Thoughts

From RimWorld Wiki
(Redirected from Thought)
Jump to navigation Jump to search

Below is a list of the thoughts that human pawns can experience, including how it affects their mood.

Moodlet table of contents[edit]

Expectations Lost Death Debug Drugs Special Eating
Gatherings Misc Room Stats Social Situation General Situation Needs Situation RoomStats
Situation Social Situation Special Situation Traits Situation TraitsPerm Royal titlesContent added by the Royalty DLC IdeoligionContent added by the Ideology DLC Thought details

Expectations[edit]

Back to ToC

Moodlets from Expectations.xml

Note, although sky-high expectations does not affect mood, it still appears as a thought, and thus is shown here

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Sky-high expectations I should be made very comfortable here. 0 - - -
High expectations There's no reason I shouldn't have the things I want. +6 - - -
Moderate expectations I can't expect to be totally pampered. +12 - - -
Low expectations I can't expect great comforts. +18 - - -
Very low expectations I need to keep myself strong to survive. +24 - - -
Extremely low expectations I'd better steel myself to survive. +30 - - -
Noble expectations I am above the little people and should be made happy every moment. -6 - - -
Royal expectations My majesty... I can hardly believe it myself. A moment's discomfort is below me. -12 - - -
Elite expectations I shouldn't have to endure any inconveniences that distract me from my important role. -6 - - -
Supreme expectations My importance here is uncontested, so my comfort must be a critical priority for my people. -12 - - -
Slave expectationsContent added by the Ideology DLC I'm a slave. I don't expect much. +28 - - -
Meager slave expectationsContent added by the Ideology DLC I'm a slave of a group with meager holdings. I expect little. +34 - - -
Poor slave expectationsContent added by the Ideology DLC I'm a slave of a poor group. I expect very little. +40 - - -
Destitute slave expectationsContent added by the Ideology DLC I'm a slave of a destitute group. I expect nothing. +46 - - -

* = Disabled with Rough Living from Ideology

Lost[edit]

Back to ToC

Moodlets from Thoughts_Memory_Lost.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Colonist lost We just lost someone of our colony in a tragic way.
Nullifying traits: Psychopath
-6 6 5 0.75
Bonded animal <name> released Such a tender, unique animal. Why did it have to go?
Nullifying traits: Psychopath
Nullifying hediff: Inhumanized
-5 15 5 0.75
Bonded animal <name> lost Such a tender, unique animal. This universe is evil!
Nullifying traits: Psychopath
Nullifying hediff: Inhumanized
-8 20 5 0.75
My friend <name> lost Such a wonderful person, lost. The universe gets darker every day.
Nullifying traits: Psychopath
Nullifying hediff: Inhumanized
-10 20 5 0.75
My rival <name> lost Serves them right. At least there's some justice in this world.
Nullifying hediff: Inhumanized
10 10 5 0.75
My son <name> lost My son has gone lost. I hope he will get back to us someday.
Nullifying hediff: Inhumanized
-20 30 10 0.75
My daughter <name> lost My daughter has gone lost. I hope she will get back to us someday.
Nullifying hediff: Inhumanized
-20 30 10 0.75
My husband <name> lost My husband has gone lost. I hope he will get back to us someday.
Nullifying hediff: Inhumanized
-20 30 10 0.75
My wife <name> lost My wife has gone lost. I hope she will get back to us someday.
Nullifying hediff: Inhumanized
-20 30 10 0.75
My fiance <name> lost My fiance has gone lost. I hope he will get back to us someday.
Nullifying hediff: Inhumanized
-18 30 10 0.75
My fiancée <name> lost My fiancée has gone lost. I hope she will get back to us someday.
Nullifying hediff: Inhumanized
-18 30 10 0.75
My lover <name> lost My lover has gone lost. I hope he will get back to us someday.
Nullifying hediff: Inhumanized
-16 30 10 0.75
My brother <name> lost My brother has gone lost. I hope he will get back to us someday.
Nullifying hediff: Inhumanized
-14 30 10 0.75
My sister <name> lost My sister has gone lost. I hope she will get back to us someday.
Nullifying hediff: Inhumanized
-14 30 10 0.75
My grandchild <name> lost My grandchild has gone lost. I hope they will get back to us someday.
Nullifying hediff: Inhumanized
-12 30 10 0.75
My father <name> lost My father has gone lost. I hope he will get back to us someday.
Nullifying hediff: Inhumanized
-8 30 10 0.75
My mother <name> lost My mother has gone lost. I hope she will get back to us someday.
Nullifying hediff: Inhumanized
-8 30 10 0.75
My niece <name> lost My niece has gone lost. I hope she will get back to us someday.
Nullifying hediff: Inhumanized
-5 30 10 0.75
My nephew <name> lost My nephew has gone lost. I hope he will get back to us someday.
Nullifying hediff: Inhumanized
-5 30 10 0.75
My half-sibling <name> lost My half-sibling has gone lost.
Nullifying hediff: Inhumanized
-5 30 10 0.75
My aunt <name> lost My aunt has gone lost. I hope she will get back to us someday.
Nullifying hediff: Inhumanized
-4 30 10 0.75
My uncle <name> lost My uncle has gone lost. I hope he will get back to us someday.
Nullifying hediff: Inhumanized
-4 30 10 0.75
My grandparent <name> lost My grandparent has gone lost.
Nullifying hediff: Inhumanized
-4 30 10 0.75
My cousin <name> lost My cousin has gone lost.
Nullifying hediff: Inhumanized
-4 30 10 0.75
My kin <name> lost My kin has gone lost.
Nullifying hediff: Inhumanized
-4 30 10 0.75

Death[edit]

Back to ToC

Moodlets from Thoughts_Memory_Death.xml

Thought Caption Cause Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Justified execution A guilty prisoner or guest was executed. It was justified, but still sad.
Nullifying traits: Psychopath, Bloodlust, Cannibal
Nullifying hediffs: Inhumanized
Guilty prisoner or guest executed -2 6 5 0.75
Someone was euthanized A prisoner or guest was euthanized. It was humane, but still sad.
Nullifying traits: Psychopath, Bloodlust, Cannibal
Nullifying hediffs: Inhumanized
Prisoner or guest euthanized -3 6 5 0.75
Someone was executed A prisoner or guest was killed in cold blood. It seemed a bit evil.
Nullifying traits: Psychopath, Bloodlust, Cannibal
Nullifying hediffs: Inhumanized
Non-guilty prisoner or guest is executed -5 6 5 0.75
Someone was organ-murdered A prisoner or guest died because the colony took body parts from them. It's horrible.
Nullifying traits: Psychopath, Bloodlust, Cannibal
Nullifying hediffs: Inhumanized
Organ harvested from any pawn other than a colonist -6 6 5 0.75
Someone was ripscannedContent added by the Biotech DLC A prisoner died in our ripscanner. Their brain was burned up to feed the machine. It's horrible.
Nullifying traits: Psychopath, Bloodlust, Cannibal
Nullifying hediffs: Inhumanized
Prisoner died due to ripscanning -6 6 5 0.75
Justified execution of colonist A guilty colonist was executed. It was justified, but still sad.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
Guilty imprisoned colonist executed -2 6 5 0.75
Colonist euthanized A colonist was euthanized. It was humane, but still sad.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
Colonist euthanized -3 6 5 0.75
Colonist executed A colonist was killed in cold blood. It seemed a bit evil.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
Imprisoned colonist executed -5 6 5 0.75
Colonist organ-harvested A colonist died because someone took body parts from them. It's horrible.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
Organ harvested from a colonist -6 6 5 0.75
Colonist ripscannedContent added by the Biotech DLC A colonist died in our ripscanner. Their brain was burned up to feed the machine. It's horrible.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
Colonist died due to ripscanning -6 6 5 0.75
Innocent prisoner died One of our prisoners died despite being harmless. We should be able to take care of our prisoners. If we wanted them dead, we could have at least conducted an orderly execution rather than permit that barbarism.
Nullifying traits: Psychopath, Bloodlust
Nullifying hediffs: Inhumanized
Non-guilty prisoner dies outside of execution or euthanasia -5 6 5 0.75
Colonist died One of our people died. We should be able to take care of our people.
Nullifying traits: Psychopath, Bloodlust
Nullifying hediffs: Inhumanized
Colonist dies outside of execution or euthanasia -3 6 5 0.75
Bonded animal <name> died Such a tender, unique animal. This universe is evil!
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
Bonded animal dies -8 20 5 0.75
My friend <name> died Such a wonderful person, gone forever. The universe gets darker every day.
Nullifying traits: Psychopath.
Nullifying hediffs: Inhumanized
Note: Actual mood change depends on relations between the pawn and the dead pawn.
Another pawn with positive relations to the original pawn dies -10 20 5 0.75
My rival <name> died Serves them right. At least there's some justice in this world.
Nullifying hediffs: Inhumanized
Note: Actual mood change depends on relations between the pawn and the dead pawn.
Another pawn with negative relations to the original pawn dies +10 10 5 0.75
My son <name> died My son is dead. My own flesh and blood...
Nullifying hediffs: Inhumanized
Son of pawn dies -20 30 10 0.75
My daughter <name> died My daughter is dead. My own flesh and blood...
Nullifying hediffs: Inhumanized
Daughter of pawn dies -20 30 10 0.75
My husband <name> died My husband is dead. I am alone.
Nullifying hediffs: Inhumanized
Husband of pawn dies -20 30 10 0.75
My wife <name> died My wife is dead. I am alone.
Nullifying hediffs: Inhumanized
Wife of pawn dies -20 30 10 0.75
My fiance <name> died My fiance died. Such a man... my future is gone.
Nullifying hediffs: Inhumanized
Fiance of pawn dies -18 30 10 0.75
My fiancée <name> died My fiancée died. Such a woman... my future is gone.
Nullifying hediffs: Inhumanized
Fiancée of pawn dies -18 30 10 0.75
My lover <name> died My lover died. I am so alone.
Nullifying hediffs: Inhumanized
Lover of pawn dies -16 30 10 0.75
My brother <name> died My brother died. My own flesh and blood...
Nullifying hediffs: Inhumanized
Brother of pawn dies -14 30 10 0.75
My sister <name> died My sister died. My own flesh and blood...
Nullifying hediffs: Inhumanized
Sister of pawn dies -14 30 10 0.75
My grandchild <name> died My grandchild died. My own flesh and blood...
Nullifying hediffs: Inhumanized
Grandchild of pawn dies -12 30 10 0.75
My father <name> died My father died. He's gone forever.
Nullifying hediffs: Inhumanized
Father of pawn dies -8 30 10 0.75
My mother <name> died My mother died. She's gone forever.
Nullifying hediffs: Inhumanized
Mother of pawn dies -8 30 10 0.75
My niece <name> died My niece died. Such a wonderful child.
Nullifying hediffs: Inhumanized
Niece of pawn dies -5 30 10 0.75
My nephew <name> died My nephew died. Such a wonderful child.
Nullifying hediffs: Inhumanized
Nephew of pawn dies -5 30 10 0.75
My half-sibling <name> died My half-sibling died. My own flesh and blood...
Nullifying hediffs: Inhumanized
Half-sibling of pawn dies -5 30 10 0.75
My aunt <name> died My aunt died.
Nullifying hediffs: Inhumanized
Aunt of pawn dies -4 30 10 0.75
My uncle <name> died My uncle died.
Nullifying hediffs: Inhumanized
Uncle of pawn dies -4 30 10 0.75
My grandparent <name> died My grandparent died.
Nullifying hediffs: Inhumanized
Grandparent of pawn dies -4 30 10 0.75
My cousin <name> died My cousin died. My own flesh and blood...
Nullifying hediffs: Inhumanized
Cousin of pawn dies -4 30 10 0.75
My kin <name> died My kin died.
Nullifying hediffs: Inhumanized
Any other kin of pawn dies -4 30 10 0.75
Thought Caption Cause Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Traveler died One of our companions died. Pawn from the same group of travelers dies -12 10 5 0.75
Thought Caption Cause Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Killed a child Killing one so young feels wrong, no matter the situation.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
pawn kills a child -6 5 5 0.8
My birth mother <name> died My birth mother died. She's gone forever. It's like a hole in my life.
Nullifying hediffs: Inhumanized
birth mother of pawn dies -8 30 10 0.75
My birth mother <name> lost My birth mother has been lost. I hope she will get back to us someday.
Nullifying hediffs: Inhumanized
birth mother of pawn is lost -8 30 10 0.75

