Difference between revisions of "Pew"
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{{Ideology}} | {{Ideology}} | ||
− | {{ | + | {{Stub|reason=General but also Acquisition and how it interacts with Ideoligions}} |
− | {{ | + | {{Infobox main|misc |
− | |name = Pew | + | | name = Pew |
− | |image = Pew.png | + | | image = Pew.png |
− | |description = A long bench where ritual participants can sit while listening to a speaker. Place it facing rituals and speeches to extend the duration of their positive effects. | + | | description = A long bench where ritual participants can sit while listening to a speaker. Place it facing rituals and speeches to extend the duration of their positive effects. |
− | |type = Building | + | | type = Building |
− | |type2 = | + | | type2 = Ideology (Buildings) |
− | |placeable = true | + | | placeable = true |
− | |path cost = 25 | + | | path cost = 25 |
− | |cover = 0.35 | + | | cover = 0.35 |
− | |minifiable = true | + | | minifiable = true |
− | |size = 3 ˣ 1 | + | | size = 3 ˣ 1 |
− | |mass base = 15 | + | | mass base = 15 |
− | |flammability = 1 | + | | flammability = 1 |
− | |hp = 100 | + | | hp = 100 |
− | |sell price multiplier = 0.7 | + | | sell price multiplier = 0.7 |
− | |beauty = 10 | + | | beauty = 10 |
− | |comfort = 0.6 | + | | comfort = 0.6 |
− | |terrain affordance = light | + | | terrain affordance = light |
− | |styledominance = 5 | + | | styledominance = 5 |
− | |thingCategories = BuildingsFurniture | + | | thingCategories = BuildingsFurniture |
− | |work to make = 2400 | + | | work to make = 2400 |
− | |stuff tags = Metallic, Woody, Stony | + | | stuff tags = Metallic, Woody, Stony |
− | |resource 1 = Stuff | + | | resource 1 = Stuff |
− | |resource 1 amount = 100 | + | | resource 1 amount = 100 |
− | |page verified for version = 1.3.3069 | + | | has quality = true |
+ | | page verified for version = 1.3.3069 | ||
}} | }} | ||
A '''Pew''' is a miscellaneous building added by the [[Ideology DLC]]. It is used as a seat by pawns. | A '''Pew''' is a miscellaneous building added by the [[Ideology DLC]]. It is used as a seat by pawns. | ||
− | ==Acquisition== | + | == Acquisition == |
− | + | Constructing a pew requires {{Required Resources}}, and {{Ticks|{{P|Work To Make}}}} of work. | |
− | + | In order to create a pew, the colony must have an [[ideoligion]] with pews selected. | |
+ | == Summary == | ||
Pews act as three-tiles-wide chairs. They can be used to eat at [[table]]s, and provide [[comfort]] when used while working. | Pews act as three-tiles-wide chairs. They can be used to eat at [[table]]s, and provide [[comfort]] when used while working. | ||
They can be selected as ritual seating for an [[ideoligion]], providing a quality bonus to some rituals, depending on how many pawns can sit at them. | They can be selected as ritual seating for an [[ideoligion]], providing a quality bonus to some rituals, depending on how many pawns can sit at them. | ||
− | == | + | === Comfort === |
+ | [[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sitting in a chair with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. | ||
+ | Comfort varies by [[quality]] but not material. Pews of the same quality level will all have the same quality, regardless of what they're constructed from. | ||
+ | {{Comfort Quality Table}} | ||
+ | == Analysis == | ||
Compared to the [[stool]], pews provide higher comfort and beauty, but are more expensive per available seat. Compared to [[dining chair]]s and [[armchair]]s, pews provide less comfort and beauty per tile, but can be made out of stone for cheap and non-flammable seating, and do not require research. | Compared to the [[stool]], pews provide higher comfort and beauty, but are more expensive per available seat. Compared to [[dining chair]]s and [[armchair]]s, pews provide less comfort and beauty per tile, but can be made out of stone for cheap and non-flammable seating, and do not require research. | ||
− | + | As a ritual seat, their alternatives are [[kneel pillow]]s and [[kneel sheet]]s. In comparison, pews are made out of wall materials, rather than [[textile]]s. As textiles can be difficult to acquire when starting out, pews are somewhat better for the early game. | |
− | + | {{Building Stats Table}} | |
− | |||
− | |||
− | |||
− | {{Building | ||
− | ==Version | + | == Version history == |
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | {{ | + | |
− | [[Category: | + | {{Nav|ideology|wide}} |
+ | [[Category:Ideology (Buildings)]] [[Category:Chair]] |
Latest revision as of 04:18, 16 December 2023
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General but also Acquisition and how it interacts with Ideoligions. |
Pew
A long bench where ritual participants can sit while listening to a speaker. Place it facing rituals and speeches to extend the duration of their positive effects.
