Difference between revisions of "Morbid stone tile"
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(Created page with "{{Ideology}}{{infobox main|structure| | name = Morbid stone tile | description = Fine stone tiles in a morbid style. | image = Morbid stone tile.png|Morbid stone tile | info =...") |
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| styledominance = 1 | | styledominance = 1 | ||
| work to make = 5000 | | work to make = 5000 | ||
− | | resource 1 = | + | | resource 1 = Stuff |
− | | resource 1 amount= | + | | resource 1 amount = 20 |
− | | marketvalue = | + | | stuff tags = Stony |
+ | | marketvalue = 36 | ||
| skill 1 = Construction | | skill 1 = Construction | ||
| skill 1 level = 6 | | skill 1 level = 6 |
Revision as of 02:01, 23 November 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
Morbid stone tile
Fine stone tiles in a morbid style.
Base Stats
- Type
- Floor
- Beauty
- 5
- Style Dominance
- 1
- Flammability
- 0%
Building
- Size
- 1 × 1
- Placeable
- True
- Move Speed Factor
- 100%
Creation
- Required Research
- Stonecutting
- Skill Required
- Construction 6
- Work To Make
- 5,000 ticks (1.39 mins)
- Stuff Tags
- Stony
Morbid stone tile is a type of floor added by the Ideology DLC. It is beautiful, but is material and time expensive to construct.
For users of the Royalty DLC, it is considered fine flooring.
Acquisition
Fine stone tiles of any type can be constructed once the Stonecutting research project has been completed. Each tile requires 20 Stuff (Stony), 5,000 ticks (1.39 mins) of work, and a Construction skill of 6.
Analysis
Version history
- Ideology DLC Release - Added.