Difference between revisions of "Berry bush"
PigeonGuru (talk | contribs) m (PigeonGuru moved page Raspberry Bush to Raspberry bush over redirect: recapitalization) |
XeoNovaDan (talk | contribs) (Almost direct copypasta of agave, as this is functionally identical to it.) |
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− | + | {{Define|Plant | |
− | {{ | + | | category = [[Wild_Plants|Wild Plants]] |
− | | | + | | description = A large-leafed desert plant with edible flowers and stalks. |
− | | | + | | def name = PlantRaspberry |
− | | | + | | Harvested Product = berries |
− | | | + | | In Ground = true |
− | | | + | | Hydroponic = false |
+ | | default color = (255,255,255) | ||
+ | | graphic class = Graphic_Random | ||
+ | | graphic path = Things/Plant/RaspberryPlant | ||
+ | | label = raspberry bush | ||
+ | | parent name = PlantBase | ||
+ | | path cost = 10 | ||
+ | | rotatable = false | ||
+ | | selectable = true | ||
+ | | use hit points = true | ||
+ | | max hit points base = 120 | ||
+ | | beauty base = 0 | ||
+ | | flammability base = 0.8 | ||
+ | | harvest yield = 10 | ||
+ | | grow days = 3 | ||
+ | | fertility min = 0.5 | ||
+ | | fertility sensitivity = 0.5 | ||
+ | | real grow days = 3.82 | ||
+ | | nutrition per day = 0.131 | ||
+ | | nutrition per day (70) = 0.1113 | ||
+ | | nutrition per day (140) = 0.1572 | ||
+ | | nutrition per day (230) = 0 | ||
+ | | market value = 2 | ||
}} | }} | ||
− | |||
− | + | {{for|the growable berry-yielding plant|Strawberry plant}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | + | All information here is up-to-date as of Alpha 17b. |
+ | |||
+ | |||
+ | {{Info|Raspberry bushes are a plant that naturally occurs in arid shrublands, boreal forests, temperate forests, tropical rainforests, and tundras. As with any other bush-type plant; raspberry bush's growth progress goes back to 30% when harvested, and raspberry bushes can't be grown by the player. A mature raspberry bush yields 10 [[berries]].}} | ||
+ | ===Growing=== | ||
+ | Agave plants have a base growing time of 3 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for Agave to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions: | ||
+ | |||
+ | {| {{STDT| c_24 text-center}} | ||
+ | ! Ground Type | ||
+ | | Gravel | ||
+ | | Soil | ||
+ | | Rich Soil | ||
+ | | Hydroponics | ||
+ | |- | ||
+ | ! Fertility (%) | ||
+ | | 70 | ||
+ | | 100 | ||
+ | | 140 | ||
+ | | 230 | ||
+ | |- | ||
+ | ! Grow Time (days)<ref>Based on growing from 30%; after each consecutive harvest</ref> | ||
+ | | 4.49 | ||
+ | | 3.82 | ||
+ | | 3.18 | ||
+ | | - | ||
+ | |- | ||
+ | ! Base Yield/day<ref>Per plant</ref> | ||
+ | | 2.23 | ||
+ | | 2.62 | ||
+ | | 3.14 | ||
+ | | - | ||
+ | |} | ||
+ | |||
+ | <references /> | ||
+ | |||
+ | Raspberry bushes are functionally almost identical to [[agave]], with the minor differences being that berries don't produce a negative thought when eaten raw, and agave plants can grow in 30% fertile ground and above. The latter currently makes no real gameplay difference though, as the soil below gravel in terms of fertility is sand with a 6% rating. | ||
+ | |||
+ | |||
+ | ===Food Production=== | ||
+ | Just like agave; raspberry bushes in rich soil are theoretically the best means of food production in the game, usurping even the almighty [[rice plant]] in [[hydroponics basin|hydroponics]] when it comes to yield per day. However, you can't control where raspberry bushes go; you can with rice. The following table shows how many plants it takes to sustain one colonist, but only factors in the nutritional value of the yield; and the yield per day: | ||
+ | |||
+ | {| {{STDT| c_24 text-center}} | ||
