Difference between revisions of "Biomes"
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Revision as of 15:19, 10 August 2018
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Biomes are types of area on a planet, characterized by their terrain properties, climate, flora and fauna, diseases and special challenges. Each world tile has one particular biome.
Oceans and lakes appears as world tiles but are not playable biomes.
There are twelve playable biomes types in RimWorld, divided into three categories: Warm, Hot and Cold.
The following table is a simple summary of the biomes by difficulty, overall cold biomes are more challenging than their hot counterparts. You can use this table to help decide which biome best suits your experience or playstyle:
Warm Biomes
These biomes are rich in flora and fauna, and also have a slightly elevated rate of disease. They generally have year-round growing periods, or longer growing periods at the very least. Traveling speed is usually average but is slower in more dense forests and in cold seasons if they have one.
Temperate Forest
A friendly biome dominated by forests of deciduous trees interspersed with fertile clearings. Many species of animals move around in the trees and on the plains.
Season, Temperature and Plant Growth Cycle
- Season: Varies considerably, can be year-round or just 11th of Spring - 1st of Fall.
- Temperature: An annual average of just above 0 °C (32 °F) is possible, up to an average of 20 °C (68 °F) in warmer climates.
- Plant Growth Cycle: Depending on location, plant growth may stop during winter.
Temperate Swamp
A more wet version of the Temperate Forest, like in all swamps diseases are more common, the marshy soil greatly restricts building and the terrain is really slow to travel, but they also have more fertile soil.
Season, Temperature and Plant Growth Cycle
- Season: Varies considerably, can be year-round or just 11th of Spring - 1st of Fall.
- Temperature: An annual average of just above 0 °C (32 °F) is possible, up to an average of 20 °C (68 °F) in warmer climates.
- Plant Growth Cycle: Depending on location, plant growth may stop during winter.
Tropical Rainforest
A thick, moist jungle. Dense overgrowth and aggressive wildlife make construction and survival difficult. Tropical Rainforests are also notorious for sweltering summers and diabolical diseases, including Sleeping Sickness: a slow-progressing, long-lasting disease that is exclusive to the tropics.
Season, Temperature and Plant Growth Cycle
- Season: Year-round.
- Temperature: Averages 20 °C (68 °F) to 30 °C (86 °F) over the course of the whole year.
- Plant Growth Cycle: Plants thrive throughout the year.
Tropical Swamp
A more wet version of the Tropical Rainforest, like in all swamps diseases are more common, the marshy soil greatly restricts building and the terrain is really slow to travel, but they also have more fertile soil.
Diseases are more constant here than any other biome, making it difficult to live in unless you have enough skilled doctors.
Season, Temperature and Plant Growth Cycle
- Season: Year-round.
- Temperature: Averages 20 °C (68 °F) to 30 °C (86 °F) over the course of the whole year.
- Plant Growth Cycle: Plants thrive throughout the year.
Hot Biomes
These biomes become progressively dry as they become more arid. Moderate amount of flora and fauna, which drops off as you pick a more extreme biome. Mostly year-round growing periods, except in cold deserts. Traveling in those biomes is faster than any other biomes.
Arid shrubland
A dry region, but not dry enough to become a true desert. Open plains with grasses and bushes give way to scattered groves of trees. Plants are hardy and there is a moderate density of animals.
Season, Temperature and Plant Growth Cycle
- Season: Year-round.
- Temperature: Ranges from an annual average of 20 °C (68 °F) to over 30 °C (86 °F).
- Plant Growth Cycle: Plants thrive throughout the year.
Desert
A very dry area which supports little life. There are scattered areas of dirt which crops can be grown on. Unlike the other arid biomes Deserts can also be cold.
Season, Temperature and Plant Growth Cycle
- Season: Varies considerably. Can be year-round, or 1st of Summer to 11th of Summer.
- Temperature: An annual average of over 20 °C (68 °F) is possible. In colder climates this can plummet to an annual average just above 0 °C (32 °F).
- Plant Growth Cycle: Depending on location, plants may thrive throughout the year or may only grow on summer.
Extreme desert
An extremely hot and dry area which is hostile to most life. Fertile land is non-existent and wildlife is extremely scarce. Even cactus are hard to find. Its warm enough for growing plants outdoors but it has to be done in stony patches around hills and mountains. Potatoes grows better in stony soil, but berries can also be a good idea since there is no wood for cooking.
Season, Temperature and Plant Growth Cycle
- Season: Year-round.
- Temperature: Annual averages generally from 20 °C (68 °F) to 30 °C (86 °F).
- Plant Growth Cycle: Plants thrive throughout the year.
Cold Biomes
These biomes become progressively colder and hostile as they become more intense. Flora and fauna becomes more scarce as you pick a more extreme biome. Mostly seasonal growing periods but may go down to no growing period in more extreme biomes. Traveling in those biomes is very slow on winter which can be very long.
Boreal Forest
Northern forests of coniferous trees. Despite the harsh winters, boreal forests sustain a diverse population of small and large animals, and somewhat dense flora. You can find many raspberry bushes scattered around, and also a few large bogs.
Season, Temperature and Plant Growth Cycle
- Season: Anywhere from 6th of Spring - 6th of Fall. Generally 11th of Spring - 1st of Fall or 1st of Summer - 11th of Summer.
