Difference between revisions of "Spikecore floor-star (medium)"
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The floor-star significantly increases the dominance of the {{P|Style}} style to those who see it and is also moderately [[Beauty|beautiful]]. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion. | The floor-star significantly increases the dominance of the {{P|Style}} style to those who see it and is also moderately [[Beauty|beautiful]]. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion. | ||
− | + | It has has no effect on [[move speed]] and [[cleanliness]]. For these, the stats of the [[floor]] or [[terrain]] beneath the rug is taken into account. | |
== Analysis == | == Analysis == |
Revision as of 13:22, 17 January 2024
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
Spikecore floor-star (medium)
A radial arrangement of metal pieces in a spikecore style, for decorating a floor.
Base Stats
Building
- Size
- 3 × 3
- Minifiable
- True
- Placeable
- True
- Edifice
- false
- Terrain Affordance
- Heavy
Creation
- Work To Make
- 1,000 ticks (16.67 secs)
A spikecore floor-star (medium) is a floor covering added by the Ideology DLC. It is a smaller counterpart to the spikecore floor-star (broad).
Acquisition
Each spikecore floor-star (medium) requires 100 Steel and 1,000 ticks (16.67 secs) of work. They can only be constructed by pawns with ideoligions that include the Spikecore style.
Summary
The floor-star significantly increases the dominance of the Spikecore style to those who see it and is also moderately beautiful. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion.
It has has no effect on move speed and cleanliness. For these, the stats of the floor or terrain beneath the rug is taken into account.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing analysis. |
Gallery
Version history
- Ideology DLC Release - Added.