Difference between revisions of "Void metal"

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(Created page with about as much info as i could come up with for an unobtainable floor.)
 
 
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| type = Floor
 
| type = Floor
 
| beauty = 0
 
| beauty = 0
 +
| speed = 1
 +
| flammability = 0
 +
| filth multiplier = 1
 
<!-- Building -->
 
<!-- Building -->
 
| size = 1 ˣ 1
 
| size = 1 ˣ 1
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==Summary==
 
==Summary==
Void metal is an unobtainable [[floor]] found primarily in the [[metal hell]] and surrounds [[void structure]]s when the appear on the map during the [[void monolith]]'s final phase.
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Void metal is an unobtainable [[floor]] found primarily in the [[metal hell]]. It can also be found surrounding the exit obelisk in the [[Labyrinth]], as well as [[void structure]]s spawned by the [[void monolith]]'s final phase.
  
 
== Version history ==
 
== Version history ==

Latest revision as of 13:33, 29 June 2024

Void metal

Void metal

This slick dark surface is disorienting to look at. The near-featureless surface seems to shift constantly, but is cold and hard to the touch. It evokes the sense of a malevolent force lurking under the surface, waiting to reach up and pull you into the depths.

Base Stats

Type
Floor
Beauty
0
Flammability
0%

Building

Size
1 × 1
Placeable
False
Cleanliness
+1
Cleaning Time Multiplier
60%
Filth Multiplier
100%
Move Speed Factor
100%

Void metal is an unconstructable floor type added by Anomaly (DLC).

Summary[edit]

Void metal is an unobtainable floor found primarily in the metal hell. It can also be found surrounding the exit obelisk in the Labyrinth, as well as void structures spawned by the void monolith's final phase.

Version history[edit]