Difference between revisions of "Orbital power beam targeter"
Great Hero J (talk | contribs) (It is not possible to equip a shield belt and a targeter simultaneously in 1.2, making the omitted statement redundant.) |
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The '''Orbital power beam targeter''' is a powerful single-use artifact added in Beta 18. | The '''Orbital power beam targeter''' is a powerful single-use artifact added in Beta 18. | ||
− | It requires manual targeting, and has a 3 second activation time. Once activated, a massive beam will shoot down from above for approximately 10 seconds, dealing | + | It requires manual targeting, and has a 3 second activation time. Once activated, a massive beam will shoot down from above for approximately 10 seconds (600 ticks). For every activated tick, the beam chooses 4 random tiles in a 15-tile radius, setting them on fire and dealing 65-100 fire damage to everything within. |
It has a targeting range of 45 tiles, and requires a line of sight from the user to the target (it cannot target through walls). | It has a targeting range of 45 tiles, and requires a line of sight from the user to the target (it cannot target through walls). |
Revision as of 19:53, 4 October 2020
Orbital power beam targeter
An ancient targeting unit for a network of power-collection satellites. Once aimed at a target, it directs ancient satellites to begin beaming power down in a massive column of electromagnetic energy. This power can safely be collected in a giant absorption dish. Since you have no absorption dish, you'll be aiming it at enemies, at which point the power column will turn the area into a thousand-degree inferno. This will last until the satellites detect the unsafe targeting, shut themselves down, and permanently deactivate the targeter.
Base Stats
- Type
- Artifact
- Mass
- 0.2 kg
- HP
- 100
- Flammability
- 50%
Armor
- Coverage
- Waist
- Layer
- Belt
The Orbital power beam targeter is a powerful single-use artifact added in Beta 18.
It requires manual targeting, and has a 3 second activation time. Once activated, a massive beam will shoot down from above for approximately 10 seconds (600 ticks). For every activated tick, the beam chooses 4 random tiles in a 15-tile radius, setting them on fire and dealing 65-100 fire damage to everything within.
It has a targeting range of 45 tiles, and requires a line of sight from the user to the target (it cannot target through walls).
Version history
Prior to 1.2 it was classified as a weapon, and could not be carried with a weapon. Like all ranged weapons it could not be used when the pawn is wearing a shield belt.