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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Floors + (General, also non-edifice floor coverings)
- Spacedrone + (General, also seems to conflate [[Crashed mechanitor ship]])
- Vacstone blocks + (General, also specifically analysis and integration on other pages (e.g. other block types reference 5 stone types). parity with other stone block pages)
- Waste rat + (General, also specifically combat power)
- Psilocap + (Section:Inspiration/catatonia mechanics are not currently implemented, but have been added to the unstable. To be added once moved to stable)
- Map + (General, also what does lack of quality and effect)
- Hunt + (General, also what is thenrange calculation for nearby animals turning manhunter, both the target and similar amimals nearby)
- Containment + (Section:Requires the exact impact of these factors, in terms of specific numbers)
- Equipment + (General, but also maybe turned into a redirect?)
- Smooth stone + (General, it shouldn't all be under summary, and there should be a more explicit explanation of its odd place between terrain and floor where it has aspects of both.)
- Toy box + (General, missing analysis and mechanics etc)
- Baby decoration + (General, missing mechanical detail and analysis)
- Tactical turret + (General, see other turret pages and [[turret pack]])
- Count-down activator + (General, split into Occurrence, Summary, Analysis etc.)
- Fishing zone + (General, unique weapons can be fished)
- Chopped stump + (General.)
- Lore + (Section:Essentially theres lot of lore implications about a war that occured on the rimworld you occupy, between tanks and warwalkers to mechanoid clusters. Collate here)
- Mech recharger + (General. Also ensure parity with [[Large mech recharger]])
- Large mech recharger + (General. Also ensure parity with [[Mech recharger]])
- Pleasure pulse + (General. Also needs participant kinds and numbers)
- Gray flesh sample + (General. Also specifically needs interlinking and spawn rate and the effects of analyzing multiple samples)
- Monument marker + (General. Aquisition and Summary)
- Soundtrack + (General. DLC. Also link from main page and … General. DLC. Also link from main page and other interlinking (version jistory is a good place to start). We almost certainly can't host the actual songs though, ideally they're legally available elsewhere to link to or embed. Further Version history - search "Music" to seeer Version history - search "Music" to see)
- Remote repairer + (General. Mechanics. Also specifically does it apply the mechanitor's [[mech repair speed]] and therefore synergise with [[repair probe]]s)
- Gorehulk + (General. also fleshbeast sets precedent for ranged clmbat in infobox and it seems useful)
- Ancient comms console + (Has mechanics, needs expansion)
- Mech Repair Speed + (How does this interact with [[remote repairer]] - add detail to this page, that page, and [[repair probe]] with two-way links)
- Cannibal platter + (How much hunger does the platter fill. Are they found in cannibal pirate bases)
- Events + (Ideology events. Recover lost content from major rewrite OR revert to prior to rewrite)
- Statue + (Inadequate copy if existing sculpture pages. mentions to grand sculptureremoved in olsces, analysis trasncluded but does not cover statues etc.)
- Larva + (Inadequate summary, missing analysis. needs either links to page about wgg sacs (not hive queen) or egg sac mechanics on page or both. also clarify re: description saying is the juveliw form of other insects re maturing)
- Megavole + (Inadequateanalysis, and if necessary, Summary)
- Sculptures + (Include [[Statue]] in considerations)
- Indoors (need) + (Incomplete(?) list of ideoligious effects)
- Void node + (Infobox category)
- Archean tree + (Infobox stats: passability, pathcost, blocks wind, and if applicsble light stats - if no light, mention on page because it looks glowy)
- Life support unit + (Section:Need info on power generation)
- Void metal wall + (Infobox, other possible appearances)
- Pit burrow + (Infobox, summary)
- Salvagers + (Information about a recently-added hidden faction)
- Turret pack + (Integration with [[tactical turret]] … Integration with [[tactical turret]], effect of solar flares, stun damage, EMP, emi dynamos on the turret, both if they happen after deploying and before. Nudity mood interactions (infobox too) - test in-game before adding. analysis needs value proposition etc. Do smart raiders avoid deployed tactical turrets like they do normal turrets?tical turrets like they do normal turrets?)
- Wastepack infestation + (Interlink, orphan page etc)
- Trap + (Interlinking, analysis. Hunter and wasp traps)
- Cube sculpture + (Intro, analysis, additional infobox stats (e.g. minifiable))
- Sentience catalyst + (Intro, categories, cleanup, mechanical detail - including roaming and pen behaviour)
- Console edition + (Is there official confirmation of cessation of support at can link to now Console Edition is kill?)
- Sleep furniture + (Its half complete?)
- Toughspike + (Lacking detail)
- Claim + (Lacking mechanical detail)
- Dryad cocoon + (Lacks all detail. Two way links)
- Cerebrex core + (Section:1) Explain what raid point are rel … Section:1) Explain what raid point are relevant e.g. if only raid points on the mech core map </br>2) clarify betwen raid points and combat power where relevant</br>3) Text of messages/prompts when interacting with the core</br>4) Final choice details - options, outcomes Final choice details - options, outcomes)