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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Titles + (Section:What happens when you disable Abrasive with the Kind gene on pawns who are only Conceited because of the Abrasive trait)
- Transport pod + (Section:Reports that pods targeted inside rooms ALWAYS land scattered in that room. If true, then should be reflected here, and in the analysis)
- Recreation + (Section:Add required Capacities and chances from JoyGivers.xml)
- Containment + (General, but also interlinking, categories, etc. containment affects study rate?)
- Mech low-shield + (Section:Compare [[low shield pack]] for adequate detail. Radius graphics similar to the low shield pack page would be nice.)
- Infestation + (Section:initial spawn numbers, protection of expansion rate with examples)
- Injury + (Section:Scar information (how the % chance for scar is determined))
- Egg box + (Section:Generally stubby, but also what range will an egg layer walk to lay them in the box?)
- Stellic crown + (Section:Section largely missing)
- Poker table + (Section:See [[Horseshoe pin]] for example- inc. skill and required capacities)
- Jacket + (Section:See [[Robe]] for additional info)
- Focus + (Section:See [[burden]] for similar format and level of detail)
- Mech gestation processor + (Section:See other bionics)
- Psylink neuroformer + (Section:See other bionics)
- Mechlink + (Section:See other bionics)
- IED smoke trap + (Section:Set up basic ideas but can't really think of many other potential strategies for it cause it overlaps so much with Tox traps)
- Tesseron + (Section:Shield interaction with beam graser)
- Remote shielder + (Section:Shield mechanics - see [[Shield belt#Summary]] for example of necessary detail/information)
- Prosthetic heart + (Section:Should affect moving directly but not mentioned. See [[Bionic heart]] as example)
- Cleansweeper + (Section:Shred yield?)
- Fabricor + (Section:Shred yield?)
- Firefoam pop pack + (Section:Size of the explosion, coating, deployment while on fire, NPC/AI use, and generally bring up to the standard of other utility items,)
- Mini-slugger turret +
- Turret pack + (Section:Solar flares, emp, emi dynamos)
- Repair probe + (Section:Order of operations)
- Ritual mask + (Section:Spawn on cultists?)
- Auto charge turret + (Section:Spawning mechanics, combat power, terrain affordance etc.)
- Auto inferno turret + (Section:Spawning mechanics, combat power, terrain affordance etc.)
- Mini-slugger turret + (Section:Spawning mechanics, combat power, terrain affordance etc.)
- Hi-tech research bench + (Section:Specific mechanical effect of [[cleanliness]] on research rate)
- Simple research bench + (Section:Specific mechanical effect of [[cleanliness]] on research rate.)
- Environment + (Section:1) Relationship between light % an … Section:1) Relationship between light % and plant growth speed e.g. Tinctoria grows so slow in normal soil under torch light that it rots before it grows enough to harvest 2) Effects of [[Dark vision]] and [[Ideoligion#Lighting|Lighting:Darkness preferred]] on mentioned stat and mood penalties[[Ideoligion#Lighting|Lighting:Darkness preferred]] on mentioned stat and mood penalties)
- Fire + (Mechanics and numbers (heat production / fire spread / etc.). See also [[Damage Types#Flame|Flame Damage]])
- Butcher table + (Section:This section is included in the [[RimWorld_Wiki:To-do#Butchery project|Butchery project]] - there are a number of factors that are in need of verification and potentially addition to this section. See that page for details)
- Fleshbeasts + (Section:Distress signal)
- Outdoors + (Section:Stategies, automation, judgement of risk etc. formatting)
- Metalblood heart + (Section:Stats for removal)
- Reproduction + (Section:Stillborn thoughts. Use [[Template:Thought]] … Section:Stillborn thoughts. Use [[Template:Thought]] with full details. Specify whether normal death thoughts apply or if its custom, if a surrogate pregnancy is stillborn the genemother has a negative moodlet but does the surogate, can a stillbirth be resurrected by a mech serum stillbirth be resurrected by a mech serum)
- Rocketswarm launcher + (Section:1) Purpose of forcedMissEvenDispersal = True 2) Blind smoke?)
- Indoors (need) + (Incomplete(?) list of ideoligious effects)
- Deadlife shell + (Section:Summary general. See other shell pages as examples)
- Neurocalculator + (Section:Summary generally. Order of operation to the benefit, stacking, implant location)
- Horax cult + (Section:Missing lore section)
- Quests + (Could still be missing a few quests. Biotech quests possibly incomplete.)
- Bionic jaw + (Section:Talking and Eating importance/caps are wrong on the capacity pages. The actual desc needs to be implemented there and explained here,)
- Glitterworld medicine + (Actual analysis of effects needed inc. on tend speed/quality noted in in-game info)
- Major archotech structure + (How fast is studying?)
- Skipshield + (Section:The summary below contains information that is necessary to be included but isn't itself a summary. See [[low shield pack]] and [[mech low shield]] for similar pages)
- Sight + (Section:There are definitely more of these that aren't listed - some to be tested inc. auroras, eclipses with the relevant precept, etc)
- Manipulation + (Section:There are definitely more of these that aren't listed)
- Dark study + (Section:This System has way more to it than just the projects itself)
- Caravan + (Bedroll mechanics inc. rest efficiency, couples, etc)
- Doctoring + (Section:More complete operations table - rough outline of one available [[User:Harakoni/Sandbox#Operations|here]])