Difference between revisions of "Biomutation lance"
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{{Anomaly}} | {{Anomaly}} | ||
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{{Infobox main|building | {{Infobox main|building | ||
| name = Biomutation lance | | name = Biomutation lance | ||
| image = Biomutation lance.png | | image = Biomutation lance.png | ||
+ | | description = A limited-use psychic effector. It twists and reshapes the musculature of the target, causing them to transform into a terrifying creature. | ||
+ | This biomutation lance was crafted from a broken shard of dark archotechnology. | ||
+ | | type = Gear | ||
+ | | type2 = Utility | ||
+ | | tech level = Archotech | ||
+ | | mass base = 0.5 | ||
+ | | hp = 80 | ||
+ | | range = 25.9 | ||
+ | | warmup = 2 | ||
+ | | marketvalue = 850 | ||
+ | | production facility 1 = Bioferrite shaper | ||
+ | | resource 1 = Shard | ||
+ | | resource 1 amount = 1 | ||
+ | | resource 2 = Bioferrite | ||
+ | | resource 2 amount = 50 | ||
+ | | resource 3 = Twisted meat | ||
+ | | resource 3 amount = 20 | ||
+ | | research = Mutation Weaponry | ||
+ | | work to make = 40000 | ||
+ | | work speed stat = General Labor Speed | ||
+ | | skill 1 = Crafting | ||
+ | | skill 1 level = 6 | ||
+ | | has quality = False | ||
+ | | tradeTags = UtilitySpecial | ||
+ | | thingSetMakerTags = RewardStandardHighFreq | ||
+ | | clothing for nudity = false | ||
+ | | lifestage = Adult | ||
+ | | coverage = Waist | ||
+ | | layer = Belt | ||
}} | }} | ||
− | + | The '''biomutation lance''' is a four-use artifact added in the [[Anomaly DLC]] that can be equipped by pawns in the [[Utility]] slot and manually activated to forcibly transform a target into a [[Fleshbeast]] | |
− | The ''' | ||
== Acquisition == | == Acquisition == | ||
+ | {{Acquisition}} | ||
− | + | Alternatively, they can be received as a quest reward. | |
== Summary == | == Summary == | ||
+ | {{Stub|section=1|reason=Detail but also specifically mention if theres an effect from Psychic sensitivity}} | ||
+ | The Biomutation Lance can be used to transform a targeted pawn into a random [[Fleshbeast]]. The Fleshbeast is hostile to all human pawns. The chances of which fleshbeast it will turn into depends on the size of the pawn; smaller creatures will normally become a [[Fingerspike]] or [[Trispike]], human pawns typically become a [[Toughspike]]. Note that there is a maximum body size above which the lance cannot used - if it is attempted on too large a target, it will simply not allow the target to be selected, and a notification will explain why. The pawn will take no action and no charges will be consumed. The specific cut off is currently unknown, but it is between 2.4 which allows transformation, and 4.0 which does not. | ||
− | + | The pawn's original body is completely destroyed, leaving no opportunity for [[Psychic_rituals#Imbue_death_refusal|Death refusal]] or other means of reviving, and any equipment will be dropped to the ground untainted. | |
− | |||
− | The pawn's original body is completely destroyed, leaving no opportunity for [[Death | ||
== Analysis == | == Analysis == | ||
+ | {{Stub|section=1|reason= Missing analysis}} | ||
== Version history == | == Version history == |
Latest revision as of 13:42, 18 August 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
Biomutation lance
A limited-use psychic effector. It twists and reshapes the musculature of the target, causing them to transform into a terrifying creature. This biomutation lance was crafted from a broken shard of dark archotechnology.
Base Stats
Apparel
- Clothing For Nudity
- False
- Lifestage
- Adult
- Coverage
- Waist
- Layer
- Belt
Ranged Combat
- Warm-Up
- 2 ticks (0.03 secs)
- Range
- 25.9 tile(s)
Creation
- Required Research
- Mutation weaponry
- Skill Required
- Crafting 6
- Work To Make
- 40,000 ticks (11.11 mins)
- Work Speed Stat
- General Labor Speed
- Has Quality
- False
- thingSetMakerTags
- RewardStandardHighFreq
- tradeTags
- UtilitySpecial
The biomutation lance is a four-use artifact added in the Anomaly DLC that can be equipped by pawns in the Utility slot and manually activated to forcibly transform a target into a Fleshbeast
Acquisition[edit]
Biomutation lances can be crafted at a bioferrite shaper once the mutation weaponry research project has been completed. Note that this research requires dark study to unlock. Each requires 1 Shard, 50 Bioferrite, 20 Twisted meat, 40,000 ticks (11.11 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 6.
Alternatively, they can be received as a quest reward.
Summary[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Detail but also specifically mention if theres an effect from Psychic sensitivity. |
The Biomutation Lance can be used to transform a targeted pawn into a random Fleshbeast. The Fleshbeast is hostile to all human pawns. The chances of which fleshbeast it will turn into depends on the size of the pawn; smaller creatures will normally become a Fingerspike or Trispike, human pawns typically become a Toughspike. Note that there is a maximum body size above which the lance cannot used - if it is attempted on too large a target, it will simply not allow the target to be selected, and a notification will explain why. The pawn will take no action and no charges will be consumed. The specific cut off is currently unknown, but it is between 2.4 which allows transformation, and 4.0 which does not.
The pawn's original body is completely destroyed, leaving no opportunity for Death refusal or other means of reviving, and any equipment will be dropped to the ground untainted.
Analysis[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing analysis. |
Version history[edit]
- Anomaly DLC Release - Added.