Horax cult

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Horax cults are semi-hidden spacer tech level factions added by the Anomaly DLC - each rimworld will have only once Horax cult, and it will be named The Servants of Horax.

Lore

Summary

Unique raid types

Will never traditionally raid, instead does psychic sieges. Will always be hostile to the player's colonist and to all factionless humans as well.

Ideoligion

<ideoName>Nightmare Deep</ideoName>

   <ideoDescription>You see space as a grid, pure and mathematical. We know it is only the glassy surface of a black ocean of nightmares buried under every place and every moment. We know the mind who reigns from the deep. Its thoughts reach up from the boiling darkness and reward those who serve its will.</ideoDescription>
   <hiddenIdeo>true</hiddenIdeo>
   <deityPresets>
  • <nameType> <name>Horax</name><type>God of the Void</type> </nameType> <gender>Male</gender> <iconPath>UI/Deities/DeityGeneric</iconPath>
  • </deityPresets> <styles>

  • Horaxian
  • Morbid
  • Techist
  • </styles> <forcedMemes>

  • Structure_Archist
  • Inhuman
  • Ritualist
  • </forcedMemes> <requiredPreceptsOnly>true</requiredPreceptsOnly> <disallowedPrecepts>

  • ApparelDesired_Strong_Subordinate
  • ApparelDesired_Soft_Subordinate
  • </disallowedPrecepts>

    Pawns

    Cultist pawns will always have backstories from the "Cult" category.

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range
    Additional Info
    Underthrall grunt
    Underthrall gunner
    Highthrall
  • Xenotypes

    Version history