Debug[edit]

These are used only for code-checking by creators and modders.
Back to ToC

Moodlets from Thoughts_Memory_Debug.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Debug bad thought Test thought for debugging. -10 1 100 1
Debug good thought Test thought for debugging. +10 1 100 1

Drugs[edit]

Back to ToC

Moodlets from the drug defs

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Alcohol warmth I just feel a bit more relaxed after that drink. That's good. +10 N/A 1 N/A
Quite inebriated I'm a bit wobbly! And this is quite enjoyable. +14 N/A 1 N/A
Drunk I feel so uninhibited and unafraid! This is a great time! +20 N/A 1 N/A
Hammered Wooo! What's going on? +26 N/A 1 N/A
Pounding hangover It feels like a gaggle of geese are pecking at my skull. -12 N/A 1 N/A
Serious hangover My head hurts from all that liquor. -6 N/A 1 N/A
Mild hangover The headache is almost gone. -3 N/A 1 N/A
Alcohol withdrawal Feeling shaky. Everything pisses me off. I keep thinking of drinking. -35 N/A 1 N/A
Ambrosia warmth That ambrosia makes me feel more relaxed, and gives me energy at the same time. +5 N/A 1 N/A
Ambrosia withdrawal I feel heavy and cold all the time. I never thought I'd want a piece of fruit so much. -10 N/A 1 N/A
High on go-juice I feel pumped but steady. I am the bullet in flight, ready to cut through you. +5 N/A 1 N/A
Go-juice withdrawal I'm all fuzzy and can't think straight. My limbs feel heavy, I'm tired and hungry, everything hurts. And why won't my eyes focus properly? -22 N/A 1 N/A
High on flake So good, so good. +35 N/A 1 N/A
Psychite tea Drinking that tea made me feel great. I love having this energy! +12 N/A 1 N/A
High on yayo Feeling pumped! Let's do this! +35 N/A 1 N/A
Psychite withdrawal God I'm tired. Everything's so slow and boring. Especially me. -35 N/A 1 N/A
High on smokeleaf I'm, like, stoned, man. +13 N/A 1 N/A
Smokeleaf withdrawal I really wish I could smoke. I feel jittery, and my gut has that anxious sensation all the time. -20 N/A 1 N/A
Wake-up withdrawal I feel all fuzzy and unfocused. And I'm so tired. -22 N/A 1 N/A
Anesthetic wooziness I feel so heavy... and so relaxed... +10 N/A 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Psilocap hallucinations My emotions feel stronger and warmer. +5 N/A 1 N/A
Psilocap hallucinations All my senses seem to blend together. Everything is connected... +14 N/A 1 N/A
Psilocap hallucinations My mind is open. I feel everything. I am the universe. +24 N/A 1 N/A

Special[edit]

Back to ToC

Moodlets from Thoughts_Memory_Special.xml

Thought Caption Cause Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Strange feeling I feel strange, but also very relaxed.
Multiplying Stat: Psychic Sensitivity
Psychic soothe pulser +15 1 3 0.75
Thought Caption Cause Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Decree satisfied My noble authority has been respected as it should be. Decree satisfied +6 15 3 0.75
Decree failed My noble authority has not been respected as it should be. Decree failed -4 15 3 0.75
Disinherited I was disinherited of my title. Do I need to get medieval on these people? Disinherited of title at completion of monument -4 30 3 0.75
Neuroquake echo Distant, unfamiliar echoes of terror and grief. It makes me feel nervous and shaky. Neuroquake psycast -12 10 3 0.75
Thought Caption Cause Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Fed on by <name> I was violated by a bloodfeeder like some kind of livestock.
Nullifying trait: Masochist
Nullifying precept: Bloodfeeders: revered
Fed on by sanguophage -5 5 1 N/A
Ingested hemogen pack I ingested a hemogen pack. It might keep me alive, but it was absolutely disgusting.
Nullifying trait: Cannibal
Nullifying gene: Hemogenic
Nullifying precepts: Cannibalism: Acceptable/Preferred/Required strong/Required ravenous
Ingested hemogen pack -5 5 5 0.75
Pregnancy terminated My pregnancy was terminated. Happy pregnancy terminated -5/-10/-20
depending on trimester
10 3 0.75
Pregnancy ended I'm relieved I'm not pregnant any more. Unhappy pregnancy terminated +5 5 3 0.75
Stillbirth My child died during labor.
Nullifying hediff: Inhumanized
Baby died during labor -15 10 1 N/A
Miscarried I lost my child.
Nullifying hediff: Inhumanized
Miscarried due to starvation or injury -12 10 1 N/A
<name> miscarried My child's story ended before it started.
Nullifying hediff: Inhumanized
Partner miscarried -12 10 1 N/A
<name> was born healthy My baby brings me so much joy. I would move earth and sky for my little one.
Nullifying hediff: Inhumanized
Baby was born healthy +8 15 1 N/A
Psychic bond torn (<name>) My psychic bond with <name> was torn apart. I feel like part of my mind and emotions are missing. Psychic bond torn -25
fades to 0 over time
30 1 N/A
Genes harvested They extracted my genes like I'm some sort of lab creature. Prisoner or slave had gene extraction -8 25 1 N/A

Eating[edit]

Back to ToC

Moodlets from Thoughts_Memory_Eating.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Ate lavish meal That lavish meal was amazing. It nourished my body and my soul.
Replaces thought: Ate fine meal
+12 1 1 N/A
Ate fine meal I ate a really tasty fine meal. Yum!
Replaces thought: Ate lavish meal
+5 1 1 N/A
Ate nutrient paste meal I had to eat a disgusting, tasteless meal. I know it keeps you alive, but nobody wants to swallow that glop.
Nullifying traits: Ascetic
-4 1 1 N/A
Ate raw food I had to eat raw food. Can't we cook it, or at least synthesize some nutrient paste? -7 1 1 N/A
Ate kibble I had to eat animal kibble. It's like I don't get to be human any more. -12 1 1 N/A
Ate corpse I had to eat a corpse without even butchering or cooking it. It was horrible. -12 1 1 N/A
Raw cannibalism I ate the meat of another human, raw, like an animal. This is a nightmare.
Nullifying traits: Cannibal
Nullifying precepts: Cannibalism: Acceptable/Preferred/Required strong/Required ravenous
-20 1 1 N/A
Raw cannibalism I ate the meat of another human, raw, like an animal. It was so... succulent.
Applicable traits: Cannibal
+20 1 1 N/A
Cooked cannibalism I ate a meal made from the meat of another human. This is horrible.
Nullifying traits: Cannibal
Nullifying precepts: Cannibalism: Acceptable/Preferred/Required strong/Required ravenous
-15 1 1 N/A
Cooked cannibalism I ate a meal made from the meat of another human. So pleasurable. If only I had some fava beans and a nice chianti.
Applicable traits: Cannibal
+15 1 1 N/A
Ate insect meat I ate some gray, slimy insect meat. It was, possibly, the most disgusting thing I've ever tasted.
Nullifying precepts: Insect meat: Loved
-6 1 1 N/A
Ate cooked insect meat I ate a meal cooked from gray, slimy insect meat. The seasoning partly covered the taste, but there were glands and fluid pockets in there that I can't identify.
Nullifying precepts: Insect meat: Loved
-3 1 1 N/A
Ate rotten food I ate some disgusting, putrid food. It was melting in my mouth - but not in a good way. -10 1 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Ate low-class food That meal was below my station. My title's formal requirements should always be respected.
Note: Only affects conceited nobles
-8 1 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Ate baby food I had to eat watery slop made for a child. It's not just tasteless; it's demoralizing.
Note: Only affects pawns above 3 years of age.
-5 1 1 N/A

Gatherings[edit]

Back to ToC

Moodlets from Thoughts_Memory_Gatherings.xml

Thought Caption Cause Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Got married to <name> I got married! It's so wonderful to be starting a new life together!
Nullifying hediff: Inhumanized
Getting married to another pawn +40 30 1 N/A
Attended wedding It was great to see two people come together to build a future like that.
Nullifying hediff: Inhumanized
Attend a wedding ceremony +20 10 10 0.75
Attended party I had a good time at that party.
Nullifying hediff: Inhumanized
Attend a party +8 10 10 0.75
Attended concertContent added by the Royalty DLC I enjoyed listening to that performance.
Nullifying hediff: Inhumanized
Attend a concert +8 10 10 0.75
Held concertContent added by the Royalty DLC They loved me. They really loved me.
Nullifying hediff: Inhumanized
Hold a concert +8 10 10 0.75
Terrible speechContent added by the Royalty DLC That speech was atrocious. It made me realize how little hope we really have. Attend a throne speech of Terrible quality -8 8 10 0.75
Uninspiring speechContent added by the Royalty DLC That speech was more awkward than inspiring. If that's who we're listening to, I'm worried. Attend a throne speech of Uninspiring quality -4 8 10 0.75
Encouraging speechContent added by the Royalty DLC That speech made me feel like we have a solid path forward. Attend a throne speech of Encouraging quality +5 8 10 0.75
Inspirational speechContent added by the Royalty DLC That speech was moving emotionally and intellectually. I am filled with purpose. Attend a throne speech of Inspirational quality +10 8 10 0.75

Misc[edit]

