Difference between revisions of "Simple meal"

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| work to make base = 5
 
| work to make base = 5
 
| mass = 0.44
 
| mass = 0.44
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| days to rot = 4
 
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{{Info|A '''simple meal''' is created at an  [[electric stove]], [[fueled stove]], or a [[campfire]] and requires 0.5 total [[nutrition]] from any raw food (e.g. any combination of 10 [[meat]], [[milk]], or vegetables. 1 [[egg]] is equivalent to 5 meat.) to create. No cooking skill is required to create this meal. When eaten it provides no [[thoughts|thought]] bonus or penalty. A simple meal provides 0.9 nutrition.}}
 
{{Info|A '''simple meal''' is created at an  [[electric stove]], [[fueled stove]], or a [[campfire]] and requires 0.5 total [[nutrition]] from any raw food (e.g. any combination of 10 [[meat]], [[milk]], or vegetables. 1 [[egg]] is equivalent to 5 meat.) to create. No cooking skill is required to create this meal. When eaten it provides no [[thoughts|thought]] bonus or penalty. A simple meal provides 0.9 nutrition.}}

Revision as of 10:11, 12 May 2021


Simple meal

Simple meal a.png

A simple meal quickly cooked from a few ingredients.


Type
FoodMeal
Stack Limit
10

Nutrition Facts

Nutrition
0.9
Taste
Simple

Base Stats

Days To Start Rot
4
Deterioration Rate
10
Flammability
1
Market Value
15
Mass
0.44
Max Hit Points
50
... further results

A simple meal is created at an  electric stove, fueled stove, or a campfire and requires 0.5 total nutrition from any raw food (e.g. any combination of 10 meat, milk, or vegetables. 1 egg is equivalent to 5 meat.) to create. No cooking skill is required to create this meal. When eaten it provides no thought bonus or penalty. A simple meal provides 0.9 nutrition.

Producing a simple meal requires 0.5 nutrition in ingredients, but produces 0.9 nutrition in results -- an 80% net nutrition gain. Upgrading from eating raw food to simple meals is a huge upgrade, since:

  • Simple meals give 80% more nutrition than raw food.
  • Simple meals avoid the -7 negative moodlet for eating raw food.
  • Simple meals have a lower chance of giving food poisoning, assuming a clean cooking area and a chef with a cooking stat of 3 or better.

If you have both meat and vegetables and sufficient skill, fine meals are superior options as they have the same nutrition increase but also provides a mood buff.

Version History