Difference between revisions of "Jacket"
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XeoNovaDan (talk | contribs) (Updated to the current up-to-date format: included resistances in infobox, insulation, and categorised the summary) |
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|sell = {{icon|silver|188}} | |sell = {{icon|silver|188}} | ||
|buy = 70 [[textiles]] + 200 work | |buy = 70 [[textiles]] + 200 work | ||
+ | |armorheat = 3 | ||
+ | |armorsharp = 8 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
− | + | =Summary= | |
+ | ====Overview & Obtaining==== | ||
Jackets are less insulating, but also lighter than the likes of [[Parka|Parkas]] and [[Duster|Dusters]] in the respect that they impose less of a movement speed penalty, and don't hamper global work speed unlike parkas. They can be purchased (as with any other piece of apparel), crafted, or stripped from Outlanders and Pirates. | Jackets are less insulating, but also lighter than the likes of [[Parka|Parkas]] and [[Duster|Dusters]] in the respect that they impose less of a movement speed penalty, and don't hamper global work speed unlike parkas. They can be purchased (as with any other piece of apparel), crafted, or stripped from Outlanders and Pirates. | ||
+ | ====Crafting==== | ||
As a complicated garment, Jackets can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#ComplexClothing|complex clothing]] to be researched in order to be constructed. A jacket requires 70 of any textile, and 200 seconds of work (12,000 ticks) to be created, assuming baseline global work speed, [[Consciousness|consciousness]], [[Sight|sight]], and [[Manipulation|manipulation]]. | As a complicated garment, Jackets can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#ComplexClothing|complex clothing]] to be researched in order to be constructed. A jacket requires 70 of any textile, and 200 seconds of work (12,000 ticks) to be created, assuming baseline global work speed, [[Consciousness|consciousness]], [[Sight|sight]], and [[Manipulation|manipulation]]. | ||
+ | ====Conclusion & Comparison==== | ||
Overall, Jackets are essentially outer-layer garments on a budget; requiring fewer resources and less time than [[Duster|dusters]] or [[Parka|parkas]], but are overall less protective and insulating alongside. Therefore, it's more practical to have Dusters as they cover more body parts with a slight deficit in sharp protection, with the addition of thermal insulation. Parkas are somewhat situational as their optimal application is in harsher cold climates, whereas woollen jackets will suffice in milder climates - and (as previously mentioned:) jackets don't impose the same movement or global work speed penalties that parkas do. | Overall, Jackets are essentially outer-layer garments on a budget; requiring fewer resources and less time than [[Duster|dusters]] or [[Parka|parkas]], but are overall less protective and insulating alongside. Therefore, it's more practical to have Dusters as they cover more body parts with a slight deficit in sharp protection, with the addition of thermal insulation. Parkas are somewhat situational as their optimal application is in harsher cold climates, whereas woollen jackets will suffice in milder climates - and (as previously mentioned:) jackets don't impose the same movement or global work speed penalties that parkas do. | ||
+ | |||
+ | =Insulation Information= | ||
+ | {{tag/Keeps Warm|15}} |
Revision as of 17:09, 29 November 2016
Jacket
"A tough jacket to stop scrapes and bruises, and keep one warm in chilly weather."
Base Stats
- Type
- Apparel
Armor
- Armor - Sharp
- 8%
- Armor - Heat
- 3%
Summary
Overview & Obtaining
Jackets are less insulating, but also lighter than the likes of Parkas and Dusters in the respect that they impose less of a movement speed penalty, and don't hamper global work speed unlike parkas. They can be purchased (as with any other piece of apparel), crafted, or stripped from Outlanders and Pirates.
Crafting
As a complicated garment, Jackets can only be made at tailoring benches, which requires complex clothing to be researched in order to be constructed. A jacket requires 70 of any textile, and 200 seconds of work (12,000 ticks) to be created, assuming baseline global work speed, consciousness, sight, and manipulation.
Conclusion & Comparison
Overall, Jackets are essentially outer-layer garments on a budget; requiring fewer resources and less time than dusters or parkas, but are overall less protective and insulating alongside. Therefore, it's more practical to have Dusters as they cover more body parts with a slight deficit in sharp protection, with the addition of thermal insulation. Parkas are somewhat situational as their optimal application is in harsher cold climates, whereas woollen jackets will suffice in milder climates - and (as previously mentioned:) jackets don't impose the same movement or global work speed penalties that parkas do.
Insulation Information
Keeps Warm | ||
---|---|---|
Minimum | ||
Fabric | Alpaca wool | −450°C |
Cloth | −270°C | |
Devilstrand | −300°C | |
Hyperweave | −390°C | |
Megasloth wool | −510°C | |
Muffalo wool | −420°C | |
Synthread | −330°C | |
Leather | Bearskin | −300°C |
Birdskin | −150°C | |
Bluefur | −300°C | |
Camelhide | −240°C | |
Chinchilla fur | −450°C | |
Dog leather | −210°C | |
Elephant leather | −210°C | |
Foxfur | −300°C | |
Heavy fur | −450°C | |
Human leather | −180°C | |
Lightleather | −180°C | |
Lizardskin | −180°C | |
Panthera fur | −240°C | |
Patchleather | −135°C | |
Plainleather | −240°C | |
Rhinoceros leather | −210°C | |
Thrumbofur | −510°C | |
Wolfskin | −360°C |