Property:Stub Reason
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A
[[Children#Stats]] - not just what is there, but how it applies in the order of operations. +
Section:Orphan - Needs links, and (more) to BE linked! +
Section:General +
This page is included in the [[RimWorld_Wiki:To-do#Large projects|Plants project]] - there are a number of factors that are in need of verification and potentially addition to this page. See that page for details +
Section:Practicality of making the map a hotbox as a defensive measure +
Section:Spawning mechanics, combat power, terrain affordance etc. +, Section:smoke tactics, breach axes, the directional nature of its range radius allows for safe sniper rifle, also see [[mini-slugger turret]] for example re: frag grenade explosions to prevent secondaries e.g. for protecting UPCs +
Section:Spawning mechanics, combat power, terrain affordance etc. +, Section:smoke tactics, breach axes, the directional nature of its range radius allows for safe sniper rifle, also see [[mini-slugger turret]] for example re: frag grenade explosions to prevent secondaries e.g. for protecting UPCs +
General, analysis specifically. Strategy, threat etc. Targeting behavior for summary would also be useful +
Section:Exploiting/avoiding the cover bug in killbox/defense design +
B
General, missing mechanical detail and analysis +
This page is included in the [[RimWorld_Wiki:To-do#Large projects|Plants project]] - there are a number of factors that are in need of verification and potentially addition to this page. See that page for details +
Section:What happens when mechanitlr leaves the map that has the nodes on it? Add information inc clarity on range +
1) Two-way links 2) Do StatDefs inherit attributes? (i.e. MayRequireAnyOf="Ludeon.RimWorld.Biotech,Ludeon.RimWorld.Anomaly" from MechStatBase) +
Missing type of item +
Section:Mechanics of indoor/outdoor beauty divides - what is classified as as indoors? Not a room, not a roofed room, etc? +
1) Two-way links 2) Version history +
1) Version history 2) Two-way links +