Back to ToC

Moodlets from Thoughts_Memory_Misc.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Ate without table I had to eat a meal off the ground. Can't we get a table around here?
Nullifying traits: Ascetic
Nullifying precepts: Rough living: Welcomed
-3 1 1 N/A
Disturbed sleep I was disturbed during sleep by people moving around nearby. A private room would solve this.
Nullifying condition: Hearing 0%
-1 1 3 1
Initial optimism It's a tough situation, but I'm excited to be founding a new settlement. +10 8 1 N/A
Initial hope I'm getting used to this, but it's still an exciting new situation. I hope this works out... +5 8 1 N/A
Slept outside I had to sleep outdoors without any protection from the elements.
Nullifying precepts: Rough living: Welcomed
-4 1 1 N/A
Slept on ground I had to sleep on the ground like an animal.
Nullifying precepts: Rough living: Welcomed
-4 1 1 N/A
Slept in the cold I had to sleep in the cold. We really need some heaters.
Nullifying precepts: Temperature: Tough
-4 1 1 N/A
Slept in the heat I had to sleep in unbearable heat. Can't we have air conditioning?
Nullifying precepts: Temperature: Tough
-4 1 1 N/A
A prisoner was sold This colony sold a prisoner into slavery. That's a worrying thought.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-3 4 5 0.75
Freed from slaver I have been freed from slavery. I'm so thankful! +15 20 1 N/A
Prisoner released We released a healthy prisoner. It feels good to know we even treat prisoners well.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
+2 6 5 0.75
Bloodlust organ harvested Extracting the flesh from their bodies is so bloody and satisfying.
Required traits: Bloodlust
4 4 1 N/A
Someone's organ harvested The colony took body parts from a guest or prisoner. It's horrible, breaking someone down for parts when they have no choice.
Nullifying traits: Psychopath, Bloodlust, Cannibal
Nullifying hediffs: Inhumanized
-5 8 5 0.75
Colonist's organ harvested Someone took body parts from a colonist. It's horrible, breaking someone down for parts when they have no choice.
Nullifying traits: Psychopath, Bloodlust
Nullifying hediffs: Inhumanized
-5 8 5 0.75
My organ harvested The colony harvested body parts from me! They're breaking me down like an old engine! -30 8 5 0.75
Was imprisoned The colony had me in jail for a while, like a caged animal. -6 12 1 N/A
Catharsis It felt good to finally unbottle my feelings. +40 3 5 0.75
Nuzzled A cute animal nuzzled me.
(nuzzling animals)
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
+4 1 3 0.5
Nuzzled It is so cute, and supportive, and loving... I feel fulfilled and refreshed.
(nuzzling animals)
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
+6 1 3 0.5
Buried in sarcophagus This colony buried someone in an ornamented sarcophagus. May their soul rest in peace. +4 8 4 0.5
Soaking wet I'm soaking wet.
Nullifying precepts: Rough living: Welcomed
-3 0.1 1 N/A
I butchered humanlike I butchered someone up like an animal.
Nullifying traits: Psychopath, Bloodlust, Cannibal
Nullifying hediffs: Inhumanized
-6 6 10 0.75
We butchered humanlike We butchered someone up like an animal.
Nullifying traits: Psychopath, Bloodlust, Cannibal
Nullifying hediffs: Inhumanized
-6 6 1 N/A
Observed corpse I saw a dead body laying on the ground. It was disturbing.
Nullifying traits: Psychopath, Bloodlust, Cannibal
Nullifying hediffs: Inhumanized
Nullifying precepts: Cannibalism: Acceptable/Preferred/Required strong/Required ravenous
-4 0.5 3 0.5
Observed rotting corpse I saw a rotting corpse laying on the ground. It was disgusting.
Nullifying traits: Bloodlust
-6 0.5 5 0.5
Witnessed ally's death I saw one of my people die. They were alive one moment, and dead the next.
Nullifying traits: Psychopath, Bloodlust
Nullifying hediffs: Inhumanized
-5 2 5 0.75
Witnessed outsider's death I saw someone die. They were alive one moment, and dead the next.
Nullifying traits: Psychopath, Bloodlust
Nullifying hediffs: Inhumanized
-3 1 1 N/A
Witnessed family member's death I saw a member of my family die. My own flesh and blood...
Nullifying traits: Psychopath, Bloodlust
Nullifying hediffs: Inhumanized
-6 6 1 N/A
Witnessed death with Bloodlust I saw someone die! That was intense!
Required traits: Bloodlust
+8 4 5 0.75
Killed someone I killed someone! What a rush!
Required traits: Bloodlust
+12 4 5 0.75
defeated hostile leader <name> They were leading efforts to destroy us, and I took them down! +10 6 5 0.75
Defeated mech cluster Blood beats metal, you damn machines! +4 10 5 0.75
Defeated insect hive The only good bug is a dead bug! +4 10 5 0.75
Denied joining We just denied someone's request to join us. I hope they make it.
Nullifying traits: Psychopath, Recluse
Nullifying hediffs: Inhumanized
-3 6 5 0.75
Colonist banished We just banished someone. I hope they'll make it, but I'm worried.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-3 6 5 0.75
Colonist banished to death We banished someone in such a way that there's almost no way they'll survive.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-6 6 5 0.75
Prisoner banished to death We banished a prisoner in such a way that there's almost no way they'll survive.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-4 6 5 0.75
Colonist prisoner escaped Can't we keep control of our own people? I feel like anything could happen to me here.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-4 6 5 0.75
Bonded animal <Name> banished My bonded animal was banished!
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-6 6 5 0.75
Failed to rescue <name> We had a chance to rescue my relative, and failed. I could have helped!
Nullifying hediffs: Inhumanized
-18 30 5 0.75
Rescued <name> We rescued one of my relatives. Finally, I can breathe a sigh of relief.
Nullifying hediffs: Inhumanized
+18 30 5 0.75
Rescued I was rescued! I almost thought I was done for back there. I'm so thankful. +18 30 5 0.75
Eager to travel I've been preparing this caravan for a while. I'm looking forward to the upcoming journey. +5 N/A 1 N/A
Excited to travel So much thought and preparation have gone into this adventure. I can't wait to set off! +10 N/A 1 N/A
Used flame weapon The searing heat will make my foes beautiful!
Required traits: Pyromaniac
+8 0.333 1 N/A
On duty I have a job to do. +12 25 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Traveler arrested One of our companions was taken prisoner! -12 10 5 1
Traveler surgically violated One of our companions was surgically violated. Nothing could justify that. -12 10 5 1
Traveler left behind One of our companions was left behind. -12 10 5 1
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Was enslaved They kept me as a slave. They forced me to suffer! -6 12 1 N/A
Shared room with slave I had to sleep in the same room as a slave. -3 1 1 N/A
Gauranlen death My tree... its calming presence became pure pain, then went silent. Its suffering echoes in my mind... -15 10 1 N/A
All relics collected We found all of our sacred relics! 15 15 1 N/A
Biosculpter pleasure cycle Every part of me is somehow better at feeling good. 15 12 1 N/A
Dryad died My tree's dryad is gone forever. You shall be missed, little one. -3 6 4 0.75
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Ate twisted meat It was so gristly and stringy - like eating cancer. I want to throw up.
Nullifying traits: Ascetic
Nullifying hediffs: Inhumanized
-10 1 1 N/A
Psychic ritual victim They used me for their twisted ceremony. I'll never forget that horrid chanting. -18 20 1 N/A
Unnatural darkness lifted It's finally gone! I can breathe again.
Nullifying hediffs: Inhumanized
8 2 1 N/A
Bliss lobotomy Happy... good... happy... warm... 20 - 1 N/A
Cube joy My wonderful cube. My precious cube. I love it. It's so beautiful. 15 1 1 N/A
Unnatural corpse is angry I can still feel the corpse. It's out there. It's thinking of me. It hates me.
Nullifying hediffs: Inhumanized
-12 1 1 N/A
Obelisk abduction That horrible thing imprisoned me! -3 3 1 N/A
Obelisk abduction The sacred obelisk chose me! 12 3 1 N/A
Embraced the void This is just the beginning. 14 60 1 N/A
Closed the void I can't believe it's finally over. 14 60 1 N/A
Void closed We can sleep easier now. Those things won't be coming back any time soon. 8 30 1 N/A
Observed chimera That misshapen creature, the cracked whorled flesh... horrifying. -8 1 1 N/A
<ritual> guilt It feels wrong to have participated in that ritual.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
Nullifying precepts: Psychic rituals: Exalted
-3 6 3 1
<ritual> guilt That ritual was a crime against its victim. I shouldn't have been there.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
Nullifying precepts: Psychic rituals: Exalted
-6 6 3 1
<ritual> guilt That ritual was nothing short of torture. It's evil!
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
Nullifying precepts: Psychic rituals: Exalted
-10 6 3 1
Void catharsis There was a madness building in my mind. It's gone, for now. 30 3 5 1
<name> rambling <name> is talking nonsense. Is <name> insane?
Nullifying hediffs: Inhumanized
-2 1 20 (4 for same pawn) 1
Void curiosity We should perform a void provocation ritual. Who knows what phenomena we might discover? -2 10 1 N/A
Void curiosity satisfied I regret nothing. 6 10 1 N/A
<name> became a ghoul That vacant look... Are they even in there anymore?
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-6 20 5 (1 for same pawn) N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Tox water I'm soaked in this disgusting stuff. It itches and burns. -8 0.1 1 N/A
Hot spring It's nice to dip my feet in the warm water. 2 0.1 1 N/A
Blowing sand It gets everywhere! I can feel it between my teeth.
Nullifying precepts: Rough living: Welcomed
-3 0.1 1 N/A
Destroyed mechhive We defeated them! We're free of them now. 8 30 1 N/A
Destroyed mechhive I destroyed the cerebrex core. We're finally free of the mechanoid threat. 14 60 1 N/A

Room stats[edit]

These thoughts occur when a colonist personally uses a room (and not just passes through it). Mods can create additional moods that are triggered by other room types, but in vanilla the only rooms are:

  • Bedroom/Barracks
  • Rec(reation) room
  • Dining room
  • Prison cell
  • Hospital
  • Throne roomContent added by the Royalty DLC (Royalty DLC only)

Note that most of these can be combined with others, although bedroom/barracks are mutually exclusive.

Also, a general "space" thought can be triggered where a colonist spends much of their time, based on the size of that room.

Intensities[edit]

Each of these thoughts have a range of intensities, listed here from worst to best. This is dependent on the room's Impressiveness stat. Most rooms don't have the full range listed.

  1. Awful
  2. Dull
  3. Mediocre
  4. Decent
  5. Slightly impressive
  6. Somewhat Impressive (/ Impressive*)
  7. Very impressive
  8. Extremely impressive
  9. Unbelievably impressive
  10. Wondrously impressive
(* As listed in Mood effects for "bedrooms", "cells" and "barracks", below, this is simply "Impressive".)

These thoughts are given by (only) these rooms. If a room fills more than one definition, it can give multiple thoughts:

  • Bedrooms: When a colonist is designated to sleep alone (or with a lover*) in a room.
    • Full range except Dull.
    • Somewhat Impressive is listed as simply "Impressive"
  • Barracks: When multiple* colonists are designated to sleep in the same room.
    • Full range.
    • Somewhat Impressive is listed as simply "Impressive"
    • As a rule of thumb, a poor quality barracks gives a -5 to mood vs. the equivalent private bedroom, higher quality barracks give -4.
  • Dining room: When a colonist eats in a room. This can simply be any room with a table and chair.
    • Starts from Decent.
  • Rec room: When a colonist uses Recreation facilities in a room.
    • Starts from Decent.
  • Prison cell: When a colonist sleeps alone in a room with a bed/spot designated as a prison bed.
    • Full range except Dull and Mediocre.
    • Somewhat Impressive is listed as simply "Impressive"
  • Prison barracks: When multiple colonists sleeps together in a room with beds/spots designated as prison beds.
    • Full range except Mediocre and Decent.
    • Somewhat Impressive is listed as simply "Impressive"
  • Hospital: When a colonist stays at a hospital due to injury, illness or surgery.
    • Full range except Mediocre and Decent.
(* A pair of colonists who are lovers and sleep in the same bed do not count against each other when defining a barracks.)

Back to ToC

Moodlets from Thoughts_Memory_RoomStats.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Decent dining room I ate my meal in a decent dining room. +2 1 1 N/A
Slightly impressive dining room I ate my meal in a slightly impressive dining room. +3 1 1 N/A
Somewhat impressive dining room I ate my meal in an impressive dining room. +4 1 1 N/A
Very impressive dining room I ate my meal in a very impressive dining room. +5 1 1 N/A
Extremely impressive dining room I ate my meal in an extremely impressive dining room. I could stay there forever. +6 1 1 N/A
Unbelievably impressive dining room I ate my meal in an unbelievably impressive dining room. I could stay there forever. +7 1 1 N/A
Wondrously impressive dining room I ate my meal in a wonderful dining room. I could stay there forever. +8 1 1 N/A
Decent rec room I had fun in a decent rec room. +2 1 1 N/A
Slightly impressive rec room I had fun in a nice rec room. +3 1 1 N/A
Somewhat impressive rec room I had a great time in an impressive rec room. +4 1 1 N/A
Very impressive rec room I had a great time in a very impressive rec room. +5 1 1 N/A
Extremely impressive rec room I had a great time in an extremely impressive rec room. I could stay there forever. +6 1 1 N/A
Unbelievably impressive rec room I had a great time in an unbelievably impressive rec room. I could stay there forever. +7 1 1 N/A
Wondrously impressive rec room I had a great time in a wonderful rec room. I could stay there forever. +8 1 1 N/A
Awful bedroom I had to sleep in an awful room. -2 1 1 N/A
Mediocre bedroom I slept in a mediocre bedroom. Better than the alternative. +1 1 1 N/A
Decent bedroom I got to sleep in a pretty decent bedroom. +2 1 1 N/A
Slightly impressive bedroom I got to sleep in a slightly impressive bedroom. I like it. +3 1 1 N/A
Impressive bedroom I slept in an impressive bedroom. It was great. +4 1 1 N/A
Very impressive bedroom I slept in a very impressive bedroom. I love it. +5 1 1 N/A
Extremely impressive bedroom I slept in an extremely impressive bedroom. It was marvelous. +6 1 1 N/A
Unbelievably impressive bedroom slept in an unbelievably impressive bedroom. It was truly astounding. +7 1 1 N/A
Wondrously impressive bedroom I slept in a heavenly bedroom. It was wondrous. +8 1 1 N/A
Awful barracks I had to sleep in an awful barracks. Not only was it a horrible room, but I also had to share it! -7 1 1 N/A
Dull barracks I had to sleep in a dull barracks. Not only that, but I also had to share it with other people. -5 1 1 N/A
Mediocre barracks I had to sleep in a mediocre barracks with other people around. I really don't like this. -4 1 1 N/A
Decent barracks I slept in a decent barracks, but I really dislike sharing a sleeping space. -3 1 1 N/A
Slightly impressive barracks I got to sleep in a pretty nice barracks. But I really don't like sharing a room with others. -2 1 1 N/A
Impressive barracks I got to sleep in an impressive barracks. It sucks that I had to share it, though. -1 1 1 N/A
Very impressive barracks I slept in a very impressive barracks. I don't even mind sharing it. +1 1 1 N/A
Extremely impressive barracks I slept in an extremely impressive barracks. I don't even mind sharing it. +2 1 1 N/A
Unbelievably impressive barracks The barracks I slept in was so impressive that I don't even mind sharing it. +3 1 1 N/A
Wondrously impressive barracks I slept in a barracks that was simply wondrous. Even sharing such a space makes me happy. +4 1 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Awful throneroom I had to reign in an awful throneroom. It's like a deliberate insult from my inferiors. -6 1 1 N/A
Dull throneroom I had to reign in a dull throneroom. It clearly diminished my stature. -4 1 1 N/A
Mediocre throneroom I had to reign in a mediocre throneroom. It didn't express my stature. -2 1 1 N/A
Very impressive throneroom I reigned in a very impressive throneroom. It expressed noticeable stature. +2 1 1 N/A
Extremely impressive throneroom I reigned in an extremely impressive throneroom. It effectively demonstrated my stature. +4 1 1 N/A
Unbelievably impressive throneroom I reigned in an unbelievably impressive throneroom. The commoners will be amazed at my highness. +5 1 1 N/A
Wondrously impressive throneroom I reigned in a heavenly throneroom. It matched my grace and nobility. +6 1 1 N/A

