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- 06:34, 7 September 2024 (diff | hist) . . +6 . . Trap usage on Talk:Revenant (Hide)
- 06:33, 7 September 2024 (diff | hist) . . +554 . . N Trap usage on Talk:Revenant (Hide)
- 03:52, 7 September 2024 diff hist 0 m Tox gas cap sensitivity my behated
- 03:51, 7 September 2024 diff hist +676 Tox gas →Analysis: added risks mainly with rotting corpses and lung rot but also how it can impact survivors, fixed what seems to have been a misplaced stub? also added check tag since entities haven't been tested for tox gas resistance or anything, i have used it on gorehulks but didn't exactly check them for tox gas, but contained entities seem outright unaffected, probably so you don't give them dementia and call it a day.
- 17:03, 2 September 2024 diff hist +618 IED smoke trap Set up basic ideas for analysis but can't really think of many other potential strategies for it cause it overlaps so much with Tox traps, just left this edit sitting for a few days cause I'll admit it is untested but don't see why it wouldn't be much different with tox traps accomplishing nearly the same thing. current
- 03:07, 2 September 2024 diff hist +286 Tox shell mentioning research costs being cheaper. and specified mortar ammunition for the last part of the section since the tox trap page covers its use
- 04:18, 26 August 2024 diff hist +202 Constructoid
- 03:54, 26 August 2024 diff hist +636 IED tox trap
- 21:45, 24 August 2024 diff hist +104 Hemogen pack noted blood transfusions to counter bleeding, providing a estimate of when they can be used at minimum before the pawn's death instead of outright passing off their use for this.
- 04:24, 24 July 2024 diff hist +423 Smokeleaf joint →Analysis: noted usage as a painkiller due to having the unique property of directly reducing pain rather then subtracting it by a multiplier. also wrote this late so may need a little tweaking.
- 21:33, 18 June 2024 diff hist +176 Downed →Crawling: added what enemy pawns do, albeit barely tested this further and just making a quick observation of what happened when i left a downed pawn alone during a caravan raid
- 03:10, 18 June 2024 diff hist +82 Ideoligion →Venerated animals: noted that insectoids despite one of them being found in the wild, and that they can be tamed are not selectable as venerated animals
- 15:20, 15 June 2024 (diff | hist) . . +308 . . unanswered questions on Talk:Metalhorror (Hide)
- 03:13, 17 May 2024 diff hist +85 Downed →Crawling
- 17:51, 8 May 2024 diff hist +12 Prisoner adding 1.5 version history mainly regarding bug patches, with 1.5 it seems a new bug was introduced and unlisted in patch notes and that being loyal prisoners now able to be converted
- 14:31, 8 May 2024 diff hist +70 Metalhorror →Summary
- 01:57, 8 May 2024 diff hist +154 Gorehulk →Summary: added check tag because the summary was made before the may 3rd update patching a bug that made them weaker in melee
- 16:06, 5 May 2024 diff hist +121 Unnatural darkness →Summary: added check tag since there are traits and precepts that interact with darkness, either cancelling it out entirely or providing a buff with the darkness precept
- 15:47, 3 May 2024 (diff | hist) . . -49 . . Tox Gas on Talk:Unnatural corpse (Hide)
- 15:40, 3 May 2024 (diff | hist) . . +247 . . N Tox Gas on Talk:Unnatural corpse (Hide)
- 13:43, 28 April 2024 (diff | hist) . . +100 . . N Digesting explosive animals on Talk:Devourer (Hide)
- 15:07, 23 April 2024 (diff | hist) . . +98 . . N What if the original colonist is inaccessible. on Talk:Unnatural corpse (Hide)
- 14:16, 23 April 2024 (diff | hist) . . +7 . . unanswered questions on Talk:Metalhorror (Hide)
- 14:15, 23 April 2024 (diff | hist) . . +1,320 . . N unanswered questions on Talk:Metalhorror (Hide)
- 13:30, 19 April 2024 (diff | hist) . . +117 . . Regarding the berserk phase. on Talk:Golden cube (Hide)
- 13:27, 19 April 2024 (diff | hist) . . +313 . . N Regarding the berserk phase. on Talk:Golden cube (Hide)
- 02:16, 19 April 2024 diff hist +27 N File:Other.png File uploaded with MsUpload
- 02:16, 19 April 2024 diff hist -1 Xenotypes the icon for hybrids or custom xenotypes *by default* is other aka just the baseliner icon without eyes
- 14:29, 15 April 2024 (diff | hist) . . +262 . . N Mental Breaks on Talk:Tome (Hide)
- 00:57, 12 April 2024 diff hist +384 Downed adding crawling section.
- 17:33, 11 April 2024 diff hist +1,085 Spelopede reworded analysis so it does not outright dismiss them as inferior. and just copy and pasted the section from megaspiders that should probably be transcluded at this point, from my observations they have about the same aggression
- 03:35, 8 April 2024 diff hist +7 m Breach axe
- 16:19, 6 April 2024 diff hist +71 Fence attempting to clarify further that its any pawn not just pen animals that are protected from hunting
- 15:44, 9 April 2024 diff hist +162 Children
- 21:47, 7 April 2024 diff hist +130 Greatbow →Analysis
- 18:42, 30 March 2024 (diff | hist) . . +787 . . N Aggression. on Talk:Megaspider (Hide)
- 14:46, 30 March 2024 diff hist +156 Megaspider noting down that the hive's proximity seems to cause an insectoid to be aggressive, not the presence of a hive on the entire map.
- 04:19, 28 March 2024 diff hist +158 Quests →Cryptodrone Intel Hack
- 19:11, 27 March 2024 diff hist +1,138 Xenogerm →Analysis: wrote a actual section for it.
- 22:17, 25 March 2024 diff hist -53 Megaspider from further testing colonists will actually attempt treating megaspiders without being drafted, no idea why they wouldn't do it before though.
- 04:13, 24 March 2024 diff hist +338 Human meat →Analysis: correcting spelling mistake, noting that its only with the corpse ugly precept and usage in caravans
- 06:41, 24 March 2024 diff hist +126 Simple meal →Analysis: noting down reduced (or increased!) spoil times compared to the raw ingredients.
- 01:18, 23 March 2024 diff hist +31 Reproduction →Lactation: After reaching severe malnutrition a pawn stopped lactating.
- 17:11, 22 March 2024 diff hist +1,301 Work site →Pawn kinds: specified the type of bionics and along with the mainly resources that can be found
- 18:59, 22 March 2024 diff hist -83 Mental break →During: from testing, beating a pawn to a pulp under any mental break will cause catharsis, not just berserk.
- 21:00, 19 March 2024 diff hist +307 Megaspider →Taming: mentioning that wild megaspiders cannot be tended to unless drafted, come to think of it alot of this could be transcluded to scelopedes or megascarabs
- 04:41, 19 March 2024 diff hist +356 Smoke spewer current
- 20:47, 17 March 2024 diff hist +362 Animals →Pet care: noting down animal drug use under pet care, i've had huskies, cats and boomrats (whom promptly exploded after becoming a crackrat) consume drugs, pen animals were also prone to using them whenever the door wasn't closed. however for some re
- 14:47, 16 March 2024 diff hist +124 Megaspider →Taming: adding additional advantages from my mass taming experiences with megaspiders *i tamed like 12 of these things so far they aren't too difficult to tame actually* with wastepack infestations insectoids also start off enraged from their "cocoon
- 23:22, 8 March 2024 diff hist +202 Alpaca noting down the alpaca's low mass regarding transport pods under analysis