Difference between revisions of "Morbid slab (medium)"

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{{Ideology}}{{Image wanted|reason=Gallery of variants}}{{Stub}}{{infobox main|structure|
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{{Ideology}}
|name = Morbid slab (medium)
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{{Stub|reason=General}}
|image = Morbid_slab_(medium).png
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{{Infobox main|structure
|description = A stone bas relief of morbid imagery for decorating a floor.
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| name = Morbid slab (medium)
|type = Building
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| image = Morbid slab (medium).png
|type2 = Floor
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| description = A stone bas relief of morbid imagery for decorating a floor.
|placeable = true
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| type = Building
|minifiable = true
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| type2 = Floor
|size = 3 ˣ 3
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| placeable = true
|mass base = 100
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| minifiable = true
|sell price multiplier = 0.7
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| size = 3 ˣ 3
|beauty = 15
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| mass base = 100
|edifice = false
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| flammability = 0
|terrain affordance = heavy
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| sell price multiplier = 0.7
|research = Stonecutting
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| hp = 100
|style = Morbid
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| beauty = 15
|styledominance = 30
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| edifice = false
|work to make = 1000
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| terrain affordance = heavy
|stuff tags = Stony
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| research = Stonecutting
|resource 1 = Stuff
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| style = Morbid
|resource 1 amount = 100
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| styledominance = 30
|page verified for version = 1.3.3117
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| work to make = 1000
}}A '''morbid slab (medium)''' is a larger counterpart to the [[morbid slab (broad)]]. It significantly increases the dominance of the morbid style to those who see it, and is also moderately beautiful. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion.
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| stuff tags = Stony
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| resource 1 = Stuff
 +
| resource 1 amount = 100
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| page verified for version = 1.3.3117
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}}
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A '''morbid slab (medium)''' a floor covering added by the [[Ideology DLC]]. It is a smaller counterpart to the [[morbid slab (broad)]].  
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== Acquisition ==
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{{Acquisition}}
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== Summary ==
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The morbid slab significantly increases the dominance of the {{P|Style}} style to those who see it, and is also moderately [[beauty|beautiful]]. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion.
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It has has no effect on [[move speed]] and [[cleanliness]]. For these, the stats of the [[floor]] or [[terrain]] beneath the rug is taken into account.
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== Analysis ==
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{{Stub|section=1|reason=Missing analysis}}
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{{Building Stats Table}}
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== Gallery ==
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<gallery>
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Morbid slab (medium).png|Morbid slab (medium) variant A
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SlabMorbidMediumB.png|Morbid slab (medium) variant B
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</gallery>
  
==Gallery==
 
 
== Version history ==
 
== Version history ==
 
* [[Ideology DLC]] Release - Added.
 
* [[Ideology DLC]] Release - Added.
  
{{nav|floor|wide}}
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{{Nav|floor|wide}}
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[[Category:Floor]]

Latest revision as of 14:11, 27 September 2024

Morbid slab (medium)

Morbid slab (medium)

A stone bas relief of morbid imagery for decorating a floor.

Base Stats

Type
BuildingFloor
Mass
100 kg
Beauty
15
Style Dominance
Morbid 30
HP
100
Flammability
0%

Building

Size
3 × 3
Minifiable
True
Placeable
True
Edifice
false
Terrain Affordance
Heavy

Creation

Required Research
Stonecutting
Work To Make
1,000 ticks (16.67 secs)
Stuff Tags
Stony
Resources to make
Stuff 100
Deconstruct yield
Stuff 50
Destroy yield
Stuff 25

A morbid slab (medium) a floor covering added by the Ideology DLC. It is a smaller counterpart to the morbid slab (broad).

Acquisition[edit]

Morbid slabs (medium) can be constructed once the stonecutting research project has been completed. Each requires Stuff 100 Stuff (Stony) and 1,000 ticks (16.67 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material. Note that they can only be constructed by pawns that follow ideoligions that include the Morbid style.

Summary[edit]

The morbid slab significantly increases the dominance of the Morbid style to those who see it, and is also moderately beautiful. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion.

It has has no effect on move speed and cleanliness. For these, the stats of the floor or terrain beneath the rug is taken into account.

Analysis[edit]

Stats table

  • Morbid slab (medium) Morbid slab (medium) Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Granite blocks Granite blocks 15 006,140 ticks (1.71 mins) 170 0% 112 Silver
    Limestone blocks Limestone blocks 15 006,140 ticks (1.71 mins) 155 0% 112 Silver
    Marble blocks Marble blocks 21 005,640 ticks (1.57 mins) 120 0% 110 Silver
    Sandstone blocks Sandstone blocks 16 005,140 ticks (1.43 mins) 140 0% 109 Silver
    Slate blocks Slate blocks 16 006,140 ticks (1.71 mins) 130 0% 112 Silver
    Jade Jade 47 005,000 ticks (1.39 mins) 50 0% 520 Silver
  • Gallery[edit]

    Version history[edit]