Difference between revisions of "Spikecore floor-star (broad)"

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The floor-star significantly increases the dominance of the {{P|Style}} style to those who see it and is also moderately [[Beauty|beautiful]]. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion.
 
The floor-star significantly increases the dominance of the {{P|Style}} style to those who see it and is also moderately [[Beauty|beautiful]]. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion.
  
Relevant for [[move speed]] and [[cleanliness]] is the [[floor]] or [[terrain]] beneath the floor-star.{{Check Tag|Detail|This is vague - does this mean that the floor exclusively controls these factors?}}
+
It has has no effect on [[move speed]] and [[cleanliness]]. For these, the stats of the [[floor]] or [[terrain]] beneath the rug is taken into account.
  
 
== Analysis ==  
 
== Analysis ==  

Revision as of 13:22, 17 January 2024

Spikecore floor-star (broad)

Spikecore floor-star (broad)

A radial arrangement of metal pieces in a spikecore style, for decorating a floor.

Base Stats

Type
BuildingFloor
Market Value
290 Silver [Note]
Mass
150 kg
Beauty
30
Style Dominance
Spikecore 40

Building

Size
4 × 4
Minifiable
True
Placeable
True
Edifice
false
Terrain Affordance
Heavy

Creation

Work To Make
2,000 ticks (33.33 secs)
Resources to make
Steel 150
Deconstruct yield
Steel 75
Destroy yield
Steel 37 - 38

A Spikecore floor-star (broad) is a floor covering added by the Ideology DLC. It is a larger counterpart to the Spikecore floor-star (medium).

Acquisition

Each spikecore floor-star (broad) requires Steel 150 Steel and 2,000 ticks (33.33 secs) of work. They can only be constructed by pawns with ideoligions that include the Spikecore style.

Summary

The floor-star significantly increases the dominance of the Spikecore style to those who see it and is also moderately beautiful. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion.

It has has no effect on move speed and cleanliness. For these, the stats of the floor or terrain beneath the rug is taken into account.

Analysis

Gallery

Version history