Player factions/Pawns
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Pawn Kind | Combat Power | Gear | Apparel | Weapons | Tech | Inventory | Additional Info [edit] |
---|---|---|---|---|---|---|---|
Colonist![]() |
30 | Avg. Quality: Always Normal | Budget: 350~600 Allow Headgear Chance: 0% Available: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Ignore Seasons Ignore Pollution |
- | Budget: 50~800 Disallowed: ![]() ![]() 3% chance to have one of the following: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- | Age Range: Any Race: Human Default Faction Type: Player Colony Backstories: Cryptosleep (100% Commonality) isFighter: false Pregnancy Chance: 6% Chemical Addiction Chance: 6% Initial Will Range: 0~0 Initial Resistance Range: 13~21 |
Member![]() |
30 | Avg. Quality: Always Normal | Budget: 200~200 Available: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Ignore Seasons Ignore Pollution |
- | Budget: 50~50 2% chance to have one of the following: ![]() ![]() ![]() ![]() |
- | Age Range: Any Race: Human Default Faction Type: Player Tribe Backstories: Cryptosleep (0% Commonality) isFighter: false Pregnancy Chance: 6% Chemical Addiction Chance: 5% Initial Will Range: 0~0 Initial Resistance Range: 9~15 |
Mechanitor![]() |
85 | - | Budget: 0~2500 Required: ![]() ![]() ![]() ![]() ![]() Allow Headgear Chance: 0% Available: None Ignore Seasons Ignore Pollution |
Budget: 300~900 Biocoded Chance: 100% Forced Quality: Masterwork Available: ![]() |
Budget: 1000~2000 Required: ![]() ?% chance to have one of the following: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50% chance of: 1~2x ![]() ![]() |
Age Range: Any Race: Human Default Faction Type: Player Colony Backstories: Cryptosleep (100% Commonality), Scientist Disallowed Traits: Body purist, Psychically dull, Psychically deaf Required Work Tags: Intellectual Forced Traits: Recluse Chemical Addiction Chance: 8% Initial Will Range: 0 Initial Resistance Range: 0~1 |
Sanguophage (Player)![]() |
100 | - | Budget: 350~600 Color: Required: ![]() ![]() ![]() Allow Headgear Chance: 0% Available: ![]() ![]() ![]() ![]() ![]() |
Budget: 0 |
- | - | Chronological Age Range: 300~2000 Race: Human Default Faction Type: Player Colony Backstories: Cryptosleep (10% Commonality) Disallowed Traits: Immunity Required Work Tags: Social, Violent Override Faction Xenotypes: 100% ![]() isFighter: true Chemical Addiction Chance: 8% Initial Will Range: 5~15 Initial Resistance Range: 10~80 |
Researcher![]() |
30 | Quality: Always Normal | Budget: 750~1200 Color: Required: ![]() Allow Headgear Chance: 0% Available: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Ignore Seasons Ignore Pollution |
- | Budget: 50~800 Disallowed: ![]() 3% chance to have one of the following: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- | Age Range: Any Race: Human Default Faction Type: Research Expedition Backstories: Cryptosleep (100% Commonality) Is Fighter: false Pregnancy Chance: 6% Chemical Addiction Chance: 6% Initial Will Range: 0~0 Initial Resistance Range: 13~21 |