Difference between revisions of "Boomrat"

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|mobdamagetype2 = bite
 
|mobdamagetype2 = bite
 
|leathername = boomrat leather
 
|leathername = boomrat leather
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|manhunter = .025
 
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Revision as of 04:21, 16 August 2015

Boomrat

″Makes a kaboom if killed..″

Base Stats

Type
AnimalsWild

Pawn Stats

Move Speed
5.5 c/s
Health Scale
50% HP
Body Size
0.2
Mass - Baby
2.4 kg
Mass - Juvenile
6 kg
Mass - Adult
12 kg
Carrying Capacity
15 kg
Filth Rate
1
Manhunter Chance
2.5%

Production

Leather Yield
16 Boomrat leather (Error: Page does not exist) boomrat leather

Boomrats inhabit arid shrublands and temperate forests. Either by deliberate genetic weaponization, or as an unusual defense mechanism, these rodent-like creatures create a powerful fire-starting explosion when killed.

Boomrats are best hunted while it is raining because the rain will extinguish the fire that boomrats make when they die, saving the colonists the job of putting it out.

They will also eat your crops if given the chance.