Difference between revisions of "Carnivore lavish meal"
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Carnivore lavish meals provide a very powerful mood buff when combined with usually undesirable meat. | Carnivore lavish meals provide a very powerful mood buff when combined with usually undesirable meat. | ||
− | [[Insect meat]] and [[human meat]] can typically be acquired in large quantities, where the "wasted" food from making lavish meals | + | [[Insect meat]] and [[human meat]] can typically be acquired in large quantities, where the "wasted" food from making lavish meals does not matter. Insect meat only gives {{--|3}} mood when cooked, for a net +9 mood buff for any colonist. Human meat usually gives {{--|15}} mood (for several days), but those with the [[Cannibal]] trait will be incredibly pleased, for a net mood of +27. A colonist's [[ideoligion]]{{IdeologyIcon}} can make them enjoy either meat on their own, while getting the full boost from the lavish meal. |
== Gallery == | == Gallery == |
Revision as of 16:21, 30 November 2022
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Carnivore lavish meal
A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul.
Base Stats
- Stack Limit
- 10
- Mass
- 0.44 kg
- HP
- 50
- Deterioration Rate
- 10
- Flammability
- 100%
- Days To Start Rot
- 4
- Path Cost
- 15 (46%)
Ingestion
- Nutrition
- 1
- Taste
- Lavish
- Ingested Direct Thought
- AteLavishMeal
- Maximum To Ingest
- 1
Creation
- Skill Required
- Cooking 8
- Work To Make
- 800 ticks (13.33 secs)
- Resources to make
- 1.25 Nutrition (meat)
- defName
- MealLavish_Meat
- Preferability
- Lavish
A Carnivore lavish meal is a variant of the lavish meal created out of meat.
Acquisition
Carnivore lavish meals meals can be cooked at a Fueled stove or Electric stove. A carnivore lavish meal requires 1.25 units of nutrition from meat or animal products (milk or eggs), 800 ticks (13.33 secs) of work to make, and a Cooking skill of 10.
Summary
A carnivore lavish meal can be eaten by humans or animals for 1 nutrition. As it takes 1.25 nutrition of raw food to create, carnivore lavish meals provide 100% nutrition efficiency, so preparing one does not make any more food.
Eating a lavish meal or its variants gives the +12 Ate lavish meal moodlet for 24 hours. This moodlet does not conflict with the Ate fine meal from fine meals. If the meal was made out of insect meat or human meat, their respective moodlets will be applied.
Lavish meals will also satisfy the food requirements of any conceited noble.
Analysis
Carnivore lavish meals provide a very powerful mood buff when combined with usually undesirable meat.
Insect meat and human meat can typically be acquired in large quantities, where the "wasted" food from making lavish meals does not matter. Insect meat only gives −3 mood when cooked, for a net +9 mood buff for any colonist. Human meat usually gives −15 mood (for several days), but those with the Cannibal trait will be incredibly pleased, for a net mood of +27. A colonist's ideoligion can make them enjoy either meat on their own, while getting the full boost from the lavish meal.
Gallery
Version history
- 1.3.3066 - Added
- 1.3.3074 - New graphics.
- 1.3.3387 - Changed the nutrients needed for lavish carnivore meals to 1.25 (previously 2.5)