Base Stats
- Type
- Building – Ideology (Buildings)
- Mass
- 15 kg
- Beauty
- 10
- Style Dominance
- 5
- HP
- 100
- Flammability
- 100%
- Path Cost
- 25
Building
- Size
- 3 × 1
- Minifiable
- True
- Placeable
- True
- Cover Effectiveness
- 35%
- Terrain Affordance
- Light
- Comfort
- 0.6
Creation
- Work To Make
- 2,400 ticks (40 secs)
- Stuff Tags
- Metallic, Woody, Stony
- Has Quality
- True
- thingCategories
- BuildingsFurniture
A Pew is a miscellaneous building added by the Ideology DLC. It is used as a seat by pawns.
Acquisition[edit]
Constructing a pew requires 100 Stuff (Metallic/Woody/Stony, 1000 for SMVs), and 2,400 ticks (40 secs) of work.
In order to create a pew, the colony must have an ideoligion with pews selected.
Summary[edit]
Pews act as three-tiles-wide chairs. They can be used to eat at tables, and provide comfort when used while working.
They can be selected as ritual seating for an ideoligion, providing a quality bonus to some rituals, depending on how many pawns can sit at them.
Comfort[edit]
Comfort is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sitting in a chair with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. Comfort varies by quality but not material. Pews of the same quality level will all have the same quality, regardless of what they're constructed from.
Analysis[edit]
Compared to the stool, pews provide higher comfort and beauty, but are more expensive per available seat. Compared to dining chairs and armchairs, pews provide less comfort and beauty per tile, but can be made out of stone for cheap and non-flammable seating, and do not require research.
As a ritual seat, their alternatives are kneel pillows and kneel sheets. In comparison, pews are made out of wall materials, rather than textiles. As textiles can be difficult to acquire when starting out, pews are somewhat better for the early game.
Stats table
Feature | Toggle |
---|---|
Quality |
Pew | Beauty | Comfort | Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|---|
Quality | Material | ||||||
Awful | Bioferrite | 0 | 0.46 | ticks (1.67 mins) | 6,000200 | 75% | 48 |
Awful | Gold | -6 | 0.46 | ticks (36 secs) | 2,16060 | 40% | 5,005 |
Awful | Granite blocks | -1 | 0.46 | ticks (4.04 mins) | 14,540170 | 0% | 71 |
Awful | Limestone blocks | -1 | 0.46 | ticks (4.04 mins) | 14,540155 | 0% | 71 |
Awful | Marble blocks | -1 | 0.46 | ticks (3.71 mins) | 13,340120 | 0% | 69 |
Awful | Plasteel | -1 | 0.46 | ticks (1.47 mins) | 5,280280 | 0% | 460 |
Awful | Sandstone blocks | -1 | 0.46 | ticks (3.37 mins) | 12,140140 | 0% | 67 |
Awful | Silver | -3 | 0.46 | ticks (40 secs) | 2,40070 | 40% | 505 |
Awful | Slate blocks | -1 | 0.46 | ticks (4.04 mins) | 14,540130 | 0% | 71 |
Awful | Steel | -1 | 0.46 | ticks (40 secs) | 2,400100 | 40% | 99 |
Awful | Jade | -3 | 0.46 | ticks (3.33 mins) | 12,00050 | 0% | 270 |
Awful | Uranium | 0 | 0.46 | ticks (1.27 mins) | 4,560250 | 0% | 310 |
Awful | Wood | -1 | 0.46 | ticks (28 secs) | 1,68065 | 100% | 63 |
