Difference between revisions of "Voidsight serum"
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− | {{Infobox main | + | {{Infobox main|drug |
− | + | | name = Voidsight serum | |
− | | | + | | image = Voidsight serum.png |
| description = A capsule of oily black fluid that squirms endlessly inside the glass. When injected into the eye, it suppresses the inhibitory neurons that keep perception focused on the real world, thus lifting dark psychic phenomena into conscious perception. This increases the amount of knowledge gained when studying unnatural entities, as well as psychic sensitivity, but also impacts mood. The effect is temporary and does not stack | | description = A capsule of oily black fluid that squirms endlessly inside the glass. When injected into the eye, it suppresses the inhibitory neurons that keep perception focused on the real world, thus lifting dark psychic phenomena into conscious perception. This increases the amount of knowledge gained when studying unnatural entities, as well as psychic sensitivity, but also impacts mood. The effect is temporary and does not stack | ||
− | | | + | <!-- Base Stats --> |
+ | | type = Drug | ||
+ | | type2 = Serum | ||
+ | | tech level = Industrial | ||
+ | | hp = 60 | ||
+ | | deterioration = | ||
+ | | marketvalue = 60 | ||
+ | | mass base = 0.5 | ||
+ | | flammability = 0.7 | ||
+ | | stack limit = 10 | ||
+ | | path cost = 14 | ||
+ | | rotatable = false | ||
+ | <!-- Ingestion --> | ||
+ | | joy offset = | ||
+ | | joy kind = | ||
+ | | addictiveness = | ||
+ | | max num to ingest at once = 1 | ||
+ | | ingestion time = 100 | ||
+ | <!-- Creation --> | ||
+ | | production facility 1 = Serum lab | ||
+ | | research = Serum synthesis | ||
+ | | work to make = 720 | ||
+ | | work speed stat = Drug Synthesis Speed | ||
+ | | resource 1 = Neutroamine | ||
+ | | resource 1 amount = 2 | ||
+ | | resource 2 = Bioferrite | ||
+ | | resource 2 amount = 10 | ||
+ | <!-- Technical --> | ||
+ | | defName = VoidsightSerum | ||
+ | | food preference = NeverForFood | ||
+ | | drug category = Medical | ||
+ | | is pleasure drug = | ||
+ | | preferability = NeverForNutrition | ||
+ | | thingSetMakerTags = RewardStandardLowFreq | ||
+ | | page verified for version = | ||
}} | }} | ||
+ | '''Voidsight serum''' is a consumable added by the [[Anomaly DLC]] that provides long-term buffs to [[Study Efficiency]] and [[Psychic Sensitivity]] in exchange for [[mood]] penalty. | ||
− | + | == Acquisition == | |
+ | {{Acquisition}} | ||
− | + | It can also occasionally be bought from traders. {{Check Tag|Detail Needed|Which Type?}} | |
− | |||
== Summary == | == Summary == | ||
− | + | {{Quote|text=This person has ingested a drug which enhanced their perception of dark psychic phenomena. They will gain more knowledge when studying dark psychic phenomena and entities. Their psychic sensitivity is also increased.}} | |
+ | |||
+ | A pawn taking voidsight serum will do so right where they stand without looking for a place to sit first. Voidsight serum is taken by ingestion, taking {{Ticks|{{P|Ingestion Time}}}}. | ||
+ | |||
+ | As a serum, it does not have the traditional high mechanics of other drugs. Instead, it applies the "voidsight" hediff with the following effects for 15 days: | ||
+ | * {{Good|x125%}} [[Study Efficiency]] | ||
+ | * {{Good|x125%}} [[Psychic Sensitivity]] | ||
+ | * {{Thought|desc=The serum makes me see so much more. Connections everywhere, emotions flowing. Faces in the shadows. So much... |label=voidsight|value=-4|stack=1}}. This mood penalty is nullified by the [[inhumanized]] hediff. | ||
== Analysis == | == Analysis == | ||
− | + | {{Stub|section=1|reason=Entirely missing}} | |
== Version history == | == Version history == | ||
* [[Anomaly DLC]] Release - Added. | * [[Anomaly DLC]] Release - Added. | ||
− | + | {{Nav/drugs}} | |
+ | [[Category:Drug]] [[Category:Serum]] |
Revision as of 22:42, 30 September 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
Spoiler warning: This page may contain details about the gameplay that might be considered spoilers. If you wish to enjoy the content first hand, you probably shouldn't continue reading beyond this point. |
Voidsight serum
A capsule of oily black fluid that squirms endlessly inside the glass. When injected into the eye, it suppresses the inhibitory neurons that keep perception focused on the real world, thus lifting dark psychic phenomena into conscious perception. This increases the amount of knowledge gained when studying unnatural entities, as well as psychic sensitivity, but also impacts mood. The effect is temporary and does not stack
Base Stats
- Tech Level
- Industrial
- Stack Limit
- 10
- Mass
- 0.5 kg
- HP
- 60
- Flammability
- 70%
- Rotatable
- False
- Path Cost
- 14 (48%)
Ingestion
- Maximum To Ingest
- 1
- Ingestion Time
- 100 ticks (1.67 secs)
Creation
- Required Research
- Serum synthesis
- Work To Make
- 720 ticks (12 secs)
- Work Speed Stat
- Drug Synthesis Speed
- defName
- VoidsightSerum
- thingSetMakerTags
- RewardStandardLowFreq
- Preferability
- NeverForNutrition
- Food Preference
- NeverForFood
- Drug Category
- Medical
Voidsight serum is a consumable added by the Anomaly DLC that provides long-term buffs to Study Efficiency and Psychic Sensitivity in exchange for mood penalty.
Acquisition
Voidsight serums can be crafted at a serum lab once the serum synthesis research project has been completed. Note that this research requires dark study to unlock. Each requires 2 Neutroamine, 10 Bioferrite and 720 ticks (12 secs) of work modified by the drug synthesis speed of the crafter.
It can also occasionally be bought from traders. [Detail Needed]
Summary
This person has ingested a drug which enhanced their perception of dark psychic phenomena. They will gain more knowledge when studying dark psychic phenomena and entities. Their psychic sensitivity is also increased.
A pawn taking voidsight serum will do so right where they stand without looking for a place to sit first. Voidsight serum is taken by ingestion, taking 100 ticks (1.67 secs).
As a serum, it does not have the traditional high mechanics of other drugs. Instead, it applies the "voidsight" hediff with the following effects for 15 days:
- ×125% Study Efficiency
- ×125% Psychic Sensitivity
- −4 Voidsight mood. This mood penalty is nullified by the inhumanized hediff.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Entirely missing. |
Version history
- Anomaly DLC Release - Added.