Difference between revisions of "Morbid stone tile"

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'''Morbid stone tile''' is a type of [[floor]] added by the [[Ideology DLC]]. It is beautiful, but is material and time expensive to construct.
 
'''Morbid stone tile''' is a type of [[floor]] added by the [[Ideology DLC]]. It is beautiful, but is material and time expensive to construct.
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Except for ideological [[style]], it is statistically identical to [[fine stone tile]] {{RoyaltyIcon}} and the other two ideological variants; [[Spikecore stone tile|spikecore]] and [[totemic stone tile]].
  
 
For users of the [[Royalty DLC]], it is considered [[fine floor]]ing.
 
For users of the [[Royalty DLC]], it is considered [[fine floor]]ing.

Revision as of 02:05, 23 November 2021

Morbid stone tile

Morbid stone tile

Fine stone tiles in a morbid style.

Base Stats

Type
Floor
Market Value
36 Silver
Beauty
5
Style Dominance
1
Flammability
0%

Building

Size
1 × 1
Placeable
True
Move Speed Factor
100%

Creation

Required Research
Stonecutting
Skill Required
Construction 6
Work To Make
5,000 ticks (1.39 mins)
Stuff Tags
Stony
Resources to make
Stuff 20

Morbid stone tile is a type of floor added by the Ideology DLC. It is beautiful, but is material and time expensive to construct.

Except for ideological style, it is statistically identical to fine stone tile Content added by the Royalty DLC and the other two ideological variants; spikecore and totemic stone tile.

For users of the Royalty DLC, it is considered fine flooring.

Acquisition

Fine stone tiles of any type can be constructed once the Stonecutting research project has been completed. Each tile requires Stuff 20 Stuff (Stony), 5,000 ticks (1.39 mins) of work, and a Construction skill of 6.

Analysis

Version history