Poor | Bioferrite | 1 | 0.53 | ticks (1.67 mins) | 6,000200 | 75% | 72 |
Poor | Gold | 30 | 0.53 | ticks (36 secs) | 2,16060 | 40% | 7,505 |
Poor | Granite blocks | 5 | 0.53 | ticks (4.04 mins) | 14,540170 | 0% | 107 |
Poor | Limestone blocks | 5 | 0.53 | ticks (4.04 mins) | 14,540155 | 0% | 107 |
Poor | Marble blocks | 7 | 0.53 | ticks (3.71 mins) | 13,340120 | 0% | 104 |
Poor | Plasteel | 5 | 0.53 | ticks (1.47 mins) | 5,280280 | 0% | 690 |
Poor | Sandstone blocks | 5 | 0.53 | ticks (3.37 mins) | 12,140140 | 0% | 100 |
Poor | Silver | 13 | 0.53 | ticks (40 secs) | 2,40070 | 40% | 755 |
Poor | Slate blocks | 5 | 0.53 | ticks (4.04 mins) | 14,540130 | 0% | 107 |
Poor | Steel | 5 | 0.53 | ticks (40 secs) | 2,400100 | 40% | 149 |
Poor | Jade | 17 | 0.53 | ticks (3.33 mins) | 12,00050 | 0% | 405 |
Poor | Uranium | 2 | 0.53 | ticks (1.27 mins) | 4,560250 | 0% | 460 |
Poor | Wood | 5 | 0.53 | ticks (28 secs) | 1,68065 | 100% | 95 |
Normal | Bioferrite | 2 | 0.6 | ticks (1.67 mins) | 6,000200 | 75% | 97 |
Normal | Gold | 60 | 0.6 | ticks (36 secs) | 2,16060 | 40% | 10,010 |
Normal | Granite blocks | 10 | 0.6 | ticks (4.04 mins) | 14,540170 | 0% | 142 |
Normal | Limestone blocks | 10 | 0.6 | ticks (4.04 mins) | 14,540155 | 0% | 142 |
Normal | Marble blocks | 14 | 0.6 | ticks (3.71 mins) | 13,340120 | 0% | 138 |
Normal | Plasteel | 10 | 0.6 | ticks (1.47 mins) | 5,280280 | 0% | 920 |
Normal | Sandstone blocks | 11 | 0.6 | ticks (3.37 mins) | 12,140140 | 0% | 134 |
Normal | Silver | 26 | 0.6 | ticks (40 secs) | 2,40070 | 40% | 1,010 |
Normal | Slate blocks | 11 | 0.6 | ticks (4.04 mins) | 14,540130 | 0% | 142 |
Normal | Steel | 10 | 0.6 | ticks (40 secs) | 2,400100 | 40% | 199 |
Normal | Jade | 35 | 0.6 | ticks (3.33 mins) | 12,00050 | 0% | 545 |
Normal | Uranium | 5 | 0.6 | ticks (1.27 mins) | 4,560250 | 0% | 615 |
Normal | Wood | 10 | 0.6 | ticks (28 secs) | 1,68065 | 100% | 126 |
Good | Bioferrite | 5 | 0.67 | ticks (1.67 mins) | 6,000200 | 75% | 121 |
Good | Gold | 120 | 0.67 | ticks (36 secs) | 2,16060 | 40% | 10,510 |
Good | Granite blocks | 20 | 0.67 | ticks (4.04 mins) | 14,540170 | 0% | 178 |
Good | Limestone blocks | 20 | 0.67 | ticks (4.04 mins) | 14,540155 | 0% | 178 |
Good | Marble blocks | 29 | 0.67 | ticks (3.71 mins) | 13,340120 | 0% | 173 |
Good | Plasteel | 20 | 0.67 | ticks (1.47 mins) | 5,280280 | 0% | 1,150 |
Good | Sandstone blocks | 22 | 0.67 | ticks (3.37 mins) | 12,140140 | 0% | 167 |
Good | Silver | 52 | 0.67 | ticks (40 secs) | 2,40070 | 40% | 1,260 |
Good | Slate blocks | 22 | 0.67 | ticks (4.04 mins) | 14,540130 | 0% | 178 |
Good | Steel | 20 | 0.67 | ticks (40 secs) | 2,400100 | 40% | 250 |
Good | Jade | 70 | 0.67 | ticks (3.33 mins) | 12,00050 | 0% | 680 |
Good | Uranium | 10 | 0.67 | ticks (1.27 mins) | 4,560250 | 0% | 770 |
Good | Wood | 20 | 0.67 | ticks (28 secs) | 1,68065 | 100% | 158 |
Excellent | Bioferrite | 7 | 0.74 | ticks (1.67 mins) | 6,000200 | 75% | 145 |
Excellent | Gold | 180 | 0.74 | ticks (36 secs) | 2,16060 | 40% | 11,010 |
Excellent | Granite blocks | 30 | 0.74 | ticks (4.04 mins) | 14,540170 | 0% | 215 |
Excellent | Limestone blocks | 30 | 0.74 | ticks (4.04 mins) | 14,540155 | 0% | 215 |
Excellent | Marble blocks | 43 | 0.74 | ticks (3.71 mins) | 13,340120 | 0% | 205 |
Excellent | Plasteel | 30 | 0.74 | ticks (1.47 mins) | 5,280280 | 0% | 1,380 |
Excellent | Sandstone blocks | 33 | 0.74 | ticks (3.37 mins) | 12,140140 | 0% | 200 |
Excellent | Silver | 78 | 0.74 | ticks (40 secs) | 2,40070 | 40% | 1,515 |
Excellent | Slate blocks | 33 | 0.74 | ticks (4.04 mins) | 14,540130 | 0% | 215 |
Excellent | Steel | 30 | 0.74 | ticks (40 secs) | 2,400100 | 40% | 300 |
Excellent | Jade | 105 | 0.74 | ticks (3.33 mins) | 12,00050 | 0% | 815 |
Excellent | Uranium | 15 | 0.74 | ticks (1.27 mins) | 4,560250 | 0% | 925 |
Excellent | Wood | 30 | 0.74 | ticks (28 secs) | 1,68065 | 100% | 189 |
Masterwork | Bioferrite | 12 | 0.87 | ticks (1.67 mins) | 6,000200 | 75% | 240 |
Masterwork | Gold | 300 | 0.87 | ticks (36 secs) | 2,16060 | 40% | 12,010 |
Masterwork | Granite blocks | 50 | 0.87 | ticks (4.04 mins) | 14,540170 | 0% | 355 |
Masterwork | Limestone blocks | 50 | 0.87 | ticks (4.04 mins) | 14,540155 | 0% | 355 |
Masterwork | Marble blocks | 72 | 0.87 | ticks (3.71 mins) | 13,340120 | 0% | 345 |
Masterwork | Plasteel | 50 | 0.87 | ticks (1.47 mins) | 5,280280 | 0% | 2,295 |
Masterwork | Sandstone blocks | 55 | 0.87 | ticks (3.37 mins) | 12,140140 | 0% | 335 |
Masterwork | Silver | 130 | 0.87 | ticks (40 secs) | 2,40070 | 40% | 2,520 |
Masterwork | Slate blocks | 55 | 0.87 | ticks (4.04 mins) | 14,540130 | 0% | 355 |
Masterwork | Steel | 50 | 0.87 | ticks (40 secs) | 2,400100 | 40% | 495 |
Masterwork | Jade | 175 | 0.87 | ticks (3.33 mins) | 12,00050 | 0% | 1,360 |
Masterwork | Uranium | 25 | 0.87 | ticks (1.27 mins) | 4,560250 | 0% | 1,540 |
Masterwork | Wood | 50 | 0.87 | ticks (28 secs) | 1,68065 | 100% | 315 |
Legendary | Bioferrite | 20 | 1.02 | ticks (1.67 mins) | 6,000200 | 75% | 485 |
Legendary | Gold | 480 | 1.02 | ticks (36 secs) | 2,16060 | 40% | 13,010 |
Legendary | Granite blocks | 80 | 1.02 | ticks (4.04 mins) | 14,540170 | 0% | 710 |
Legendary | Limestone blocks | 80 | 1.02 | ticks (4.04 mins) | 14,540155 | 0% | 710 |
Legendary | Marble blocks | 116 | 1.02 | ticks (3.71 mins) | 13,340120 | 0% | 690 |
Legendary | Plasteel | 80 | 1.02 | ticks (1.47 mins) | 5,280280 | 0% | 3,920 |
Legendary | Sandstone blocks | 88 | 1.02 | ticks (3.37 mins) | 12,140140 | 0% | 670 |
Legendary | Silver | 208 | 1.02 | ticks (40 secs) | 2,40070 | 40% | 4,010 |
Legendary | Slate blocks | 88 | 1.02 | ticks (4.04 mins) | 14,540130 | 0% | 710 |
Legendary | Steel | 80 | 1.02 | ticks (40 secs) | 2,400100 | 40% | 995 |
Legendary | Jade | 280 | 1.02 | ticks (3.33 mins) | 12,00050 | 0% | 2,715 |
Legendary | Uranium | 40 | 1.02 | ticks (1.27 mins) | 4,560250 | 0% | 3,080 |
Legendary | Wood | 80 | 1.02 | ticks (28 secs) | 1,68065 | 100% | 630 |
Version history[edit]
- Ideology DLC Release - Added.