Difference between revisions of "Fine meal"

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Producing a fine meal requires 0.5 nutrition in ingredients, but produces 0.9 nutrition in results -- an 80% net nutrition gain.  If you have meat available, fine meals are strictly better than simple meals, with the only differences being a slightly higher price and the +5 positive moodlet from eating a fine meal.
 
Producing a fine meal requires 0.5 nutrition in ingredients, but produces 0.9 nutrition in results -- an 80% net nutrition gain.  If you have meat available, fine meals are strictly better than simple meals, with the only differences being a slightly higher price and the +5 positive moodlet from eating a fine meal.
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==Version History==
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* [[Version/0.2.363|0.2.363]] - added
 
{{nav|Food|wide}}
 
{{nav|Food|wide}}

Revision as of 00:20, 21 November 2020


Fine meal

Fine meal a.png

A complex dish assembled with care from a wide selection of ingredients.


Type
FoodMeal
Stack Limit
10

Nutrition Facts

Nutrition
0.9
Taste
Fine

Base Stats

Days To Start Rot
4
Deterioration Rate
10
Flammability
1
Market Value
20
Mass
0.44
Max Hit Points
50
... further results

A Fine meal is created at an electric stove or fueled stove and requires 0.25 nutrition from any combination of animal products and meat, and 0.25 nutrition from vegetables to create. A colonist with cooking skill of at least 6 is required to create this meal. When eaten it causes the Ate fine meal thought with a 5 mood bonus. A fine meal provides 0.9 nutrition.

Producing a fine meal requires 0.5 nutrition in ingredients, but produces 0.9 nutrition in results -- an 80% net nutrition gain. If you have meat available, fine meals are strictly better than simple meals, with the only differences being a slightly higher price and the +5 positive moodlet from eating a fine meal.

Version History