Difference between revisions of "Grass"
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− | Wild grass. Grows anywhere there is a little light and minimally fertile ground. | + | Wild grass. Grows anywhere there is a little light and minimally fertile ground. Grass can be manually cut using the [[cut plants]] command in the [[architect]] tab. Builders automatically remove grass when building. |
{{nav|plant|wide}} | {{nav|plant|wide}} | ||
[[Category:Plants]] | [[Category:Plants]] | ||
[[Category:Wild plants]] | [[Category:Wild plants]] |
Revision as of 15:30, 23 April 2021
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Grass
Wild grass. Grows anywhere there is a little light and minimally fertile ground.
Base Stats
Ingestion
- Nutrition
- 0.25
Plant Stats
- Time to grow
- 2.5 days (4.62 days)
- Work to Harvest
- 40 ticks (0.67 secs)
- Min Fertility
- 5%
- Fertility Sensitivity
- 30%
- Min light to grow
- 50%
Technical
- sowTags
- Ground
Wild grass. Grows anywhere there is a little light and minimally fertile ground. Grass can be manually cut using the cut plants command in the architect tab. Builders automatically remove grass when building.