Social[edit]

Back to ToC

Moodlets from Thoughts_Memory_Social.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Insulted I've been directly insulted! What an awful person!
Nullifying hediff: Inhumanized
-5 2 10 0.9
Kind words I've been bestowed with kind words! What a nice person!
Nullifying hediff: Inhumanized
+5 2 10 0.9
Loved one sold Someone I love was sold to a trader like a piece of meat! -10 120 10 0.75
Bonded animal given away My special bonded animal was given away!
Nullifying hediff: Inhumanized
-10 60 10 0.75
Forced to take drugs I'm a teetotaler; I would never take drugs by choice. But I was forced! I feel unclean. -20 6 1 N/A
Forced to take luciferium I'm a teetotaler; I would never take luciferium by choice. But I was forced! I feel unclean. -20 6 1 N/A
Rebuffed by <name> I attempted to create a romance, but I got the cold shoulder. Feels bad man.
Nullifying hediff: Inhumanized
-5 3 5 0.9
Had to rebuff <name> Someone I don't like tried to romance me.
Nullifying hediff: Inhumanized
-3 3 5 0.9
Broken up with by <name> I was just dumped like a load of garbage.
Nullifying hediff: Inhumanized
-15 25 2 0.75
Cheated on by <name> How could someone cheat on me!
Nullifying hediff: Inhumanized
-20 25 2 0.75
Divorced by <name> We made a commitment, and they just tore it apart.
Nullifying hediff: Inhumanized
-20 30 2 0.75
My proposal was rejected by <name> I thought we were meant to marry. But I was just shot down.
Nullifying hediff: Inhumanized
-18 25 5 0.5
Got some lovin’ There's nothing like a tumble between the sheets to lift the mood. +8 3 10 0.6
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Failed to convert <name> I tried to convert someone and it didn't work out. Awkward. -3 2 3 0.8
<name> tried to convert me Someone tried to convert me. I wish they'd just leave me alone. -5 2 3 0.8
Failed consolation by <name> Somehow, that attempt at helping made things even worse. -3 1 3 0.75
Counselled by <name> I received counseling from someone. It felt nice to be listened to. +8 3 1 N/A
Tended by <name> I received medical aid from one who carries the special healer status of my ideoligion. +8 4 100 0.75

Situation general[edit]

Back to ToC

Moodlets from Thoughts_Situation_General.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Darkness I've been in the dark for a while. I don't like it.
Nullifying traits: Undergrounder, Night owl
Nullifying genes: Dark vision
Nullifying precepts: Lighting: Darklight preferred
-5 N/A 1 N/A
Ratty apparel The holes in my outfit are annoyingly large. Can't I get something new to wear? -3 N/A 1 N/A
Tattered apparel This thing looks like it's about to fall apart. Can't I wear something that doesn't belong in a trash heap? -5 N/A 1 N/A
Wearing <other gender's> apparel I'm wearing apparel that was clearly made for <other gender>s! This is embarrassing. -5 N/A 1 N/A
Tainted <name> I am wearing a piece of apparel that someone died in. It creeps me out and feels dirty.
Nullifying traits: Bloodlust
Nullifying hediffs: Inhumanized
-5 N/A 1 N/A
Tainted <name> (+1) I am wearing two pieces of apparel that someone died in. It creeps me out and feels dirty.
Nullifying traits: Bloodlust
Nullifying hediffs: Inhumanized
-8 N/A 1 N/A
Tainted <name> (+2) I am wearing three pieces of apparel that someone died in. It creeps me out and feels dirty.
Nullifying traits: Bloodlust
Nullifying hediffs: Inhumanized
-11 N/A 1 N/A
Tainted <name> etc I am wearing four or more pieces of apparel that someone died in. It creeps me out and feels dirty.
Nullifying traits: Bloodlust
Nullifying hediffs: Inhumanized
-14 N/A 1 N/A
Human leather <name> Wearing parts of someone's body is... disturbing.
Nullifying traits: Bloodlust, Cannibal, Psychopath
Nullifying hediffs: Inhumanized
Nullifying precepts: Cannibalism: Acceptable/Preferred/Required strong/Required ravenous
-2 N/A 1 N/A
Human leather <name> (+1) I'm dressed like an insane person.
Nullifying traits: Bloodlust, Cannibal, Psychopath
Nullifying hediffs: Inhumanized
Nullifying precepts: Cannibalism: Acceptable/Preferred/Required strong/Required ravenous
-4 N/A 1 N/A
Human leather <name> (+2) I think there may be a face on my clothes. Oh no... my clothes *are* a face.
Nullifying traits: Bloodlust, Cannibal, Psychopath
Nullifying hediffs: Inhumanized
Nullifying precepts: Cannibalism: Acceptable/Preferred/Required strong/Required ravenous
-6 N/A 1 N/A
Human leather <name> etc I look like a freak from a horror show, and I feel like I'm living in a horror show.
Nullifying traits: Bloodlust, Cannibal, Psychopath
Nullifying hediffs: Inhumanized
Nullifying precepts: Cannibalism: Acceptable/Preferred/Required strong/Required ravenous
-8 N/A 1 N/A
Human leather <name> I enjoy wearing the suffering of others.
Applicable traits: Bloodlust, Cannibal
+2 N/A 1 N/A
Human leather <name> (+1) This will scare them. All will know my power.
Applicable traits: Bloodlust, Cannibal
+4 N/A 1 N/A
Human leather <name> (+2) The faces on my clothes aren't smiling, but they make *me* happy.
Applicable traits: Bloodlust, Cannibal
+6 N/A 1 N/A
Human leather <name> etc The flesh! The flesh signals my triumph!
Applicable traits: Bloodlust, Cannibal
+8 N/A 1 N/A
Sick I don't feel very well. -5 N/A 1 N/A
Chilly I'm uncomfortably cold. -4 N/A 1 N/A
Cold I'm so cold, I'm shivering. -8 N/A 1 N/A
Numbing cold I can't stop shivering. My teeth are chattering. All I can think of is getting warm. -12 N/A 1 N/A
Absolutely freezing My teeth are chattering so hard I can barely speak. My toes are numb. I need to get warm. -16 N/A 1 N/A
Sweaty It's too hot here. I'm sweating. -4 N/A 1 N/A
Hot It's way too hot here. If I could just have a breath of cool air... -8 N/A 1 N/A
Sweltering hot I feel like I'm in an oven! I'm not sure how long I can handle this. -12 N/A 1 N/A
Blistering hot This place is searing hot. I think I could die from this heat! -16 N/A 1 N/A
I love reading Reading really engages my intellectual passions. 4 N/A 1 N/A
I really love reading Reading excites my burning intellectual passions! I just love learning this way. 6 N/A 1 N/A
Interesting textbook This book covers a topic I'm passionate about. It's interesting. 6 N/A 1 N/A
Amazing textbook This book covers a topic I'm very passionate about. It's captivating. 10 N/A 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Listening to harp The harp is so soothing. 2 0 1 N/A
Listening to harpsichord The complexity of the harpsichord fulfills my mind. 4 0 1 N/A
Listening to piano The piano's range makes me feel melancholy, excited and whimsical at the same time. What a sound. 6 0 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Look change desired The way I look doesn't match who I am today. I want to change it. -2 N/A 1 N/A
Masochist collared Such restrictive discomfort... Delightful.
Applicable trait: Masochist
2 N/A 1 N/A
Masochist body strapped The straps press in and calm my soul.
Applicable trait: Masochist
3 N/A 1 N/A
Wearing favorite color I just love this color. 1 N/A 1 N/A
Wearing ideoligion color My apparel coloring is properly expressing my beliefs. 1 N/A 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Void pleasure The vibrations of reality pulse into me and soothe everything.
Required hediff: Inhumanized
8 N/A 1 N/A
Death pall It smells like death. -4 0.1 1 N/A
Death pall exposure It smells like death. My eyes sting and the air grits between my teeth. -8 0.1 1 N/A
Gray pall It feels like the world is sick and dying. -3 0.1 1 N/A
Gray pall exposure It feels like the world is sick and dying. The putrid air makes me want to vomit.
Nullifying hediffs: Inhumanized
-6 0.1 1 N/A
Unnatural darkness I am suffocated under a blanket of darkness. -5 N/A 1 N/A
Unnatural sky The truth finally comes and swallows this false world. 5 N/A 1 N/A
Sleep suppressor The hum of that devilish device grates. I feel it inside my head. What an evil piece of machinery.
Nullifying hediffs: Inhumanized
-6 N/A 1 N/A
Bioferrite generator The buzz of that blasted machine will make me mad. It's like nails on a chalkboard.
Nullifying hediffs: Inhumanized
-6 N/A 1 N/A
Hate chant whispers I hear their whispers, no matter where I am. Saying wrong things to me over and over.
Multiplying Stat: Psychic Sensitivity
-5 N/A 1 N/A
Quiet hate chanting I can hear them muttering, filling my mind with hatred, inside my head.
Multiplying Stat: Psychic Sensitivity
-10 N/A 1 N/A
Hate chanting Those words being screamed into me, muttered, guttural moans of rage. Inside my head. It's driving me mad!
Multiplying Stat: Psychic Sensitivity
-20 N/A 1 N/A
Loud hate chanting The screaming doesn't stop, the chanting, inside me, in my head!
Multiplying Stat: Psychic Sensitivity
-30 N/A 1 N/A
Extreme hate chanting Rage in my head murderous rip the skin deserves it the black ocean terror deep...
Multiplying Stat: Psychic Sensitivity
-45 N/A 1 N/A
Harbinger tree scream I've had a pounding headache ever since that tree died. I can still hear it...
Multiplying Stat: Psychic Sensitivity
-6 2 3 0.75
Flesh tentacle Get this thing off of me!
Required hediff: Flesh tentacle
Nullifying traits: Transhumanist
Nullifying hediffs: Inhumanized
Nullifying precepts: Body modification: Approved
-6 N/A 2 0.75
Flesh whip It never stops squirming. I hate it.
Required hediff: Flesh whip
Nullifying traits: Transhumanist
Nullifying hediffs: Inhumanized
Nullifying precepts: Body modification: Approved
-6 N/A 2 0.75
Joyous presence Wherever I go, I can feel the joyous one in the back of my mind. It makes me feel good. Very good. 3 N/A 1 N/A
Swallowed by darkness The darkness is suffocating. I can't see or think! -10 N/A 1 N/A
Pleasure pulse My body ripples with joy. The world is a soft and fuzzy place.
Required hediff: Pleasure pulse
Multiplying Stat: Psychic Sensitivity
12 N/A 1 N/A
Neurosis pulse Leave me alone! I have work to do!
Required hediff: Neurosis pulse
Multiplying Stat: Psychic Sensitivity
-4 N/A 1 N/A
Voidsight The serum makes me see so much more. Connections everywhere, emotions flowing. Faces in the shadows. So much...
Required hediff: Voidsight
Nullifying hediffs: Inhumanized
-4 N/A 1 N/A
Blood rage I'm really angry. I feel like I could hit someone.
Required hediff: Blood rage
-6 N/A 1 N/A
Blood rage I want to hurt something. I want to hurt something so much.
Required hediff: Blood rage
-12 N/A 1 N/A
Blood rage Smash everything into pieces! You all deserve it!
Required hediff: Blood rage
-18 N/A 1 N/A
Blood rage I'll destroy you! I'll kill you!
Required hediff: Blood rage
-24 N/A 1 N/A
Unnatural corpse Wherever I go, I can feel it watching me. It never stops.
Nullifying hediffs: Inhumanized
-6 N/A 1 N/A
Cube withdrawal I need to see the golden cube. Just once more. Please.
Required hediff: Cube withdrawal
-15 N/A 1 N/A
Cube withdrawal Where's that cube? I miss it. I need it!
Required hediff: Cube withdrawal
-20 N/A 1 N/A
Cube withdrawal Where is my cube? Where is it?
Required hediff: Cube withdrawal
-30 N/A 1 N/A
Cube sculpture My sculpture... my beautiful sculpture! 1 N/A N/A N/A
My cube sculpture destroyed My sculpture... my beautiful sculpture...
Required hediff: Cube interest
-5 5 10 0.75
Unsettling conversation An unsettling conversation made me very creeped out. Nobody should think or speak of such things.
Nullifying traits: Disturbing
Nullifying hediffs: Inhumanized
-4 1 10 0.75
Fascinating tome Its almost as if it's speaking out to me personally. 8 N/A 1 N/A
Deadlife dust This dust itches bad. -4 N/A 1 N/A
Deadlife dust I'm breaking out in rashes from this dust. It's burning my skin. -8 N/A 1 N/A
Deadlife dust This dust stings! I can feel it in my eyes and lungs. -12 N/A 1 N/A
Dread leather <apparel> I hate this stuff. It stinks.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-2 N/A 1 N/A
Dread leather <apparel> (+1) Two dread leather items. These make me uncomfortable.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-4 N/A 1 N/A
Dread leather <apparel> (+2) These three dread leather items make me squirm. They smell awful.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-6 N/A 1 N/A
Dread leather <apparel> etc I'm covered in this horrible stuff.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-8 N/A 1 N/A
Imprisoned with entity I'm trapped in here with that twisted thing! -15 N/A 1 N/A
Monster by my bed I'll never be able to sleep with that twisted thing around! -15 N/A 1 N/A
Captured entity Such a magnificent creature. So much mystery. So much power.
Required traits: Void fascination
6 N/A 1 N/A
Juggernaut serum This stuff messes with my head. I can't stop thinking the worst things.
Required hediffs: Juggernaut serum
Nullifying hediffs: Inhumanized
-10 N/A 1 N/A
Death refusal I was dead... I died. It was cold and terrifying.
Required hediffs: Death refusal sickness
Nullifying hediffs: Inhumanized
-8 N/A 1 N/A