+ | ! Ground Type | ||
+ | | Gravel | ||
+ | | Soil | ||
+ | | Rich Soil | ||
+ | | Hydroponics | ||
+ | |- | ||
+ | ! Raw | ||
+ | | 15 | ||
+ | | 13 | ||
+ | | 11 | ||
+ | | - | ||
+ | |- | ||
+ | ! Lavish<ref>Also applies to 100% vegetarian simple meals and packaged survival meals</ref> | ||
+ | | 9 | ||
+ | | 8 | ||
+ | | 7 | ||
+ | | - | ||
+ | |- | ||
+ | ! Paste | ||
+ | | 6 | ||
+ | | 5 | ||
+ | | 4 | ||
+ | | - | ||
+ | |- | ||
+ | ! Fine<ref>Also applies to pemmican</ref> | ||
+ | | 5 | ||
+ | | 4 | ||
+ | | 4 | ||
+ | | - | ||
+ | |} | ||
+ | |||
+ | <references /> | ||
+ | |||
+ | |||
+ | ===Economy=== | ||
+ | The raspberry bush's raw product is berries, which has a market value of 2 [[silver]]. The refined product with the largest profit margin is a [[fine meal]], having a 20% profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day: | ||
+ | |||
+ | {| {{STDT| c_24 text-center}} | ||
+ | ! Ground Type | ||
+ | | Gravel | ||
+ | | Soil | ||
+ | | Rich Soil | ||
+ | | Hydroponics | ||
+ | |- | ||
+ | ! Raw | ||
+ | | 2.23 | ||
+ | | 2.62 | ||
+ | | 3.14 | ||
+ | | - | ||
+ | |- | ||
+ | ! Refined<ref>Assuming a vegetarian ingredient bottleneck. Your mileage may vary.</ref> | ||
+ | | 5.34 | ||
+ | | 6.29 | ||
+ | | 7.54 | ||
+ | | - | ||
+ | |} | ||
+ | |||
+ | <references /> | ||
{{nav|plant|wide}} | {{nav|plant|wide}} | ||
[[Category:Plants]] | [[Category:Plants]] | ||
[[Category:Wild plants]] | [[Category:Wild plants]] |
Revision as of 20:03, 28 September 2017
Berry bush
A bushy wild plant which yields delicious berries. Berries can be cooked, but they're also good to eat even when raw.
Base Stats
Stat Modifiers
All information here is up-to-date as of Alpha 17b.
Raspberry bushes are a plant that naturally occurs in arid shrublands, boreal forests, temperate forests, tropical rainforests, and tundras. As with any other bush-type plant; raspberry bush's growth progress goes back to 30% when harvested, and raspberry bushes can't be grown by the player. A mature raspberry bush yields 10 berries.
Growing
Agave plants have a base growing time of 3 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for Agave to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Fertility (%) | 70 | 100 | 140 | 230 |
Grow Time (days)[1] | 4.49 | 3.82 | 3.18 | - |
Base Yield/day[2] | 2.23 | 2.62 | 3.14 | - |
Raspberry bushes are functionally almost identical to agave, with the minor differences being that berries don't produce a negative thought when eaten raw, and agave plants can grow in 30% fertile ground and above. The latter currently makes no real gameplay difference though, as the soil below gravel in terms of fertility is sand with a 6% rating.
Food Production
Just like agave; raspberry bushes in rich soil are theoretically the best means of food production in the game, usurping even the almighty rice plant in hydroponics when it comes to yield per day. However, you can't control where raspberry bushes go; you can with rice. The following table shows how many plants it takes to sustain one colonist, but only factors in the nutritional value of the yield; and the yield per day:
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Raw | 15 | 13 | 11 | - |
Lavish[1] | 9 | 8 | 7 | - |
Paste | 6 | 5 | 4 | - |
Fine[2] | 5 | 4 | 4 | - |
Economy
The raspberry bush's raw product is berries, which has a market value of 2 silver. The refined product with the largest profit margin is a fine meal, having a 20% profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day:
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Raw | 2.23 | 2.62 | 3.14 | - |
Refined[1] | 5.34 | 6.29 | 7.54 | - |
- ↑ Assuming a vegetarian ingredient bottleneck. Your mileage may vary.