Difference between revisions of "Corn"

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(Link to actual corn plant page; grammar.)
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'''Corn''' is harvested from [[corn plant]]s, yielding 22 units per plant at 100% growth. The plant requires 19.52 full days at optimal light and temperature range to reach maturity. It takes 60 days to rot without refrigeration, vs 30 for most other vegetarian foods.
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'''Corn''' is a type of [[raw food]] harvested from [[corn plant]]s.
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==Acquisition==
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The corn plant can be sown by all pawns immediately. Each plant requires {{Q|Corn plant|Real Grow Days}} full days at optimal light and temperature range to reach maturity in normal, 100% fertile soil and  yields 22 units per plant, before modifiers for [[Difficulty]] and [[Plant Harvest Yield]].  
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==Summary==
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Corn takes 60 days to rot without refrigeration vs 30 for most other vegetarian foods.
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== Analysis ==
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Corn is the least labor-intensive food crop per item of food produced. This is balanced by a long grow time, with the risks from raiders, events, and weather. This typically makes it useful late game where a stock of food is built up in case of famine, and where switching to corn frees up pawn time or means more pawns can be supported for the same labor.
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In terms of absolute food per tile per day, [[rice]] is still superior, especially when [[Hydroponics basin|hydroponics]] are considered. However this comes at the expense of massively more work - in most instances simply making a corn field bigger is a more efficient choice, with small fields of rice being used to make up any immediate needs for food.  
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{{nav|Food|wide}}
 
{{nav|Food|wide}}

Revision as of 09:34, 28 October 2021

Corn

Corn.png

Raw corn.


Type
FoodRaw Food
Stack Limit
75

Nutrition Facts

Nutrition
0.05
Taste
Raw

Base Stats

Days To Start Rot
60
Deterioration Rate
6
Flammability
1
Food Poison Chance
0.02
Market Value
1.1
Mass
0.03
Max Hit Points
100
... further results

Corn is a type of raw food harvested from corn plants.

Acquisition

The corn plant can be sown by all pawns immediately. Each plant requires 20.86 full days at optimal light and temperature range to reach maturity in normal, 100% fertile soil and yields 22 units per plant, before modifiers for Difficulty and Plant Harvest Yield.

Summary

Corn takes 60 days to rot without refrigeration vs 30 for most other vegetarian foods.

Analysis

Corn is the least labor-intensive food crop per item of food produced. This is balanced by a long grow time, with the risks from raiders, events, and weather. This typically makes it useful late game where a stock of food is built up in case of famine, and where switching to corn frees up pawn time or means more pawns can be supported for the same labor.

In terms of absolute food per tile per day, rice is still superior, especially when hydroponics are considered. However this comes at the expense of massively more work - in most instances simply making a corn field bigger is a more efficient choice, with small fields of rice being used to make up any immediate needs for food.