Situation needs[edit]

Back to ToC

Moodlets from Thoughts_Situation_Needs.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Hungry I'm really hungry. -6 N/A 1 N/A
Ravenously hungry These hunger pangs are hard to ignore. -12 N/A 1 N/A
Malnourished It's been so long since I ate. I'm all fuzzy and it's hard to focus. My body is starting to waste away. -20 N/A 1 N/A
Badly malnourished I can feel my body wasting away. My stomach hurts like never before. -26 N/A 1 N/A
Starving I can barely think about anything but food. My skin is stretching over my bones. Am I going to die? -32 N/A 1 N/A
Advanced starvation I can barely move or think about anything but food. My stomach hurts like never before. I feel like I'm going to pass out. -38 N/A 1 N/A
Starving (extreme) Food... food... anything... please... -44 N/A 1 N/A
Drowsy I haven't slept in a while. It's hard to keep focus. -6 N/A 1 N/A
Tired I'm so tired. I just want to lay down and rest for a few minutes... -12 N/A 1 N/A
Exhausted I'm so exhausted I can barely stand. My eyelids have lead weights on them. Let me sleep... -18 N/A 1 N/A
Recreation-starved It's been so long since I did anything for fun on my own time. -20 N/A 1 N/A
Recreation-deprived We need more variation in recreation activities, and I need time to enjoy them. This place is really dull. -10 N/A 1 N/A
Recreation unfulfilled We need more variation in the recreation activities, and I need time to enjoy them. -5 N/A 1 N/A
Recreation satisfied I've been having a great time doing various things I like to do. +5 N/A 1 N/A
Recreation fully satisfied I've been enjoying myself so much, I love it! +10 N/A 1 N/A
Uncomfortable I've been kind of uncomfortable recently. We need to get something soft to sit on around here. -3 N/A 1 N/A
Comfortable I've been comfortable recently. +4 N/A 1 N/A
Quite comfortable I've been very comfortable recently. +6 N/A 1 N/A
Extremely comfortable I've been extremely comfortable recently. This place is so cushy! +8 N/A 1 N/A
Luxuriantly comfortable I am resting on clouds of heaven. +10 N/A 1 N/A
Hideous environment This place is unbearably grotesque. I can't look at this any more. -15 N/A 1 N/A
Ugly environment This place is really ugly. I wish I didn't have to look at this any more. -10 N/A 1 N/A
Unsightly environment This place is kind of unsightly. I wish I didn't have to look at all this. -5 N/A 1 N/A
Pretty environment This place looks nice. +5 N/A 1 N/A
Beautiful environment I really like this place. It's beautiful. +10 N/A 1 N/A
Gorgeous environment This place is beautiful. It lifts me up and makes me love life. +15 N/A 1 N/A
Confined interior This space is so tiny. I feel like a rat in a cage. -10 N/A 1 N/A
Cramped interior This room is too small. I wish I had more space to move around and breathe. -5 N/A 1 N/A
Spacious interior This room is so expansive, I feel free. +5 N/A 1 N/A
Entombed underground I've been underground too long. I feel like the weight of this mountain is crushing me. I need to see the sky and feel the wind. -9 N/A 1 N/A
Trapped underground How long have I been underground? I need to get out in the fresh air and spend some time under the sky. -7 N/A 1 N/A
Cabin fever I've spent so long indoors I feel like the roof is pressing in. I need to get out and see the sky. -5 N/A 1 N/A
Trapped indoors It's been too long since I've seen the sky. -3 N/A 1 N/A
Stuck indoors I'd like to go outside and get some fresh air. -1 N/A 1 N/A
Just outdoors I shouldn't be outdoors. -1 N/A 1 N/A
Outdoors I've been outside too much recently. -3 N/A 1 N/A
Long outdoors Being outside so much is wrong for me. -5 N/A 1 N/A
Very long outdoors I've been outside way too much recently. This open space is so disturbing. -7 N/A 1 N/A
Brutal outdoors These open spaces are driving me insane! -8 N/A 1 N/A
Chemical want I'm fascinated by drugs. I want to experience them more.
Required traits: Chemical fascination
-4 N/A 1 N/A
Chemical hunger I'm fascinated by drugs. I want to experience them a lot harder.
Required traits: Chemical fascination
-8 N/A 1 N/A
Chemical starvation I'm fascinated by drugs. I want them! More intensity!
Required traits: Chemical fascination
-12 N/A 1 N/A
Chemical comfort I'm fascinated by drugs, and I love satisfying my desires.
Required traits: Chemical fascination
+3 N/A 1 N/A
Chemical satisfaction I'm fascinated by drugs, and I am fully satisfied with my drug consumption.
Required traits: Chemical fascination
+6 N/A 1 N/A
Chemical want I'm interested in drugs. I want to try more.
Required traits: Chemical interest
-2 N/A 1 N/A
Chemical hunger I'm interested in drugs. I want to experience a lot more.
Required traits: Chemical interest
-4 N/A 1 N/A
Chemical starvation I'm interested in drugs. I want to consume drugs really badly.
Required traits: Chemical interest
-6 N/A 1 N/A
Chemical comfort I'm interested in drugs. I enjoyed satisfying my desire.
Required traits: Chemical interest
+1 N/A 1 N/A
Chemical satisfaction I'm interested in drugs. I am really satisfied with all the drugs I've gotten recently.
Required traits: Chemical interest
+3 N/A 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Learning-starved It's been so long since I learned anything new. I'm tired of the monotony! -20 N/A 1 N/A
Learning-deprived I want to learn more about all sorts of things. This place is boring! -10 N/A 1 N/A
Learning unfulfilled I need more opportunities to learn and more time to study. -5 N/A 1 N/A
Learning satisfied I've learned a lot recently! I'm looking forward to learning more. +5 N/A 1 N/A
Learning fully satisfied I've learned so much! I love all these new experiences. +10 N/A 1 N/A
Desperately wants to play Play. With. Me. Now!
Nullifying trait: Psychopath
Nullifying hediff: Inhumanized
-20 N/A 1 N/A
Really wants to play Why won't anybody play with me?
Nullifying trait: Psychopath
Nullifying hediff: Inhumanized
-10 N/A 1 N/A
Wants to play This place is boring.
Nullifying trait: Psychopath
Nullifying hediff: Inhumanized
-5 N/A 1 N/A
Entertained I'm having lots of fun.
Nullifying trait: Psychopath
Nullifying hediff: Inhumanized
+5 N/A 1 N/A
Very entertained I'm having so much fun!
Nullifying trait: Psychopath
Nullifying hediff: Inhumanized
+10 N/A 1 N/A

Situation room stats[edit]

Back to ToC

Moodlets from Thoughts_Situation_RoomStats.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Awful prison cell My prison cell is an awful place. -2 N/A 1 N/A
Mediocre prison cell My prison cell is dull. Still, could be worse. +1 N/A 1 N/A
Decent prison cell My prison cell is pretty decent. +2 N/A 1 N/A
Slightly impressive prison cell My prison cell seems to be a nice place. +3 N/A 1 N/A
Impressive prison cell My prison cell is impressive. I can't believe they are keeping me in a room like this. +4 N/A 1 N/A
Very impressive prison cell My prison cell is very impressive. I can't believe they are keeping me in a room like this. I love it! +5 N/A 1 N/A
Extremely impressive prison cell My prison cell is extremely impressive. I can't believe they are keeping me in a room like this. I love it! +6 N/A 1 N/A
Unbelievably impressive prison cell My prison cell is unbelievably impressive. This is the best place ever! +7 N/A 1 N/A
Wondrously impressive prison cell My prison cell is the best place one can ever imagine. I can stay here forever. +8 N/A 1 N/A
Awful prison barrack My prison barrack is an awful place. -4 N/A 1 N/A
Dull prison barrack I'm living in a dull barrack. -2 N/A 1 N/A
Slightly impressive prison barrack My prison barrack is slightly impressive. +1 N/A 1 N/A
Somewhat impressive prison barrack My prison barrack is impressive. I like it. +2 N/A 1 N/A
Very impressive prison barrack My prison barrack is very impressive. I like it. +3 N/A 1 N/A
Extremely impressive prison barrack My prison barrack is extremely impressive. I can't believe they are keeping me in a place like this. +4 N/A 1 N/A
Unbelievably impressive prison barrack My prison barrack is unbelievably impressive. I can't believe they are keeping me in a place like this. +5 N/A 1 N/A
Wondrously impressive prison barrack My prison barrack is wonderful! I can't believe they are keeping me in a place like this. +6 N/A 1 N/A
Awful hospital This hospital is awful. -4 N/A 1 N/A
Dull hospital I'm stuck in a dull hospital. -2 N/A 1 N/A
Slightly impressive hospital My hospital is slightly impressive. It makes me feel a bit better. +1 N/A 1 N/A
Somewhat impressive hospital My hospital is impressive. It makes me feel better. +2 N/A 1 N/A
Very impressive hospital My hospital is very impressive. It makes me feel better. +3 N/A 1 N/A
Extremely impressive hospital My hospital is extremely impressive. It makes me feel better already. +4 N/A 1 N/A
Unbelievably impressive hospital My hospital is unbelievably impressive. It makes me feel better already. +5 N/A 1 N/A
Wondrously impressive hospital My hospital is wonderful! It makes me feel better already. +6 N/A 1 N/A

Situation social[edit]

