Difference between revisions of "Gladius"

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(Same sorts of changes as I made with the Spear page.)
Line 7: Line 7:
 
|description = "A short sword of ancient design. Good for stabbing or slashing."
 
|description = "A short sword of ancient design. Good for stabbing or slashing."
 
|class = Neolithic
 
|class = Neolithic
|damage = 13
+
|damage = 12
 
|range = 1
 
|range = 1
 
|mode = Melee
 
|mode = Melee
 
|warmup = 0
 
|warmup = 0
|cooldown = 115
+
|cooldown = 117
 
|DPS = DPS
 
|DPS = DPS
 
|sell = 50 x Material Value
 
|sell = 50 x Material Value
Line 19: Line 19:
 
</onlyinclude>
 
</onlyinclude>
 
{{Info|A simple weapon based on ancient design that deals a mild amount of cutting damage and requires 50 [[materials]] to make.}}
 
{{Info|A simple weapon based on ancient design that deals a mild amount of cutting damage and requires 50 [[materials]] to make.}}
 +
 +
==Gameplay Overview==
 +
The Gladius is a weapon often seen on pirates and outlanders. While not as good in terms of damage output as the [[Spear]] or [[Longsword]], the Gladius remains a solid choice for an early-mid game melee weapon because of its
 +
low material cost and also its faster cooldown. This cooldown advantage means that this could be a better weapon to use in the hands of those less experienced with melee or physically hindered because of the accuracy disadvantage with those shortcomings, along with more chances to attack meaning that missing with a Gladius generally isn't as punishing as missing with a Longsword or Spear.
 +
 +
As a smithy-only weapon, the Gladius can be made from all standard materials, but not out of any stone blocks or Jade. Here's a table below displaying the damage output comparison between all possibly materials for this weapon...
 +
 +
{| {{STDT| sortable c_12 text-center}}
 +
!
 +
!Wood
 +
!Steel
 +
!Plasteel
 +
!Silver
 +
!Gold
 +
!Uranium
 +
|-
 +
|Damage
 +
|4
 +
|12
 +
|14
 +
|6
 +
|4
 +
|13
 +
|- newline
 +
|Cooldown
 +
|1.76s
 +
|1.95s
 +
|1.56s
 +
|1.95s
 +
|2.15s
 +
|2.63s
 +
|- newline
 +
|DPS (to 3 dp)
 +
|2.273
 +
|6.154
 +
|8.974
 +
|3.077
 +
|1.86
 +
|4.943
 +
|}
  
 
{{nav|weapon|wide}}
 
{{nav|weapon|wide}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Equipment]]
 
[[Category:Equipment]]

Revision as of 22:03, 20 October 2016

Gladius

Gladius

"A short sword of ancient design. Good for stabbing or slashing."

Base Stats

Type
EquipmentWeapons
Weapon Class
Neolithic

Ranged Combat

Mode
Melee
Damage
12 dmg
Warm-Up
ticks (0 secs)
Cooldown
117 ticks (1.95 secs)
Range
1 tile(s)
DPS
6.15
Mode
Melee

A simple weapon based on ancient design that deals a mild amount of cutting damage and requires 50 materials to make.

Gameplay Overview

The Gladius is a weapon often seen on pirates and outlanders. While not as good in terms of damage output as the Spear or Longsword, the Gladius remains a solid choice for an early-mid game melee weapon because of its low material cost and also its faster cooldown. This cooldown advantage means that this could be a better weapon to use in the hands of those less experienced with melee or physically hindered because of the accuracy disadvantage with those shortcomings, along with more chances to attack meaning that missing with a Gladius generally isn't as punishing as missing with a Longsword or Spear.

As a smithy-only weapon, the Gladius can be made from all standard materials, but not out of any stone blocks or Jade. Here's a table below displaying the damage output comparison between all possibly materials for this weapon...

Wood Steel Plasteel Silver Gold Uranium
Damage 4 12 14 6 4 13
Cooldown 1.76s 1.95s 1.56s 1.95s 2.15s 2.63s
DPS (to 3 dp) 2.273 6.154 8.974 3.077 1.86 4.943