Difference between revisions of "Simple meal"

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==Acquisition==
 
==Acquisition==
Simple meals can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]], or [[{{P|Production Facility 3}}]]. A simple meal requires 0.5 units of [[nutrition]] from human edible ingredients - this is equal to 10 units of [[rice]], [[potatoes]], [[meat]], and most foods. They require {{Ticks|{{P|Work To Make}}}} of work to make, and have no minimum cooking skill. Cooking at a campfire doubles the work required, to {{Ticks|2*{{P|Work To Make}}}} of work.
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Simple meals can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]], or [[{{P|Production Facility 3}}]]. A simple meal requires 0.5 units of [[nutrition]] from [[raw food]] - this is equal to 10 units of [[rice]], [[potatoes]], [[meat]], and most foods. They require {{Ticks|{{P|Work To Make}}}} of work to make, and have no minimum cooking skill. Cooking at a campfire doubles the work required, to {{Ticks|2*{{P|Work To Make}}}} of work.
  
 
==Summary==
 
==Summary==

Revision as of 19:12, 2 December 2022

Simple meal

Simple meal

A simple meal quickly cooked from a few ingredients.

Base Stats

Type
FoodMeal
Market Value
15 Silver
Stack Limit
10
Mass
0.44 kg
HP
50
Deterioration Rate
10
Flammability
100%
Days To Start Rot
4
Path Cost
15 (46%)

Ingestion

Nutrition
0.9
Taste
Simple
Maximum To Ingest
1

Creation

Crafted At
Campfire / Fueled stove / Electric stove
Skill Required
Cooking
Work To Make
300 ticks (5 secs)
Resources to make
0.5 Nutrition (any)
Technical
defName
MealSimple
Preferability
Simple
Bulk Product Amount
Simple meal


A simple meal is a basic and effective way to prepare food.

Acquisition

Simple meals can be cooked at a Campfire, Fueled stove, or Electric stove. A simple meal requires 0.5 units of nutrition from raw food - this is equal to 10 units of rice, potatoes, meat, and most foods. They require 300 ticks (5 secs) of work to make, and have no minimum cooking skill. Cooking at a campfire doubles the work required, to 600 ticks (10 secs) of work.

Summary

A simple meal can be eaten by humans or animals for 0.9 nutrition, or 90% of a human's hunger meter. As it takes 0.5 nutrition of raw food to create, simple meals provide 180% nutrition efficiency. They do not have an effect on mood, unless made from an (un)desirable ingredient.

Analysis

Upgrading from eating raw food to simple meals is a huge upgrade, since:

  • Simple meals give 80% more nutrition than raw food.
  • Simple meals avoid the −7 Ate raw food moodlet.
  • Simple meals have a lower chance of giving food poisoning, assuming a clean cooking area and a chef with a cooking stat of 3 or better.

Compared to other meals:

  • Fine meals give a +5 Ate fine meal mood boost and have the same nutrition efficiency, but require both meat and vegetables to create. They take more work and require a Cooking skill of 6. Vegetarian fine meals and carnivore fine meals can be made from 1 type of food, but waste food in the process.
  • Nutrient paste meals give a −4 moodlet, require Nutrient paste researched (New Arrivals start with this), and power to operate a dispenser. However, nutrient paste gives 66% more nutrition, will not ever give food poisoning, and takes no work to create. Paste becomes relatively better if you do not have a skilled cook, or are limited on food.

Gallery

Version history