Back to ToC

Moodlets from Thoughts_Situation_Social.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Opinion of my <lover type> <name> Being with them makes me feel this way. 10% of opinion
(-10 to +10)
N/A 1 N/A
<name>'s master/Master of <names> Being together with my bonded <animal/animals> makes me feel better.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
+5 N/A 1 N/A
Not <name>'s master/ Not master of <names> I should be together with my bonded <animal/animals>.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-3 N/A 1 N/A
Sleeping alone I should be sleeping with a lover or spouse. -4 N/A 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Conversion resentment Someone tried to convert me. I hate being proselytized this way. -4 1 5 0.9

Situation special[edit]

Back to ToC

Moodlets from Thoughts_Situation_Special.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Sharing bed I have to share a bed with someone who I don't particularly want to.
Mood Effect scales with opinion: -5 mood at 0 opinion, changes by 1 for every 20 opinion
-10 to 0 N/A 1 N/A
Colonist left unburied One of us died and we're just leaving them lying in the open. Nobody should be left like that. People deserve a decent burial.
Nullifying traits: Psychopath
Nullifying hediffs: Inhumanized
-10 N/A 1 N/A
Naked I'm naked. This is humiliating.
Nullifying traits: Nudist
Nullifying genes: Furskin
-6 N/A 1 N/A
Minor pain Ow... That hurts.
Nullifying traits: Masochist
Nullifying precepts: Pain: idealized
Never nullified for: Wimp
-5 N/A 1 N/A
Serious pain Ughhh... When will it end?
Nullifying traits: Masochist
Nullifying precepts: Pain: idealized
Never nullified for: Wimp
-10 N/A 1 N/A
Intense pain Make it stop... make it stop... make it stop...
Nullifying traits: Masochist
Nullifying precepts: Pain: idealized
Never nullified for: Wimp
-15 N/A 1 N/A
Mind-shattering pain AAAAAHHH!
Nullifying traits: Masochist
Nullifying precepts: Pain: idealized
Never nullified for: Wimp
-20 N/A 1 N/A
Psychic emanator soothe The psychic emanator makes me feel strange, but also very relaxed.
Multiplying Stat: Psychic Sensitivity
+5 N/A 1 N/A
Psychic soothe It's like a calming voice at the back of my mind, soothing me, settling my nerves.
Multiplying Stat: Psychic Sensitivity
+16 N/A 1 N/A
Low psychic drone It's like a scratching at the back of my mind. A voice, whispering. I can only make out a few words, and I don't like them.
Multiplying Stat: Psychic Sensitivity
-12 N/A 1 N/A
Moderate psychic drone I feel like someone is always just out of sight, speaking to me. The voice changes but the message doesn't. I'm supposed to hurt people. Make it go away!
Multiplying Stat: Psychic Sensitivity
-22 N/A 1 N/A
High psychic drone The voice is unbearably loud. It's hard to concentrate. I find myself talking back to it, yelling at it. But it just keeps shouting!
Multiplying Stat: Psychic Sensitivity
-30 N/A 1 N/A
Extreme psychic drone My heart pounds and I'm sweating. All I can think of is hurting and suffering and all these enemies around me. They're my nightmare, my nightmare, my nightmare...
Multiplying Stat: Psychic Sensitivity
-40 N/A 1 N/A
Joywire It feels amazing.
Required Hediff: Joywire
+30 N/A 1 N/A
Beautiful aurora The view is amazing. +14 N/A 1 N/A
Minor passion for my work I enjoy my work. +8 N/A 1 N/A
Burning passion for my work I love my work. I could do this all day, every day. +14 N/A 1 N/A
Missing tongue I am missing my tongue. It is so frustrating not being able to speak! -8 N/A 1 N/A
Rot stink A rotten stink invades my nostrils and sticks to my skin. It makes me sick. -10 N/A 1 N/A
Awful rot stink The stench of rot is so thick I almost feel like I'm swimming in it. I can hardly breathe in this filth! -16 N/A 1 N/A
Rot stink lingering That rot stink was horrible - and it feels like it's still stuck to me. -6 N/A 1 N/A
Toxic fallout Sickly yellow toxic flakes drift around me like snow. The air burns my skin, throat, and lungs everywhere it touches.
Nullifying genes: Tox immunity, Total antitoxic lungs, Breathless
-5 N/A 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Decree ignored (N days) My decree has been ignored for far too long (<quest name>)
Mood effect scales from -5 at 0 days since deadline to -15 at >15 days
-5 to -15 N/A 1 N/A
Minor psychic breakdown There's an electrical pain behind my eyes. It's hard to focus; hard to think.
Required Hediff: Psychic breakdown
-6 N/A 1 N/A
Major psychic breakdown My mind has been stir-fried. Dizzy, fuzzy, can't think, always aching.
Required Hediff: Psychic breakdown
-12 N/A 1 N/A
Total psychic breakdown I'm spinning, it hurts, I'm dizzy, think, can't think, can't think...
Required Hediff: Psychic breakdown
-18 N/A 1 N/A
Anima scream Such a pain in my head when the tree died. And it keeps echoing...
Multiplying Stat: Psychic Sensitivity
-6 5 3 0.75
Joyfuzz No matter what happens, I feel like I'm okay with it for some reason.
Required Hediff: Joyfuzz
+30 N/A 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Archotech emanation These thoughts coming from the structure, they open doors to such vastness... I feel so small that I might disappear.
Caused by: Major archotech structure
Multiplying Stat: Psychic Sensitivity
-10 N/A 1 N/A
Archotech emanation I can feel the edge of its wordless whispers... They make me uneasy.
Caused by: Major archotech structure
Multiplying Stat: Psychic Sensitivity
-5 N/A 1 N/A
Archotech emanation It makes me perceive so much. Eyeless knowledge of absolute existence, all minds speaking and dying and birthing at once. It's hard not to lose connection with myself.
Caused by: Grand archotech structure
Multiplying Stat: Psychic Sensitivity
-14 N/A 1 N/A
Archotech emanation It pays no attention to me but I sense the edge of its perception. Flashes of terrifying timeless sight. Hard to ignore.
Caused by: Grand archotech structure
Multiplying Stat: Psychic Sensitivity
-7 N/A 1 N/A
Archotech emanation The scale of it. The fractal logic-scape of the multiversal hyperplane. No distance. No time. No me or them. I'm everything. I'm nothing.
Caused by: Archonexus core
Multiplying Stat: Psychic Sensitivity
-18 N/A 1 N/A
Archotech emanation I can feel the edge of its thoughts, see the endless scope when I close my eyes. I need to focus on my physical body or I drift away.
Caused by: Archonexus core
Multiplying Stat: Psychic Sensitivity
-9 N/A 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Pregnancy mood collapse This pregnancy is so hard. My body always feels awful. So exhausting! -14 N/A 1 N/A
Pregnancy mood down It feels like everything is going wrong for me today. Pregnancy is tough. -8 N/A 1 N/A
Pregnancy mood up Everything feels a little bit more pleasant today. Pregnancy is nice. +4 N/A 1 N/A
Pregnancy mood high I feel amazing! Being pregnant is a gift! +8 N/A 1 N/A
Kill thirst Must kill... it has been too long since I have killed somebody up close and personal. -1 N/A 1 N/A
Sunlight sensitivity The sun hurts my eyes and my skin is tingling unpleasantly.
Required gene: Mild UV sensitivity
-6 N/A 1 N/A
Sunlight sensitivity The sunlight burns my eyes and my skin feels like it's being scorched.
Required gene: Intense UV sensitivity
-12 N/A 1 N/A
Scanning sickness Ever since that scan I've been dizzy and I can't think. -8 N/A 1 N/A
Deathrest exhaustion The casket calls and I fall weary. The world's pall makes all so dreary. I need to deathrest. -12 N/A 1 N/A
Apocriton hatred (intense) I feel its hatred inside me, the way I feel my own emotions. It's so close and so cold. They all deserve death.
Multiplying Stat: Psychic Sensitivity
-16 N/A 1 N/A
Apocriton hatred (strong) I hear its hatred echoing between my thoughts. Reasons, always reasons why my friends ought to die.
Multiplying Stat: Psychic Sensitivity
-10 N/A 1 N/A
Apocriton hatred (distant) I feel it out there somewhere. It's always thinking about why these people deserve death. Always following the logic of murder. Hard to ignore.
Multiplying Stat: Psychic Sensitivity
-4 N/A 1 N/A
Acidic smog The smog makes my eyes water and it smells awful. I wish I could just have a few fresh breaths.
Nullifying genes: Tox immunity, Total antitoxic lungs, Breathless
Nullifying hediffs: Detoxifier lung, Fleshmass lung
-5 N/A 1 N/A
Recluse alone It's a relief not to have to think about other people.
Applicable trait: Recluse
+12 N/A 1 N/A
Recluse in small group I'm happy I don't have too many people to think about. Alone would be better, but this is good too.
Applicable trait: Recluse
+6 N/A 1 N/A
Recluse crowded There's too many people around here. The weight of having to think about them bears down on me.
Applicable trait: Recluse
-4 N/A 1 N/A
Recluse very crowded There are so many people I'm supposed to be working with. They're overwhelming.
Applicable trait: Recluse
-8 N/A 1 N/A
Childlike joy New! Fun! Pretty! Oooh!
Applies age 3-6
+16 N/A 1 N/A
Childlike wonder The world is a magical place and I can't wait to grow up!
Applies age 6-8
+12 N/A 1 N/A
Childlike enthusiasm The world is full of wonders.
Applies age 8-10
+8 N/A 1 N/A
Childlike confidence There are so many interesting things to learn.
Applies age 10-13
+4 N/A 1 N/A
New pregnancy I'm pregnant! It makes me happy.
Nullifying precept: Growth vats: essential
+6 N/A 1 N/A
New pregnancy I'm pregnant and not very happy about it.
Nullifying precept: Growth vats: essential
-3 N/A 1 N/A
Psychic bond The bond brings us together, sharing feelings and thoughts. It's like a friend who is always with me. +12 N/A 1 N/A
Psychic bond distance The distance makes it so hard to hear. I feel alone, like standing in a dark, silent cavern. -10 N/A 1 N/A
Deathrested outside I had to deathrest outdoors. It was awful. -4 N/A 1 N/A
Awful deathrest chamber I had to deathrest in an awful chamber. -4 N/A 1 N/A
Decent deathrest chamber I deathrested in a decent chamber. +2 N/A 1 N/A
Good deathrest chamber I deathrested in a slightly impressive chamber. It was nice. +3 N/A 1 N/A
Great deathrest chamber I deathrested in an impressive chamber. I feel rejuvenated. +4 N/A 1 N/A
Excellent deathrest chamber I deathrested in a very impressive chamber. I feel amazing. +5 N/A 1 N/A
Exceptional deathrest chamber I deathrested in an extremely impressive chamber. It was glorious. +6 N/A 1 N/A
Unbelievable deathrest chamber I deathrested in an unbelievably impressive chamber. It was spectacular. +7 N/A 1 N/A
Wondrous deathrest chamber I deathrested in such a luxurious chamber! It was wondrous. +8 N/A 1 N/A
Blood torch No flame burns as softly as a blood torch.
Required gene: Bloodfeeder
+2 N/A 1 N/A
Hemogen craving My bones ache. I really need hemogen. -10 N/A 1 N/A
Hemogen craving This hurts bad and my head is fuzzy. I would kill for some blood. Maybe I should. -15 N/A 1 N/A
Hemogen craving Can't think. Thirst. Thirst. Must. Have. Blood. -20 N/A 1 N/A
Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Volcanic ash This stuff burns to breathe in. -3 N/A 1 N/A
Bioluminescent spores They're absolutely magical. +4 N/A 1 N/A
Grav nausea The world is spinning. I think I'm gonna throw up. -6 N/A 1 N/A

Situation traits[edit]

