Fibercorn
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Fibercorn
An inedible, fibrous plant which produces a small amount of a wood-like substance.
Base Stats
- Type
- Plant – Domesticated
- Beauty
- 0 (1)
- HP
- 85
- Flammability
- 100%
- Path Cost
- 14 (48%)
Building
- Minifiable
- False
Plant Stats
- Time to grow
- 6 days (11.08 days)
- Work to Sow
- 170 ticks (2.83 secs)
- Work to Harvest
- 300 ticks (5 secs)
- Min Fertility
- 20%
- Fertility Sensitivity
- 10%
- Min light to grow
- 50%
- sowTags
- Ground, Hydroponic
Fibercorn is plant added by the Ideology DLC a way to harvest wood if you disapprove of trees being cut down.
Growing
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Fertility (%) | 70 | 100 | 140 | 280 |
Real Grow Time (days)[1] | 11.42 | 11.08 | 10.65 | 9.39 |
Base Yield/day[2] | 0.18 | 0.18 | 0.19 | 0.21 |
- ↑ Actual days to grow, taking into account rest time.
- ↑ Per plant, assuming Crop Yield Multiplier of 1.0.
Note that Difficulty settings change the Crop Yield Multiplier.
Analysis
Although fiibercorn has a low yield per day compaired to other wood-yielding plants, it only requires a light level of 30 to grow, compared to 51 for all other non-mushroom plants.
This allows it to be grown by torch or lamp light, indoors. Yes, without a sun lamp.
Shares third place with oak trees & Saguaro cacti of all wood producing growable plants. Although required NO research or heightened skill to sow (plant it), unlike trees/cacti.
Fiibercorn are also unique in the respect that they are the only wood-yielding plant that can grow in a hydroponics bay.
Food Production
Unlike in real core, fibercorn don't yield any human-edible products.
Economy
Fibercorns' raw product is wood, which has a market value of 1.4 silver. The refined product with the largest profit margin is a grand sculpture, having a 51.25%[1] profit margin.
Gallery
Version History
- Ideology DLC release - Added