Difference between revisions of "Rest Effectiveness"
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Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.
Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.
Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.
Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.
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Latest revision as of 21:38, 8 September 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Bettet explanation of mechanics and then explictly link to rest page as a more indepth explanation. |
See also: Rest
Rest Effectiveness is a stat: How fast people sleeping on this gain rest. Its minimum allowed value is 40%. Its default value is 100%. This is the building stat, for the pawn stat see: Rest Rate Multiplier. This stat is affected by quality
Summary table[edit]
The following are the default values for sleeping furniture. Note that these values are affected by quality.
Sleep furniture | Rest Effectiveness |
---|---|
Ancient bed | 0.85 |
Animal bed | 1 |
Animal sleeping box | 0.93 |
Animal sleeping spot | 0.8 |
Baby sleeping spot | 0.8 |
Bed | 1 |
Bedroll | 0.95 |
Deathrest casket | 1 |
Double bed | 1 |
Double bedroll | 0.95 |
Double sleeping spot | 0.8 |
Hospital bed | 1 |
Royal bed | 1.05 |
Slab bed | 1 |
Slab double bed | 1 |
Sleeping spot | 0.8 |
Bedroll and double bedroll[edit]
Main articles: Bedroll and Double bedroll
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Rest effectiveness | 82% (12.85 h) |
87% (12.01 h) |
95% (11.05 h) |
103% (10.23 h) |
108% (9.7 h) |
119% (8.84 h) |
152% (6.91 h) |
+ Sleep accelerator | 112% (9.39 h) |
120% (8.78 h) |
130% (8.08 h) |
140% (7.48 h) |
148% (7.09 h) |
163% (6.46 h) |
208% (5.05 h) |
Standard beds[edit]
Material | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Non-Stone and Jade | 86% (12.21 h) |
92% (11.41 h) |
100% (10.5 h) |
108% (9.72 h) |
114% (9.21 h) |
125% (8.4 h) |
160% (6.56 h) |
Non-Stone and Jade + Sleep accelerator |
116% (9.04 h) |
124% (8.45 h) |
135% (7.78 h) |
146% (7.2 h) |
154% (6.82 h) |
169% (6.22 h) |
216% (4.86 h) |
Stone except Jade | 77% (13.57 h) |
83% (12.68 h) |
90% (11.67 h) |
97% (10.8 h) |
103% (10.23 h) |
113% (9.33 h) |
144% (7.29 h) |
Stone except Jade + Sleep accelerator |
108% (9.77 h) |
115% (9.13 h) |
125% (8.4 h) |
135% (7.78 h) |
143% (7.37 h) |
156% (6.72 h) |
200% (5.25 h) |
Hospital bed[edit]
Main article: Hospital bed
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Rest effectiveness | 86% (12.21 h) |
92% (11.41 h) |
100% (10.5 h) |
108% (9.72 h) |
114% (9.21 h) |
125% (8.4 h) |
160% (6.56 h) |
+ Sleep accelerator | 116% (9.04 h) |
124% (8.45 h) |
135% (7.78 h) |
146% (7.2 h) |
154% (6.82 h) |
169% (6.22 h) |
216% (4.86 h) |
Royal bed[edit]
Main article: Royal bed
Material | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Non-Stone and Jade | 90% (11.63 h) |
97% (10.87 h) |
105% (10 h) |
113% (9.26 h) |
120% (8.77 h) |
131% (8 h) |
168% (6.25 h) |
Non-Stone and Jade + Sleep accelerator |
120% (8.72 h) |
129% (8.15 h) |
140% (7.5 h) |
151% (6.94 h) |
160% (6.58 h) |
175% (6 h) |
224% (4.69 h) |
Stone except Jade | 81% (12.92 h) |
87% (12.08 h) |
95% (11.11 h) |
102% (10.29 h) |
108% (9.75 h) |
118% (8.89 h) |
151% (6.94 h) |
Stone except Jade + Sleep accelerator |
111% (9.43 h) |
119% (8.81 h) |
130% (8.11 h) |
140% (7.51 h) |
148% (7.11 h) |
162% (6.49 h) |
207% (5.07 h) |