Back to ToC

Moodlets from Thoughts_Situation_Traits.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Masochist in minor pain Ow... Heh heh heh... I could get used to this!
Applicable traits: Masochist
+5 N/A 1 N/A
Masochist in serious pain Ughhh... It hurts, but I love it! Keep it coming!
Applicable traits: Masochist
+10 N/A 1 N/A
Masochist in intense pain Ouch... I think something's broken... But what an exquisite feeling!
Applicable traits: Masochist
+15 N/A 1 N/A
Masochist in mind-shattering pain Ahhh... Am I in heaven?
Applicable traits: Masochist
+20 N/A 1 N/A
Body modder frustrated Flesh is so limiting. I wish I had some kind of artificial body part.
Applicable traits: Body modder
-4 N/A 1 N/A
Body modder pleased This artificial enhancement is cool. I want more.
Applicable traits: Body modder
+4 N/A 1 N/A
Body modder quite pleased Two artificial enhancements are better than one. I wish I had more.
Applicable traits: Body modder
+7 N/A 1 N/A
Body modder delighted Three artificial enhancements, and my weak human flesh is receding. But I still want more machine power.
Applicable traits: Body modder
+9 N/A 1 N/A
Body modder enchanted Four artificial body enhancements and I am becoming more than human. But there's still some flesh that needs replacing.
Applicable traits: Body modder
+11 N/A 1 N/A
Body modder overjoyed Five artificial body enhancements! How could an enhanced being like me ever feel sad?
Applicable traits: Body modder
+12 N/A 1 N/A
Machine body is complete I asked for this.
Applicable traits: Body modder
+13 N/A 1 N/A
Body purist squeamish I hate having this unnatural enhancement. I feel filthy!
Applicable traits: Body purist
-10 N/A 1 N/A
Body purist disgusted Two artificial enhancements are sullying my natural, pure body. It makes me sick to think of it.
Applicable traits: Body purist
-15 N/A 1 N/A
Body purist violated Three artificial enhancements violate my body's pure flesh. I shudder when I think of it... and these objects shudder with me.
Applicable traits: Body purist
-20 N/A 1 N/A
Body purist horrified I have four artificial enhancements; it's like I'm becoming a robot. What a horrifying sensation.
Applicable traits: Body purist
-25 N/A 1 N/A
Body purist nightmare Five artificial enhancements... Is there anything left of me? Or am I just a robot that thinks it's human?
Applicable traits: Body purist
-30 N/A 1 N/A
I have become what I hate I asked for the exact opposite of this!
Applicable traits: Body purist
-35 N/A 1 N/A
Brawler has ranged weapon I hate shooting from a distance. I want to get up close and personal!
Applicable traits: Brawler
-10 N/A 1 N/A
Pyromaniac has incendiary weapon It makes me think of flame and fire. I can't wait to use it.
Applicable traits: Pyromaniac
+2 N/A 1 N/A
Beautiful fire The sinuous flame dances, warm like love, bright like freedom, all-consuming.
Applicable traits: Pyromaniac
+2 N/A 4 0.75
Constraining clothes I'm a nudist but I have to wear these clothes. It's not unbearable - but I still feel constrained and uncomfortable.
Applicable traits: Nudist
-3 N/A 1 N/A
Happily nude I'm nude and loving it! I feel so free and unconstrained and in touch with my surroundings!
Applicable traits: Nudist
+20 N/A 1 N/A
Undergrounder indoors I like working or simply being indoors.
Applicable traits: Undergrounder
+3 N/A 1 N/A
Underground I love working or simply being in the underground.
Applicable traits: Undergrounder
+4 N/A 1 N/A
Undergrounder outdoors I don't like being outside. I want to get back to the underground.
Applicable traits: Undergrounder
-3 N/A 1 N/A
Night owl in daytime I don't like working during the day.
Applicable traits: Night owl
-10 N/A 1 N/A
Night owl at night I feel much better at night.
Applicable traits: Night owl
+16 N/A 1 N/A
Greedy for impressive bedroom I'm greedy. I want a really impressive bedroom.
Applicable traits: Greedy
Colonist doesn't have a bedroom
-8 N/A 1 N/A
Greedy for impressive bedroom I'm greedy. My room is pathetic! I want a really impressive bedroom.
Applicable traits: Greedy
Colonist has an awful bedroom
-8 N/A 1 N/A
Greedy for impressive bedroom I'm greedy. My room isn't nearly good enough. I want a really impressive bedroom.
Applicable traits: Greedy
Colonist has a dull bedroom
-8 N/A 1 N/A
Greedy for impressive bedroom I'm greedy. My room isn't good enough. I want a really impressive bedroom.
Applicable traits: Greedy
Colonist has a mediocre bedroom
-6 N/A 1 N/A
Greedy for impressive bedroom I'm greedy. My room isn't quite good enough. I want a really impressive bedroom.
Applicable traits: Greedy
Colonist has a decent bedroom
-4 N/A 1 N/A
Jealous of <name>'s bedroom I need to have the best one!
Applicable traits: Jealous
-8 N/A 1 N/A
Ascetic has awful bedroom My bedroom is just how I want it to be. Very humble and simple.
Applicable traits: Ascetic
+5 N/A 1 N/A
Ascetic has dull bedroom My bedroom is just how I want it to be. Very humble and simple.
Applicable traits: Ascetic
+4 N/A 1 N/A
Ascetic has mediocre bedroom My bedroom is very humble and simple. I like it.
Applicable traits: Ascetic
+3 N/A 1 N/A
Ascetic has impressive bedroom I don't like having an impressive bedroom.
Applicable traits: Ascetic
-5 N/A 1 N/A

Situation traits permanently[edit]

Back to ToC

Moodlets from Thoughts_Situation_TraitsPerm.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Sanguine Natural bonus from Sanguine trait.
Applicable traits: Sanguine
+12 N/A 1 N/A
Optimist Natural bonus from Optimist trait.
Applicable traits: Optimist
+6 N/A 1 N/A
Pessimist Natural penalty from Pessimist trait.
Applicable traits: Pessimist
-6 N/A 1 N/A
Depressive Natural penalty from Depressive trait.
Applicable traits: Depressive
-12 N/A 1 N/A
Tortured Artist Natural penalty from Tortured Artist trait.
Applicable traits: Tortured artist
-8 N/A 1 N/A

Thoughts royal titles[edit]

Back to ToC

Moodlets from Thoughts_RoyalTitles.xml

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Received <title> title I have been given the title of <title>. I love the recognition!
Nullifying traits: Ascetic
8 7 N/A N/A
Lost <title> title I lost my <title> title.
Nullifying traits: Ascetic
8 7 N/A N/A
Want <title>-specific apparel A <title> like myself should be covered in apparel appropriate to my stature: <List of missing items>
Nullifying traits: Ascetic
-4 N/A N/A N/A
Want <title>-quality apparel A <title> like myself should only wear apparel of <quality> quality or better.
Nullifying traits: Ascetic
-4 N/A N/A N/A
Undignified throneroom I am a <title> and I should have these items in my throneroom: <List of missing items>
Nullifying traits: Ascetic
-8 N/A N/A N/A
Undignified bedroom A <title> like myself deserves a bedroom that meets these requirements: <List of missing items>
Nullifying traits: Ascetic
-6 N/A N/A N/A
No throne room What is a royal with no throneroom?
Nullifying traits: Ascetic
-8 N/A N/A N/A
No personal bedroom A <title> should have a personal bedroom.
Nullifying traits: Ascetic
-6 N/A N/A N/A

Thoughts ideoligion[edit]

Back to ToC

Moodlets from Thoughts_Ideoligion.xml

Thought details[edit]

Justified execution[edit]

This thought occurs in every colonist when a "guilty" prisoner is killed by a colonist. A prisoner is guilty for 24 hours after attacking the colony, killing/downing a colonist or attempting escape.

Someone was organ-harvested[edit]

This thought occurs in every colonist when an organ is harvested from a prisoner or guest. This does not occur when the organ is harvested by the installation of a replacement, such as a bionic heart, nor does it happen when removing an artificial body part.

Justified execution of colonist[edit]

This thought occurs in every colonist when a "guilty" colonist that is held prisoner is subsequently killed by another colonist. A prisoner is guilty for 24 hours after attacking the colony, killing/downing a colonist or attempting escape.

Colonist organ-harvested[edit]

This thought occurs in every colonist when an organ is harvested from a colonist. This does not occur when the organ is harvested by the installation of a replacement, such as a bionic heart, nor does it happen when removing an artificial body part.

A prisoner was sold[edit]

This thought occurs in every colonist when a prisoner is sold into slavery.

Ate fine meal[edit]

This thought occurs when a humanoid eats a fine meal.

Ate lavish meal[edit]

This thought occurs when a humanoid eats a lavish meal.

Ate nutrient paste meal[edit]

This thought occurs when a humanoid eats a nutrient paste meal.

Ate without table[edit]

This thought occurs when a humanoid eats without a table.

It occurs frequently even if you have tables, for many times colonists aren't bothered to go long distances to a table to eat and will simply eat off the floor instead. This can be avoided by watching pawns who are far from base, and when they pull out food and start to eat, draft and immediately undraft them, then have them haul the dropped food back to storage.

Ate raw food[edit]

This thought occurs when a humanoid eats raw food.

Beauty[edit]

These thoughts occur when a human's environment opinion rises above or falls below certain values.

  • Hideous environment: When their opinion dips below 15.
  • Very ugly environment: When their opinion dips below 30.
  • Ugly environment: When their opinion dips below 42.
  • Pleasant environment: When their opinion rises above 58.
  • Very pleasant environment: when their opinion rises above 70.
  • Gorgeous environment: When their opinion rises above 85.

Bionics[edit]

These thoughts occur when a pawn with specific traits has bionic body parts installed on them.

For Body modder pawns:

  • Body modder frustrated: no parts.
  • Body modder pleased: 1 part.
  • Body modder quite pleased: 2 parts.
  • Body modder delighted: 3 parts.
  • Body modder enchanted: 4 parts.
  • Body modder overjoyed: 5 parts.
  • Machine body is complete: 6 or more parts.

For Body purist pawns:

  • Body purist squeamish: 1 part.
  • Body purist disgusted: 2 parts.
  • Body purist violated: 3 parts.
  • Body purist horrified: 4 parts.
  • Body purist nightmare: 5 parts.
  • I have become what I hate: 6 or more parts.

Cabin fever (outdated information)[edit]

This thought occurs when a humanoid has spent a great amount of time inside. It has 2 stages:

  • Mild: more than 140000 ticks (7 game days) inside.
  • Serious: more than 280000 ticks (14 game days) inside.

The humanoid does not take on this thought when incapacitated (whether indoors or not) or imprisoned, but the timer for ticks inside is still active.

Cannibalism[edit]

This thought occurs when a humanoid eats human meat in various forms.

  • Raw cannibalism: When the humanoid eats raw human meat, butchered or not. This happens concurrently with the 'Ate raw food' debuff.
  • Cooked cannibalism: When the humanoid eats human meat cooked into meals.

Catharsis[edit]

This thought occurs after a colonist has a mental break due to poor mood.

For this thought to occur the mental break must be allowed to run its course. Interrupting the break, by downing or arresting the affected colonist, will cause this thought to not occur. Berserk breaks are an exception, being able to grant the Catharsis buff even if interrupted.

Cold[edit]

This thought occurs when the outside temperature drops below a pawn's minimum comfortable temperature. There are 3 variations depending on how low the temperature is relative to this value

  • Cold: 1 °C – 10 °C (1.8 °F – 18 °F) below comfort.
  • Very cold: 11 °C – 20 °C (19.8 °F – 36 °F) below comfort.
  • Shivering: 21 °C (37.8 °F) or lower below comfort.

My <relation> <name> died[edit]

This thought occurs when a colonist's family member dies. The death need not happen in the player's colony to cause this mood. Severity is dependent on the closeness of the relation - with children and spouses being highest, and relations outside of their immediate family being lower.

Colonist banished[edit]

This thought occurs when a colonist is banished from the colony or a caravan.

Colonist left to die[edit]

This thought occurs when a colonist is abandoned from a caravan in conditions where he will most likely not survive. It usually occurs if the outside temperature is outside of the colonist's comfortable range, or the colonist is downed.

If this colonist is a relative, friend or rival of another colonist, they will gain the thought relating to their deaths (eg "My son died" if a son is abandoned) on top of this thought.

Colonist left unburied[edit]

This thought occurs when a colonist corpse is in the open for more than 80000 ticks (4 game days).

Comfort[edit]

This thought occurs when a colonist's comfort rises above or falls below a certain value. It has various stages:

  • Uncomfortable: When comfort falls below 10%.
  • Comfortable: When comfort reaches 60% and above.
  • Very comfortable: When comfort reaches 70% and above.
  • Extremely comfortable: When comfort reaches 80% and above.
  • Luxuriantly comfortable: When comfort reaches 90% and above.

