Difference between revisions of "Caribou"
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(edited offspring value) |
(Changed damage values to match defs for version A17b) |
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Line 12: | Line 12: | ||
|hungerrate = 0.90 | |hungerrate = 0.90 | ||
|movespeed = 4.84 | |movespeed = 4.84 | ||
− | |attack1dmg = | + | |attack1dmg = 11 |
− | |attack1type = | + | |attack1type = blunt |
− | |attack1part = front left | + | |attack1part = front left leg |
− | |attack1cool = | + | |attack1cool = 111 |
− | |attack2dmg = | + | |attack2dmg = 11 |
− | |attack2type = | + | |attack2type = blunt |
− | |attack2part = front right | + | |attack2part = front right leg |
− | |attack2cool = | + | |attack2cool = 111 |
− | |attack3dmg = | + | |attack3dmg = 6 |
− | |attack3type = | + | |attack3type = blunt |
− | |attack3part = | + | |attack3part = head |
− | |attack3cool = | + | |attack3cool = 99 |
|leathername = carribou leather | |leathername = carribou leather | ||
|milk = 12 | |milk = 12 |
Revision as of 13:23, 5 September 2017
Caribou
A large member of the deer family, well-adapted to life in cold climates.
Base Stats
Pawn Stats
- Move Speed
- 4.84 c/s
- Health Scale
- 200% HP
- Body Size
- 2.2
- Mass - Baby
- 26.4 kg
- Mass - Juvenile
- 66 kg
- Mass - Adult
- 132 kg
- Carrying Capacity
- 165 kg
- Filth Rate
- 1
- Hunger Rate
- 1.44 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 18 years
- Manhunter Chance
- 1.25%
- Manhunter Chance (Taming)
- 0.5%
- Trainable Intelligence
- Intermediate
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Leather Yield
- 88 Carribou leather (Error: Page does not exist) carribou leather
- Milk Amount
- 12 milk
- Milking Interval
- 2 days
- Gestation Period
- 25 days
- Offspring Per Birth
- 1
Melee Combat
Taming
Caribou can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship.
Production
Female aribou can be milked once every 2 days and when milked they give 12.
Training
Caribou can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.