Search by property

Jump to navigation Jump to search

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Stub Reason" with value "Section:Specifics of filth creation mentioned in analysis". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)


    

List of results

  • Egg box  + (Section:Generally stubby, but also what range will an egg layer walk to lay them in the box?)
  • Stellic crown  + (Section:Section largely missing)
  • Poker table  + (Section:See [[Horseshoe pin]] for example- inc. skill and required capacities)
  • Jacket  + (Section:See [[Robe]] for additional info)
  • Focus  + (Section:See [[burden]] for similar format and level of detail)
  • Mech gestation processor  + (Section:See other bionics)
  • Psylink neuroformer  + (Section:See other bionics)
  • Mechlink  + (Section:See other bionics)
  • IED smoke trap  + (Section:Set up basic ideas but can't really think of many other potential strategies for it cause it overlaps so much with Tox traps)
  • Tesseron  + (Section:Shield interaction with beam graser)
  • Remote shielder  + (Section:Shield mechanics - see [[Shield belt#Summary]] for example of necessary detail/information)
  • Prosthetic heart  + (Section:Should affect moving directly but not mentioned. See [[Bionic heart]] as example)
  • Cleansweeper  + (Section:Shred yield?)
  • Fabricor  + (Section:Shred yield?)
  • Firefoam pop pack  + (Section:Size of the explosion, coating, deployment while on fire, NPC/AI use, and generally bring up to the standard of other utility items,)
  • Turret pack  + (Section:Solar flares, emp, emi dynamos)
  • Repair probe  + (Section:Order of operations)
  • Ritual mask  + (Section:Spawn on cultists?)
  • Mini-slugger turret  + (Section:Spawning mechanics, combat power, terrain affordance etc.)
  • Auto charge turret  + (Section:Spawning mechanics, combat power, terrain affordance etc.)
  • Auto inferno turret  + (Section:Spawning mechanics, combat power, terrain affordance etc.)
  • Hi-tech research bench  + (Section:Specific mechanical effect of [[cleanliness]] on research rate)
  • Simple research bench  + (Section:Specific mechanical effect of [[cleanliness]] on research rate.)
  • Environment  + (Section:1) Relationship between light % anSection:1) Relationship between light % and plant growth speed e.g. Tinctoria grows so slow in normal soil under torch light that it rots before it grows enough to harvest 2) Effects of [[Dark vision]] and [[Ideoligion#Lighting|Lighting:Darkness preferred]] on mentioned stat and mood penalties[[Ideoligion#Lighting|Lighting:Darkness preferred]] on mentioned stat and mood penalties)
  • Fire  + (Mechanics and numbers (heat production / fire spread / etc.). See also [[Damage Types#Flame|Flame Damage]])
  • Butcher table  + (Section:Specifics of filth creation mentioned in analysis)
  • Fleshbeasts  + (Section:Distress signal)
  • Outdoors  + (Section:Stategies, automation, judgement of risk etc. formatting)
  • Metalblood heart  + (Section:Stats for removal)
  • Reproduction  + (Section:Stillborn thoughts. Use [[Template:Thought]]Section:Stillborn thoughts. Use [[Template:Thought]] with full details. Specify whether normal death thoughts apply or if its custom, if a surrogate pregnancy is stillborn the genemother has a negative moodlet but does the surogate, can a stillbirth be resurrected by a mech serum stillbirth be resurrected by a mech serum)
  • Rocketswarm launcher  + (Section:1) Purpose of forcedMissEvenDispersal = True 2) Blind smoke?)
  • Indoors (need)  + (Incomplete(?) list of ideoligious effects)
  • Deadlife shell  + (Section:Summary general. See other shell pages as examples)
  • Neurocalculator  + (Section:Summary generally. Order of operation to the benefit, stacking, implant location)
  • Horax cult  + (Section:Missing lore section)
  • Quests  + (Could still be missing a few quests. Biotech quests possibly incomplete.)
  • Bionic jaw  + (Section:Talking and Eating importance/caps are wrong on the capacity pages. The actual desc needs to be implemented there and explained here,)
  • Glitterworld medicine  + (Actual analysis of effects needed inc. on tend speed/quality noted in in-game info)
  • Major archotech structure  + (How fast is studying?)
  • Skipshield  + (Section:The summary below contains information that is necessary to be included but isn't itself a summary. See [[low shield pack]] and [[mech low shield]] for similar pages)
  • Sight  + (Section:There are definitely more of these that aren't listed - some to be tested inc. auroras, eclipses with the relevant precept, etc)
  • Manipulation  + (Section:There are definitely more of these that aren't listed)
  • Dark study  + (Section:This System has way more to it than just the projects itself)
  • Caravan  + (Bedroll mechanics inc. rest efficiency, couples, etc)
  • Doctoring  + (Section:More complete operations table - rough outline of one available [[User:Harakoni/Sandbox#Operations|here]])
  • Animal husbandry  + (Section:This section is included in the [[RimWorld_Wiki:To-do#Butchery project|Butchery project]] - there are a number of factors that are in need of verification and potentially addition to this section. See that page for details)
  • Butcher spot  + (Section:This section is included in the [[RimWorld_Wiki:To-do#Butchery project|Butchery project]] - there are a number of factors that are in need of verification and potentially addition to this section. See that page for details)
  • Butcher table  + (Section:This section is included in the [[RimWorld_Wiki:To-do#Butchery project|Butchery project]] - there are a number of factors that are in need of verification and potentially addition to this section. See that page for details)
  • Subcore ripscanner  + (Section:Thoughts from use, traits and ideoSection:Thoughts from use, traits and ideoligions that negate/modify them, whether it counts as execution for ideos requiring executions, etc. Use '"`UNIQ--nowiki-00000002-QINU`"'[[Template:Thought|Thought]]'"`UNIQ--nowiki-00000003-QINU`"' where appropriate.nowiki-00000003-QINU`"' where appropriate.)
  • Straw matting  + (Section:Time to overwhelm steel/sterile tile or other cleanliness positive flooring vs straw matting needs to be tested, including for non-kitchens)
  • Chemical (Need)  + (not up too the standard. math unclear, no time till thresholds, see other need pages)