Difference between revisions of "Pila"

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Throwing spears used by tribes. Very slow to throw, but devastating if they hit their target.
 
Throwing spears used by tribes. Very slow to throw, but devastating if they hit their target.
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Capable of decapitating '''[[Human|people]]''', both '''[[Colonist|colonists]]''' and '''[[Raider|raiders]]''' alike.
 
Capable of decapitating '''[[Human|people]]''', both '''[[Colonist|colonists]]''' and '''[[Raider|raiders]]''' alike.
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==Gameplay Overview==
 
==Gameplay Overview==
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Bundles of Pila are throwing spears that are used by tribes, but you can also start with a bundle of Pila with the 'Lost Tribe' Scenario. Despite the description possibly implying a finite amount of Pila, the Pila works like any other ranged weapon in the game in terms of durability and ammunition. With a long warmup time of more than 4 seconds and an equally long cooldown time, you will generally want to be careful with how you position your colonists equipped with the Pila as they'll be vulnerable for a long period of time after throwing. Despite the lengthy periods, a Pilum that hits its target will generally hurt badly, and two torso shots can spell the end of the unlucky victim. A Pilum can also easily decapitate or incapacitate an unarmoured foe too, but they are generally less effective at the upper limits of their range as both weapon and shooter accuracy drops off, so you generally want to keep behind solid cover at a distance to exploit these weaknesses.
 
Bundles of Pila are throwing spears that are used by tribes, but you can also start with a bundle of Pila with the 'Lost Tribe' Scenario. Despite the description possibly implying a finite amount of Pila, the Pila works like any other ranged weapon in the game in terms of durability and ammunition. With a long warmup time of more than 4 seconds and an equally long cooldown time, you will generally want to be careful with how you position your colonists equipped with the Pila as they'll be vulnerable for a long period of time after throwing. Despite the lengthy periods, a Pilum that hits its target will generally hurt badly, and two torso shots can spell the end of the unlucky victim. A Pilum can also easily decapitate or incapacitate an unarmoured foe too, but they are generally less effective at the upper limits of their range as both weapon and shooter accuracy drops off, so you generally want to keep behind solid cover at a distance to exploit these weaknesses.
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However, this can become very difficult to micromanage as the game progresses due to sheer numbers of tribal enemies in the later game, meaning you could inevitably lose somebody or even multiple people if they aren't sufficiently protected against sharp damage.
 
However, this can become very difficult to micromanage as the game progresses due to sheer numbers of tribal enemies in the later game, meaning you could inevitably lose somebody or even multiple people if they aren't sufficiently protected against sharp damage.
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====Historical Brief====
 
====Historical Brief====
 
Bundles of Pila (plural for Pilum) are throwing spears that were used by ancient Roman soldiers when swords were inadequate. The Pila in Rimworld appears to be based off of the thick variant of the Roman Pilum, which is the more recent and also lighter variant of the heavier thin Pilum.
 
Bundles of Pila (plural for Pilum) are throwing spears that were used by ancient Roman soldiers when swords were inadequate. The Pila in Rimworld appears to be based off of the thick variant of the Roman Pilum, which is the more recent and also lighter variant of the heavier thin Pilum.
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[[Kind::Weapon| ]]
 
[[Kind::Weapon| ]]
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Revision as of 01:49, 31 March 2017

Pila

Pila

"A bundle of pila, non-reusable throwing spears."

Base Stats

Type
EquipmentWeapons
Weapon Class
Neolithic

Ranged Combat

Mode
Single-Shot
Damage
30 dmg
Warm-Up
260 ticks (4.33 secs)
Cooldown
270 ticks (4.5 secs)
Range
24 tile(s)
Accuracy
91% - 71% - 50% - 32%
Velocity
26 (m/s)
Burst Count
1 (per burst)
DPS
3.4

















Throwing spears used by tribes. Very slow to throw, but devastating if they hit their target.













Capable of decapitating people, both colonists and raiders alike.

















Gameplay Overview

Bundles of Pila are throwing spears that are used by tribes, but you can also start with a bundle of Pila with the 'Lost Tribe' Scenario. Despite the description possibly implying a finite amount of Pila, the Pila works like any other ranged weapon in the game in terms of durability and ammunition. With a long warmup time of more than 4 seconds and an equally long cooldown time, you will generally want to be careful with how you position your colonists equipped with the Pila as they'll be vulnerable for a long period of time after throwing. Despite the lengthy periods, a Pilum that hits its target will generally hurt badly, and two torso shots can spell the end of the unlucky victim. A Pilum can also easily decapitate or incapacitate an unarmoured foe too, but they are generally less effective at the upper limits of their range as both weapon and shooter accuracy drops off, so you generally want to keep behind solid cover at a distance to exploit these weaknesses.





However, this can become very difficult to micromanage as the game progresses due to sheer numbers of tribal enemies in the later game, meaning you could inevitably lose somebody or even multiple people if they aren't sufficiently protected against sharp damage.









Historical Brief

Bundles of Pila (plural for Pilum) are throwing spears that were used by ancient Roman soldiers when swords were inadequate. The Pila in Rimworld appears to be based off of the thick variant of the Roman Pilum, which is the more recent and also lighter variant of the heavier thin Pilum.