- Temperature: Average temperature of 5 °C (41 °F) to -10 °C (14 °F), varies from 20 °C (68 °F) in summer to -35 °C (-31 °F) in winter.
- Plant Growth Cycle: Plant growth usually is restricted to summer but may also happen in spring and fall.
Cold Bog
A more wet version of the Boreal Forest, like in all swamps diseases are more common, the marshy soil greatly restricts building and the terrain is really slow to travel, but they also have more fertile soil.
Season, Temperature and Plant Growth Cycle
- Season: Anywhere from 6th of Spring - 6th of Fall. Generally 11th of Spring - 1st of Fall or 1st of Summer - 11th of Summer.
- Temperature: From 20 °C (68 °F) to 10 °C (50 °F) in summer, from -10 °C (14 °F) to -30 °C (-22 °F) in winter
- Plant Growth Cycle: Plant growth usually is restricted to summer but may also happen in spring and fall.
Tundra
These mostly-frozen plains bear almost no trees and little vegetation. There are a few small animals interspersed with large herds of migratory grazers and their predators. Growing periods are generally very short or non-existent.
Season, Temperature and Plant Growth Cycle
- Season: Usually 1st of Summer - 11th of Summer or never.
- Temperature: Average temperature of 0 °C (32 °F) to -20 °C (-4 °F), usually from 20 °C (68 °F) in summer to -50 °C (-58 °F) in winter.
- Plant Growth Cycle: Plant growth is restricted to summer or non-existent.
Ice sheet
The surface is covered with sheets of ice which can be kilometers thick. There is no access to soil so there are no plants. The only animals seen here are migrating to somewhere else. Surviving is very difficult because hydroponics and stony patches around hills and mountains can be used to growing but need they to be heated indoors with sun lamps or roof openings. Potatoes grows better in stony soil. Geothermal vents can be used for free heating. Ice Sheet does not have roads.
Season, Temperature and Plant Growth Cycle
- Season: Never
- Temperature: Average temperature of -20 °C (-4 °F) or less, varies from 5 °C (41 °F) in summer to -60 °C (-76 °F) in winter.
- Plant Growth Cycle: Never.
Sea Ice
This is where the sea has frozen over to the point where a thick ice sheet is formed, theoretically making it habitable. For those that thought Ice Sheet wasn't difficult enough: no flora or rocks or geothermal vents, although you eventually find an animal migrating to somewhere else, but pretty much everything must be done via trading, or cannibalism, until you eventually get hydroponics. Later moisture pumps allows for turning the few shallow pools into patches of soil, allowing you to build greenhouses over them. Sea Ice also does not have roads. It is worth mentioning that Sea Ice even though possible was not designed at all to allow colony building, only to allow traveling in the area.
Season, Temperature and Plant Growth Cycle
- Season: Never
- Temperature: Average temperature of -20 °C (-4 °F) or less, varies from 5 °C (41 °F) in summer to -60 °C (-76 °F) in winter.
- Plant Growth Cycle: Never.
Wild Inhabitants
Flora
Biome | Agave | Birch tree | Bush | Cecropia tree | Dandelions | Grass | Moss | Oak tree | Pincushion cactus | Pine tree | Poplar tree | Raspberry bush | Saguaro cactus | Tall grass | Wild Healroot |
Arid Shrubland | ✓ | ✗ | ✓ | ✗ | ✓ | ✗ | ✓ | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ |
Boreal Forest | ✗ | ✓ | ✓ | ✗ | ✗ | ✓ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ |
Desert | ✓ | ✗ | ✓ | ✗ | ✓ | ✗ | ✗ | ✓ | ✗ | ✓ | ✓ | ✗ | ✓ | ✗ | ✗ |
Temperate Forest | ✗ | ✗ | ✓ | ✗ | ✓ | ✓ | ✗ | ✓ | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ |
Tropical Rainforest | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✓ | ✗ |
Tundra | ✗ | ✓ | ✓ | ✗ | ✓ | ✓ | ✗ | ✗ | ✓ | ✗ | ✓ | ✓ | ✗ | ✗ | ✓ |
Fauna
Biome | Alpaca | Arctic fox | Arctic wolf | Boar | Boomalope | Boomrat | Capybara | Caribou | Cassowary | Chicken | Chinchilla | Cobra | Cougar | Cow | Deer | Dromedary | Elephant |
Arid Shrubland | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Boreal Forest | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Desert | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Extreme Desert | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Ice Sheet | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Sea Ice | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Temperate Forest | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Tropical Rainforest | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Tundra | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Biome | Elk | Emu | Fennec fox | Gazelle | Grizzly bear | Hare | Husky | Ibex | Iguana | Labrador retriever | Lynx | Megascarab | Megasloth | Monkey | Muffalo | Ostrich |
Arid Shrubland | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Boreal Forest | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Desert | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Extreme Desert | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Ice Sheet | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Sea Ice | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Temperate Forest | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Tropical Rainforest | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Tundra | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Biome | Panther | Pig | Polar bear | Raccoon | Rat | Red fox | Rhinoceros | Snowhare | Squirrel | Thrumbo | Timber wolf | Tortoise | Turkey | Warg | Yorkshire terrier |
Arid Shrubland | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Boreal Forest | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Desert | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Extreme Desert | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Ice Sheet | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Sea Ice | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Temperate Forest | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Tropical Rainforest | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Tundra | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |