Difference between revisions of "Hay"

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(Switched from Define to Infobox main)
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{{stub|reason=Value proposition, strategies, use as caravan feed etc}} {{Define|Raw Food
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{{stub|reason=Value proposition, strategies, use as caravan feed etc}} {{Infobox main|food
 +
| name = Hay
 +
| image = Hay.png|Hay
 +
| description = Nutrient-rich grasses and shoots, harvested and compacted for storage. Hay is good animal feed, but inedible for humans.
 +
<!-- Base Stats -->
 +
| type = Food
 +
| type2 = Raw food
 +
| hp = 60
 +
| deterioration = 6
 +
| marketvalue = 0.6
 +
| mass base = 0.014
 +
| flammability = 1.5
 +
| stack limit = 200
 +
| path cost = 15
 +
| rotatable = false
 +
<!-- Ingestion -->
 +
| nutrition = 0.05
 +
| days to rot = 60
 +
<!-- Technical -->
 +
| defName = Hay
 +
| preferability = Plant
 +
<!-- Unused -->
 
| always haulable = true
 
| always haulable = true
| def name = Hay
 
| description = Nutrient-rich grasses and shoots, harvested and compacted for storage. Hay is good animal feed, but inedible for humans.
 
 
| draw gui overlay = true
 
| draw gui overlay = true
 +
| eat effect = EatVegetarian
 
| graphic class = Graphic_StackCount
 
| graphic class = Graphic_StackCount
 
| graphic path = Things/Item/Resource/PlantFoodRaw/Berries
 
| graphic path = Things/Item/Resource/PlantFoodRaw/Berries
 
| label = hay
 
| label = hay
 
| parent name = PlantFoodRawBase
 
| parent name = PlantFoodRawBase
| path cost = 15
 
 
| resource readout priority = Middle
 
| resource readout priority = Middle
| rotatable = false
 
 
| selectable = true
 
| selectable = true
 
| social properness matters = true
 
| social properness matters = true
 +
| sound eat = RawVegetable_Eat
 
| sound interact = Food_Drop
 
| sound interact = Food_Drop
| stack limit = 200
 
 
| thing class = ThingWithComps
 
| thing class = ThingWithComps
 
| ticker type = Rare
 
| ticker type = Rare
| eat effect = EatVegetarian
 
| nutrition = 0.05
 
| sound eat = RawVegetable_Eat
 
| preferability = Plant
 
 
| use hit points = true
 
| use hit points = true
| deterioration rate base = 6
 
| days to rot = 60
 
| flammability base = 1.5
 
| market value base = 0.6
 
| max hit points base = 60
 
|mass = 0.014
 
 
}}
 
}}
  

Revision as of 16:09, 18 April 2022

Hay

Nutrient-rich grasses and shoots, harvested and compacted for storage. Hay is good animal feed, but inedible for humans.

Base Stats

Type
FoodRaw food
Market Value
0.6 Silver
Stack Limit
200
Mass
0.014 kg
HP
60
Deterioration Rate
6
Flammability
150%
Days To Start Rot
60
Rotatable
False
Path Cost
15 (46%)

Ingestion

Nutrition
0.05
Technical
defName
Hay
Preferability
Plant


Hay is the fastest produced food source, acquired by growing and harvesting haygrass and great for efficiently feeding animals.

It is inedible to humans unless prepared as an ingredient in kibble, and doing so gives your colonists a brutal -12 mood Ate kibble bad thought.

Version history