Difference between revisions of "Grass"
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(1.3.3066) |
(sowTags: Ground -> -; path cost: 30 -> -; beauty outdoors: - -> 1; livesin_temperateforest: - -> 5; livesin_borealforest: - -> 9; livesin_tundra: - -> 3.6; livesin_aridshrubland: - -> 7; livesin_desert: - -> 6; livesin_extremedesert: - -> 6; livesin_tropicalrainforest: - -> 3;) |
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{{Stub}}{{infobox main|plant| | {{Stub}}{{infobox main|plant| | ||
− | | name = Grass | + | |name = Grass |
− | | image = Grass.png| Grass | + | |image = Grass.png| Grass |
− | | description = Wild grass. Grows anywhere there is a little light and minimally fertile ground. | + | |description = Wild grass. Grows anywhere there is a little light and minimally fertile ground. |
− | | type = Plant | + | |type = Plant |
− | | type2 = Wild | + | |type2 = Wild |
− | | hp = 85 | + | |hp = 85 |
− | | | + | |flammability = 1.3 |
− | | beauty | + | |beauty outdoors = 1 |
− | + | |grow days = 2.5 | |
− | | grow days = 2.5 | + | |harvest work = 40 |
− | + | |min fertility = 0.05 | |
− | + | |fertility sensitivity = 0.3 | |
− | | harvest work = 40 | + | |nutrition = 0.5 |
− | + | |livesin_temperateforest = 5 | |
− | + | |livesin_borealforest = 9 | |
− | + | |livesin_tundra = 3.6 | |
− | | min fertility = 0.05 | + | |livesin_aridshrubland = 7 |
− | | fertility sensitivity = 0.3 | + | |livesin_desert = 6 |
− | | nutrition = 0.5 | + | |livesin_extremedesert = 6 |
− | | | + | |livesin_tropicalrainforest = 3 |
− | | | ||
}} | }} | ||
− | Wild grass. Grows anywhere there is a little light and minimally fertile ground. Grass can be manually cut using the [[cut plants]] command in the [[architect]] tab. Builders automatically remove grass when building. | + | Wild grass. Can be found in biomes. Grows anywhere there is a little light and minimally fertile ground. Grass can be manually cut using the [[cut plants]] command in the [[architect]] tab. Builders automatically remove grass when building. |
== Version History == | == Version History == | ||
*[[version/1.3.3066|1.3.3066]] - Reduced grass nutrition from 0.7 to 0.5 | *[[version/1.3.3066|1.3.3066]] - Reduced grass nutrition from 0.7 to 0.5 | ||
+ | |||
{{nav|plant|wide}} | {{nav|plant|wide}} | ||
[[Category:Plants]] | [[Category:Plants]] | ||
[[Category:Wild plants]] | [[Category:Wild plants]] |
Revision as of 21:56, 6 October 2021
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Grass
Wild grass. Grows anywhere there is a little light and minimally fertile ground.
Base Stats
Ingestion
- Nutrition
- 0.5
Plant Stats
- Time to grow
- 2.5 days (4.62 days)
- Work to Harvest
- 40 ticks (0.67 secs)
- Min Fertility
- 5%
- Fertility Sensitivity
- 30%
- Min light to grow
- 50%
Wild grass. Can be found in biomes. Grows anywhere there is a little light and minimally fertile ground. Grass can be manually cut using the cut plants command in the architect tab. Builders automatically remove grass when building.
Version History
- 1.3.3066 - Reduced grass nutrition from 0.7 to 0.5