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A list of all pages that have property "Image Wanted Reason" with value "Audio". Since there have been only a few results, also nearby values are displayed.

Showing below up to 46 results starting with #1.

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List of results

     (Audio)
    • File:IEDDeadlifeCorpseTrap.png  + (Brighter, clearer image)
    • File:Anatomy of the pawn.png  + (Clavicle is part of shoulder (alongside arm and hand). Waist is missing. Head is part of neck. Full-, Upper- and Lower-Head missing.)
    • File:Human Body Areas Located.png  + (Clavicle is part of shoulder (alongside arm and hand). Waist is missing. Head is part of neck. Full-, Upper- and Lower-Head missing.)
    • File:Carrier vs human hauler.mp4  + (Cleaner version with the exact same test but with [[lifter]] as well)
    • Cerebrex core  + (Core, destroyed/disabled core)
    • File:Crop blight.png  + (Current version. similarly bright and clear, showing initial infection in a largr field)
    • File:Incendiary shell radius.png  + (Detonate on tiles to show chemfuel puddle distribution?)
    • Mechanoid cluster  + (Examples, also ideally a video of one deploying.)
    • Boomshroom  + (Explosive AOE in the [[:Category: Images - Graphics|standard style]].)
    • Goose  + (Flying animation)
    • Chicken  + (Flying animation)
    • Duck  + (Flying animation)
    • Nutrition  + (Icon - See [[Talk:Nutrition]])
    • Gas  + (Illustrative examples of spreading, dissipation, and other mechanics.)
    • IED tox trap  + (Images of AoE in a style similar to [[:File:Skip shield radius.jpg]]. NOTE: displayed AoE IS NOT the AoE of the final gas cloud, but also cloud densities may be relevant)
    • IED antigrain warhead trap  + (Images of damage AoE with damage drop off indicated in a style similar to [[:File:Skip shield radius.jpg]].)
    • Defense structures  + (Most images are from Beta 18, where deadfall/spike traps could be placed adjacent to each other.)
    • Defense tactics  + (New images are needed for mechanoids added in Biotech)
    • File:Manhunter pack.png  + (Picture with up to date graphics and meeting screenshot standards)
    • Mech low-shield  + (Radius and safe tiles. See [[:File:Low shield pack radius.jpg]] and [[:File:Skip shield radius.jpg]])
    • Landmarks  + (Requesting images for each different feature)
    • Biomes  + (Requesting updated versions of biomes intensity, possibly with correct temperature ranges instead of cold/warm/hot)
    • World generation  + (Screenshots of each stage)
    • Corrosive heart  + (Section:1) AoE of spray in standard style of [[:Category: Images - Graphics]])
    • Nociosphere  + (Section:Abilites (combat and pain field) AOEs)
    • Gravship hull  + (Section:Angled mechanics need images, including but not limited to clear, bright in-situ images)
    • Tox pack  + (Section:AoE image in standard style)
    • Deadlife pack  + (Section:AoE image of the standard style, Note AoE appears to be randomized)
    • Remote shielder  + (Section:AoE in [[:Category:Images - Graphics|standard style]]Section:AoE in [[:Category:Images - Graphics|standard style]], ideally with a graphical reprsentation of the three different ranges at which the mechanitor can stand from the target mech. also check of for shield weirdness - e.g. the gold tiles and why they exist on the [[low shield pack]]'s equivalent[[low shield pack]]'s equivalent)
    • Frenzy inducer  + (Section:AoE in [[:Category:Images - Graphics|standard style]])
    • Sleep suppressor  + (Section:AoE in [[:Category:Images - Graphics|standard style]])
    • Smoke launcher  + (Section:AoE of one shot in standard style)
    • Incinerator  + (Section:AoE see hellcat rifle for example)
    • Wall torch lamp  + (Section:Cleaner images including unlit states. Will need to be [[Modding Tutorials/Assets#AssetStudio|extracted]])
    • Autocannon turret  + (Section:Concise, small infographic of the cover bug)
    • Uranium slug turret  + (Section:Concise, small infographic of the cover bug)
    • Large thruster  + (Section:Exclusion zone)
    • Small thruster  + (Section:Exclusion zone)
    • Larva  + (Section:Gizmo)
    • Biomutation pulser  + (Section:Gizmos)
    • Hunter pack  + (Section:Gizmos)
    • Small chemfuel tank  + (Section:Gizmos)
    • Large chemfuel tank  + (Section:Gizmos)
    • Bioferrite harvester  + (Section:Gizmos and UI)
    • Hunter drone  + (Section:Gizmos for player use, and Exposion AoE in standard style)
    • Antigrain warhead  + (Section:Images of damage AoE with damage dSection:Images of damage AoE with damage drop off indicated and stack AoE (1 shell and full stack) with damage drop off indicated, in a style similar to [[:File:Firefoam shell radius.png]] but unlike other shells it'll need to be customised or have multiple images to display damage drop offmultiple images to display damage drop off)