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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Mood + (Split this back into Mood and [[Thoughts]]. Page is unworkably large, and needs a TOC which it can't have without being massive.)
- Ruins + (Stub:)
- Dryads + (Stub:)
- Development mode + (Image wanted: See rewrite above - images of the new debug menus and the menus displaying their dev and god mode options (e.g. the +/- options on the mood bars when its activated)
- Build roof area + (Stub:)
- Meals + (Processed food is a more generic term for meals and other food. This page currently covers both)
- Site + (Stub:)
- Modding Tutorials/ExposeData + (Stub:)
- Capacity + (Stub:)
- Claim + (Stub:)
- Quests + (Stub: Could still be missing a few quests. Biotech quests possibly incomplete.)
- Gaumaker + (Stub:)
- Modding Tutorials/Quests + (Stub:)
- Console edition + (Stub:)
- Modding Tutorials/Troubleshooting/Finding Exceptions + (Stub:)
- Grand archotech structure + (Stub:)
- Modding Tutorials/Compatibility + (Stub:)
- Carrier + (Stub:)
- Prioritize + (Stub:)
- Materials + (Stub:)
- Fungal gravel + (Stub:)
- Dryad cocoon + (Stub:)
- Ruins (Abandoned Colony) + (Stub:)
- Fleshmass nucleus + (Stub:)
- Void touched + (Stub:)
- Toxic wastepack + (Stub: 1) 1.4.3555 impacts for dumping. Analysis, inc. whenever they are worth disposing at all 2) Type)
- Psyfocus Cost + (Stub: 1) Better table formatting 2) Version history 3) Two-way links 4) StatWorker)
- Casting Time + (Stub: 1) Better table formatting 2) Version history 3) Two-way links)
- Duration + (Stub: 1) Better table formatting 2) Version history 3) Two-way links)
- Sleep Fall Rate + (Stub: 1) Check if besides the genes anything else from the [[Biotech DLC]] has this stat 2) base rate of sleep fall and some basic examples)
- Armor - Sharp + (Stub: 1) Convert all values into 0~2 instead of 0~200 to reflect xml 2) Two-way links)
- Armor - Blunt + (Stub: 1) Convert all values into 0~2 instead of 0~200 to reflect xml 2) Two-way links)
- Armor - Heat + (Stub: 1) Convert all values into 0~2 instead of 0~200 to reflect xml 2) Two-way links)
- Mech Remote Shield Energy + (Stub: 1) Convert shield energy to a relevant unit of damage capacity / hp 2) Two-way links)
- Outdoor Beauty + (Stub: 1) Corresponding Property 2) Two-way links)
- Melee Door Damage Factor + (Stub: 1) Corresponding Property 2) Two-way links)
- Pack Radius + (Stub: 1) Corresponding Property 2) Two-way links)
- Jump Range + (Stub: 1) Corresponding Property 2) Two-way links)
- Construction Speed (Material Factor) + (Stub: 1) Corresponding Property 2) Two-way links)
- Genetic Complexity Increase + (Stub: 1) Corresponding Property 2) Two-way links)
- Assembly Speed Factor + (Section stub: General)
- Research Speed Factor + (Section stub: General)
- Baby Play Power + (Stub: 1) Corresponding Property 2) Two-way links)
- Birth Quality Offset + (Stub: 1) Corresponding Property 2) Two-way links)
- Shooting Accuracy (Turrets) + (Stub: 1) Corresponding Property 2) Two-way links)
- Trap Melee Damage + (Stub: 1) Corresponding Property 2) Two-way links)
- Biosculpter Pod Speed Factor + (Stub: 1) Corresponding Property 2) Two-way links)
- Immunity Gain Speed Factor + (Stub: 1) Corresponding Property 2) Two-way links)
- Medical Tend Quality Offset + (Stub: 1) Corresponding Property 2) Two-way links)
- Meditation Plant Growth Offset + (Stub: 1) Corresponding Property 2) Two-way links)