Difference between revisions of "Boomalope"
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|image = Boomalope.png | |image = Boomalope.png | ||
|description = Engineered for chemicals production, the boomalope grows a large sac of volatile chemicals on its back. Though it is weak and fragile for its size, other animals have learned to avoid it because of the huge explosion it produces when it dies. | |description = Engineered for chemicals production, the boomalope grows a large sac of volatile chemicals on its back. Though it is weak and fragile for its size, other animals have learned to avoid it because of the huge explosion it produces when it dies. | ||
− | |type = Animals | + | |type = Animals |
+ | |type2 = Wild | ||
|bodysize = 1.5 | |bodysize = 1.5 | ||
|healthscale = 0.65 | |healthscale = 0.65 |
Revision as of 02:12, 28 August 2015
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Boomalope
Engineered for chemicals production, the boomalope grows a large sac of volatile chemicals on its back. Though it is weak and fragile for its size, other animals have learned to avoid it because of the huge explosion it produces when it dies.
Base Stats
Pawn Stats
- Move Speed
- 2.15 c/s
- Health Scale
- 65% HP
- Body Size
- 1.5
- Mass - Baby
- 18 kg
- Mass - Juvenile
- 45 kg
- Mass - Adult
- 90 kg
- Carrying Capacity
- 113 kg
- Filth Rate
- 1
- Hunger Rate
- 1.6 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 15 years
- Manhunter Chance
- 1.25%
- Trainable Intelligence
- Intermediate
- Wildness
- 60%
- Minimum Handling Skill
- 5
Production
- Leather Yield
- 60 Boomalope leather (Error: Page does not exist) boomalope leather
- Gestation Period
- 60 days
Taming
Training
Boomalopes can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.