Difference between revisions of "Biomutation lance"

From RimWorld Wiki
Jump to navigation Jump to search
(Created page with "{{Anomaly}} {{Stub}} {{Infobox main|building |name = Biomutation lance }} INTRO TEXT == Acquisition == == Summary == == Analysis == == Version history == * [[Anomaly DLC]...")
 
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
{{Anomaly}}
 
{{Anomaly}}
{{Stub}}
 
 
{{Infobox main|building
 
{{Infobox main|building
|name = Biomutation lance
+
| name = Biomutation lance
 +
| image = Biomutation lance.png
 +
| description = A limited-use psychic effector. It twists and reshapes the musculature of the target, causing them to transform into a terrifying creature.
 +
This biomutation lance was crafted from a broken shard of dark archotechnology.
 +
| type = Gear
 +
| type2 = Utility
 +
| tech level = Archotech
 +
| mass base = 0.5
 +
| hp = 80
 +
| range = 25.9
 +
| warmup = 2
 +
| marketvalue = 850
 +
| production facility 1 = Bioferrite shaper
 +
| resource 1 = Shard
 +
| resource 1 amount = 1
 +
| resource 2 = Bioferrite
 +
| resource 2 amount = 50
 +
| resource 3 = Twisted meat
 +
| resource 3 amount = 20
 +
| research = Mutation Weaponry
 +
| work to make = 40000
 +
| work speed stat = General Labor Speed
 +
| skill 1 = Crafting
 +
| skill 1 level = 6
 +
| has quality = False
 +
| tradeTags = UtilitySpecial
 +
| thingSetMakerTags = RewardStandardHighFreq
 +
| clothing for nudity = false
 +
| lifestage = Adult
 +
| coverage = Waist
 +
| layer = Belt
 
}}
 
}}
 +
The '''biomutation lance''' is a four-use artifact added in the [[Anomaly DLC]] that can be equipped by pawns in the [[Utility]] slot and manually activated to forcibly transform a target into a [[Fleshbeast]]
  
INTRO TEXT
+
== Acquisition ==
 +
{{Acquisition}}
  
== Acquisition ==
+
Alternatively, they can be received as a quest reward.
  
 
== Summary ==
 
== Summary ==
 +
{{Stub|section=1|reason=Detail but also specifically mention if theres an effect from Psychic sensitivity}}
 +
The Biomutation Lance can be used to transform a targeted pawn into a random [[Fleshbeast]]. The Fleshbeast is hostile to all human pawns. The chances of which fleshbeast it will turn into depends on the size of the pawn; smaller creatures will normally become a [[Fingerspike]] or [[Trispike]], human pawns typically become a [[Toughspike]]. Note that there is a maximum body size above which the lance cannot used - if it is attempted on too large a target, it will simply not allow the target to be selected, and a notification will explain why. The pawn will take no action and no charges will be consumed. The specific cut off is currently unknown, but it is between 2.4 which allows transformation, and 4.0 which does not. 
 +
 +
The pawn's original body is completely destroyed, leaving no opportunity for [[Psychic_rituals#Imbue_death_refusal|Death refusal]] or other means of reviving, and any equipment will be dropped to the ground untainted.
  
 
== Analysis ==
 
== Analysis ==
 +
{{Stub|section=1|reason= Missing analysis}}
  
 
== Version history ==
 
== Version history ==
 
* [[Anomaly DLC]] Release - Added.
 
* [[Anomaly DLC]] Release - Added.
  
CATEGORIES HERE
+
{{nav|utility|wide}}
 +
[[Category:Utility]]

Latest revision as of 13:42, 18 August 2024

Biomutation lance

Biomutation lance

A limited-use psychic effector. It twists and reshapes the musculature of the target, causing them to transform into a terrifying creature. This biomutation lance was crafted from a broken shard of dark archotechnology.

Base Stats

Type
GearUtility
Tech Level
Archotech
Market Value
850 Silver
Mass
0.5 kg
HP
80

Apparel

Clothing For Nudity
False
Lifestage
Adult
Coverage
Waist
Layer
Belt

Ranged Combat

Warm-Up
ticks (0.03 secs)
Range
25.9 tile(s)

Creation

Crafted At
Bioferrite shaper
Required Research
Mutation weaponry
Skill Required
Crafting 6
Work To Make
40,000 ticks (11.11 mins)
Work Speed Stat
General Labor Speed
Resources to make
Shard 1 + Bioferrite 50 + Twisted meat 20
Technical
Has Quality
False
thingSetMakerTags
RewardStandardHighFreq
tradeTags
UtilitySpecial


The biomutation lance is a four-use artifact added in the Anomaly DLC that can be equipped by pawns in the Utility slot and manually activated to forcibly transform a target into a Fleshbeast

Acquisition[edit]

Biomutation lances can be crafted at a bioferrite shaper once the mutation weaponry research project has been completed. Note that this research requires dark study to unlock. Each requires Shard 1 Shard, Bioferrite 50 Bioferrite, Twisted meat 20 Twisted meat, 40,000 ticks (11.11 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 6.

Alternatively, they can be received as a quest reward.

Summary[edit]

The Biomutation Lance can be used to transform a targeted pawn into a random Fleshbeast. The Fleshbeast is hostile to all human pawns. The chances of which fleshbeast it will turn into depends on the size of the pawn; smaller creatures will normally become a Fingerspike or Trispike, human pawns typically become a Toughspike. Note that there is a maximum body size above which the lance cannot used - if it is attempted on too large a target, it will simply not allow the target to be selected, and a notification will explain why. The pawn will take no action and no charges will be consumed. The specific cut off is currently unknown, but it is between 2.4 which allows transformation, and 4.0 which does not.

The pawn's original body is completely destroyed, leaving no opportunity for Death refusal or other means of reviving, and any equipment will be dropped to the ground untainted.

Analysis[edit]

Version history[edit]