Difference between revisions of "Insect meat"
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'''Insect meat''' can be obtained by butchering [[insectoids]]. The amount obtained depends on the [[Meat Amount]] of the butchered insectoid, as well as the [[Butchery Efficiency]] of the butcher. It can be used alone to produce simple [[meals]], or combined with other ingredients to produce fine, lavish meals, pemmican and kibble. As a raw food item, colonists [[Thoughts#Memory Eating|dislike]] eating uncooked meat. | '''Insect meat''' can be obtained by butchering [[insectoids]]. The amount obtained depends on the [[Meat Amount]] of the butchered insectoid, as well as the [[Butchery Efficiency]] of the butcher. It can be used alone to produce simple [[meals]], or combined with other ingredients to produce fine, lavish meals, pemmican and kibble. As a raw food item, colonists [[Thoughts#Memory Eating|dislike]] eating uncooked meat. | ||
− | Colonists consider insect meat disgusting, and will suffer the "Ate cooked insect meat" bad thought (-3 [[mood]]) when eating meals made with it, including [[Nutrient Paste Meal]] | + | Colonists consider insect meat disgusting, and will suffer the "Ate cooked insect meat" bad thought (-3 [[mood]]) when eating meals made with it, including a [[Nutrient Paste Meal]]. Cooking it into a [[fine meal]] (+5 mood) offsets this penalty for a total of +2 mood, making cooking insect meat worthwhile if a colony's food supplies are low. Alternatively, if the colony has the insect meat for free, cooking it into a [[lavish meal]] (+12 mood) will give a total of +9 mood while requiring the same amount of vegetables as basic a [[simple meal]] made from vegetable. The resulting meal will also be suitable for nobles. By default, cooks will not cook with insect meat, but you can make them do so by allowing insect meat in cooking [[bill]]s. |
Its market value is only {{icon|silver|{{P|Market Value Base}}}}, or {{#expr:{{P|Market Value Base}} / {{Q|Meat|Market Value Base}} * 100 round0}}% of regular meat. | Its market value is only {{icon|silver|{{P|Market Value Base}}}}, or {{#expr:{{P|Market Value Base}} / {{Q|Meat|Market Value Base}} * 100 round0}}% of regular meat. |
Revision as of 01:34, 26 April 2022
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Insect meat
Insect meat can be obtained by butchering insectoids. The amount obtained depends on the Meat Amount of the butchered insectoid, as well as the Butchery Efficiency of the butcher. It can be used alone to produce simple meals, or combined with other ingredients to produce fine, lavish meals, pemmican and kibble. As a raw food item, colonists dislike eating uncooked meat.
Colonists consider insect meat disgusting, and will suffer the "Ate cooked insect meat" bad thought (-3 mood) when eating meals made with it, including a Nutrient Paste Meal. Cooking it into a fine meal (+5 mood) offsets this penalty for a total of +2 mood, making cooking insect meat worthwhile if a colony's food supplies are low. Alternatively, if the colony has the insect meat for free, cooking it into a lavish meal (+12 mood) will give a total of +9 mood while requiring the same amount of vegetables as basic a simple meal made from vegetable. The resulting meal will also be suitable for nobles. By default, cooks will not cook with insect meat, but you can make them do so by allowing insect meat in cooking bills.
Its market value is only 0.5, or 25% of regular meat.