Tainted apparel[edit]

This though occurs when a pawn is wearing apparel stripped from a corpse. Mood effect ranges from -3 to -8 based on how many pieces the pawn's wearing.
Bloodlust pawns don't gain the debuff.

Defeated hostile leader[edit]

This occurs when the colony kills an enemy faction leader.

Disturbed sleep[edit]

This thought occurs when a humanoid or animal walks within seven squares (without walls in between) of a sleeping humanoid, or the humanoid is called to do work while sleeping.

Exhaustion[edit]

These thoughts occur when a humanoid's rest level dips below certain values. See Rest.

  • Drowsy: When rest level dips below 28%.
  • Tired: When rest level dips below 14%.
  • Exhausted: When rest level dips below 1%. Afterwards the pawn may collapse and start sleeping on the ground.

Forced to take drugs[edit]

This thought occurs when you administer non-medical drugs to a teetotaler using a medical operation.

Medical drugs such as penoxycyline do not trigger this thought.

Hot[edit]

This thought occurs when the outside temperature is higher than the pawn's maximum comfortable temperature. There are 4 variations depending on high the temperature is relative to this value.

  • Hot: 1 °C – 10 °C (1.8 °F – 18 °F) above comfortable temperature.
  • Very hot: 11 °C – 20 °C (19.8 °F – 36 °F) above comfortable temperature.
  • Extremely hot: 21 °C – 30 °C (37.8 °F – 54 °F) above comfortable temperature.
  • Burning up: 31 °C (55.8 °F) or higher above comfortable temperature.

Human leather apparel[edit]

This though occurs when a pawn is wearing apparel made using human leather. Mood effect ranges from -3 to -8 based on how many pieces the pawn's wearing.
Bloodlust or Cannibal pawns instead gain a mood buff from +3 to +8.

Hungover (pounding)[edit]

This thought is the first of three hangover stages that occurs after a humanoid has become drunk. It has a mood effect of -10. Consciousness is reduced by 18% and is accompanied by mild vomiting.

Hungover (strong)[edit]

This thought is the second hangover stage that occurs after a humanoid has become drunk. It has a mood effect of -5. Consciousness is reduced by 8%.

Hungover (slight)[edit]

This thought is the third and final hangover stage that occurs after a humanoid has become drunk. It has a mood effect of -2. Consciousness is reduced by 3%.

Hunger[edit]

These thoughts occurs when a humanoid is hungry and needs food. There are several severity levels depending on how long the pawn hasn't had access to food. See Saturation.

  • Hungry: When saturation level dips below 0.3.
  • Urgently hungry: When saturation level dips below 0.2.
  • Starving: When saturation level reaches 0 and malnutrition kicks in, which will eventually kill the colonist.
    • Trivial: 0 - 19% severity of malnutrition.
    • Minor: 20 - 39% severity of malnutrition.
    • Moderate: 40 - 59% severity of malnutrition.
    • Severe: 60 - 79% severity of malnutrition.
    • Extreme: 80 - 100% severity of malnutrition. After this, the unfortunate pawn dies.

I Butchered humanlike[edit]

This thought occurs when a human processes a human corpse at a butcher table.

Imprisoned[edit]

This thought occurs when a humanoid is kept as a Prisoner.

Insulted[edit]

This thought occurs when a humanoid is insulted by another humanoid.

Darkness[edit]

This thought occurs when a humanoid has spent more than 240 ticks (4 secs) away from any light source.

The humanoid does not take on this thought when sleeping (whether in darkness or not), but the timer for ticks away from a light source is still active while sleeping.

Inebriated (warm)[edit]

This thought occurs after a humanoid consumes beer and their alcohol level reaches 10%. Pain level is reduced by 10%, while manipulation is reduced by 2%.

Inebriated (tipsy)[edit]

This thought occurs after a humanoid consumes beer and their alcohol level reaches 25%. Pain level is reduced by 20%, while consciousness is reduced by 10%.

Inebriated (drunk)[edit]

This thought occurs after a humanoid consumes beer and their alcohol level reaches 40%. Pain level is reduced by 50%, while consciousness is reduced by 35%, accompanied by mild vomiting. At this level it triggers a tale that may show up in an art description; and the humanoid will soon start having a hangover.

Inebriated (hammered)[edit]

This thought occurs after a humanoid consumes beer and their alcohol level reaches 70%. Pain level is reduced by 70%, while consciousness is reduced by 60%, accompanied by vomiting. Consuming more beer at this stage may trigger a blackout.

Joywire[edit]

A pawn with a joywire implant has a permanent +30 mood buff. However, the implant also permanently reduces consciousness.

Expectation moodlets[edit]

These thoughts occur when total colony wealth is below certain thresholds. It has 6 stages at different wealth values, and also affects recreation tolerance loss (higher wealth colonies need more recreation variety).

Additionally, conceited noblesContent added by the Royalty DLC have Noble and Royal Expectations at the ranks of Baron and Count respectively. These expectations replace the normal expectations moodlet. Note that despite only being seen in-game with the Royalty DLC activated, these additional moodlets are defined in the Core game.

Finally, ideoligious rolesContent added by the Ideology DLC can increase the expectations of the pawn by two levels, so a pawn that would normally have Low Expectations would then have High Expectations. To prevent these "going off the scale", at High and Sky-High, Elite and Supreme are used instead. Note that despite only being seen in-game with the Ideology DLC activated, these additional moodlets are defined in the Core game.

Name Mood Wealth Limits Recreation Tolerance
Loss/Day
Num. of Recommended
Recreation Types
Extremely low expectations +30 0 - 15,000 18% 2
Very low expectations +24 15,000 - 31,000 13% 3
Low expectations +18 31,000 - 81,000 11% 3
Moderate expectations +12 81,000 - 182,000 10% 4
High expectations +6 182,000 - 308,000 8% 5
Sky-high expectations 0 308,000 - 1,000,000,000 7% 6
Noble expectationsContent added by the Royalty DLC −6 N/A 7% 6
Royal expectationsContent added by the Royalty DLC −12 N/A 7% 6
Elite expectationsContent added by the Ideology DLC −6 See above 7% 6
Supreme expectationsContent added by the Ideology DLC −12 See above 7% 6

SlavesContent added by the Ideology DLC do not have the default expectations of colonists, instead they have unique expectations with a generally higher mood boost. These expectations replace colonist expectations based on what the pawn's expectations would be if they were a colonist based on colony wealth and noble status.

Expectation Mood Effect Replaces Colonist Expectation
Destitute slave expectations +46 Extremely low expectations
Poor slave expectations +40 Very low expectations
Meager slave expectations +34 Low expectations
Slave expectations +28 all other expectations

My organ harvested[edit]

This thought occurs when a pawn has an organ harvested. This stacks for every organ taken.

Naked[edit]

This thought occurs when a non-nudist humanoid is not wearing any clothing.

New colony hope[edit]

Occurs once "New colony optimism" expires. This thought is the second stage of the start-of-game "boost" to help the newly landed colonists keep their mood up while they set up beds, furniture, decorations, and other structures.

New colony optimism[edit]

A starting "boost", this thought occurs at the start of the game to help the newly landed colonists keep their mood up while they set up beds, furniture, decorations, and other structures.

Observed corpse[edit]

This thought occurs when a corpse is visible to a colonist - not buried or incinerated.
Corpses can be seen within a radius of 4 tiles, but not if they are being carried by someone else.
If a pawn goes to the corpse with the intent to bury it and notices it first because of this, they will not have this thought, nor while carrying the corpse to its final resting place.
Blind pawns (Sight 0%) can't see corpses and won't get this moodlet.

Pain[edit]

These thoughts occur when a humanoid is under pain. It has 4 stages depending on pain severity.

  • Pain (little): When pain is between 1 - 14%.
  • Pain (moderate): When pain reaches 15%.
  • Pain (acute): When pain reaches 40%.
  • Pain (shock):When pain reaches 80%. Colonists in this state are incapacitated.

Passion (work)[edit]

These thoughts occur when a pawn is doing work they have a passion for (see the bio).

  • Minor passion: When a pawn does work they have a passion level of interested for.
  • Burning passion: When a pawn does work they have a passion level of burning for.

These work passions, especially burning, can help a colonist who does that work full time become much more likely to gain inspirations and much less likely to have mental breaks due to a much better mood most of the time. Combined with the exp boost to skills a pawn is passionate about, it makes passion in a desired field invaluable - a colonist with a moderate skill level but a burning passion is in many cases superior to a mid-high skill pawn due to the ability to become incredibly skilled in a comparatively short period of time.

As dumb labor like hauling and cleaning are not tied to a skill, no one will ever gain happiness from them. Even thousands of years in the future, we still all have boring chores to do.

Psychic effects[edit]

Psychic drones occur during the psychic ship or psychic drone events.

  • Low: Psychic drone event, or 0 - 2.5 days after the crash.
  • Medium: Psychic drone event, or 2.5 - 5 days after the crash.
  • High: Psychic drone event, or 5 - 7.5 days after the crash.
  • Extreme: 7.5 days or later after the crash.

Psychic soothes occur during the psychic soothe event.

Reading[edit]

A colonist with a passion for intellectual will gain a thought while reading any book. Similarly, any colonist with a passion for a given skill will gain a different thought while reading a related textbook. Those 2 thoughts can be active at the same time and they are stronger for colonists with a burning passion.

Recreation[edit]

These thoughts occur when the recreation meter of a humanoid rises or falls below certain values.

  • Recreation-starved: When the recreation meter is at 0%.
  • Recreation-deprived: When the recreation meter is between 1% and 14%.
  • Recreation unfulfilled: When the recreation meter is between 15% and 29%.
  • Recreation satisfied: When the recreation meter is between 70% and 84%.
  • Recreation fully satisfied: When the recreation meter is at least 85%.

Sick[edit]

This thought occurs when a colonist has an illness.

Sleeping conditions[edit]

These thoughts occur when a humanoid sleeps in various unfavorable conditions.

  • Slept outside: When a humanoid sleeps in an outdoor space, or an incomplete room.
    • This thought does not occur in unroofed rooms.
  • Slept on ground: When a humanoid uses a sleeping spot or sleeps on the ground.
  • Slept in cold: When a humanoid sleeps when the temperature falls below 16 °C (60.8 °F). (clothing doesn't change value)
  • Slept in heat: When a humanoid sleeps when the temperature raises above 26 °C (78.8 °F). (clothing doesn't change value)

Someone's organ harvested[edit]

This thought occurs in every colonist, except for the patient and the one performing the operation, when an organ is harvested from a prisoner, guest, or colonist.

Strange feeling[edit]

This thought occurs when a psychic soothe pulser is used.

Spacious interior[edit]

This thought occurs when a humanoid has 41 or more tiles accessible within radius 7 in the current room (objects that can be walked over do not affect this - see Space).

Cramped interior[edit]

This thought occurs when a humanoid has 4-10 tiles accessible within radius 7 in the current room (objects that can be walked over do not affect this - see Space).

Confined interior[edit]

This thought occurs when a humanoid has 3 or less tiles accessible within radius 7 in the current room (objects that can be walked over do not affect this - see Space).

Was imprisoned[edit]

This thought occurs after a prisoner is released. It does not occur to newly recruited prisoners.

Ratty apparel[edit]

This thought occurs when a humanoid is wearing apparel which has health between 21% and 50%.

Quest-locked apparel, as well as certain apparels like utility ones do not cause this thought.

Tattered apparel[edit]

This thought occurs when a humanoid is wearing apparel which has health 20% or less.

Quest-locked apparel, as well as certain apparels like utility ones do not cause this thought.

We butchered humanlike[edit]

This thought occurs when a human corpse is processed at a butcher table.

Notes[edit]

If a colonist is resurrected using a Resurrector mech serum, the various mood penalties from losing a spouse, friend, colonist and so forth are removed. If there were bonuses such as from a recent marriage, these will not return, either for the directly affected pawns or anybody else in the colony.[1]

Version history[edit]

  • 0.9.722 - Tattered apparel thought added.
  • 0.10.785 - Pain now creates unhappiness.
  • 0.12.906 - Crowded thought added. Added room quality related thoughts for doing Joy or Eating in them, and owning an impressive bedroom or barracks. Nuzzling added.
  • 1.1.0 - Added ‘freed from slavery’ mood-boosting thought for pawns bought from a trader. Added mood boost when prisoner released.
  • Between 1.2.2723 and 1.3.3087 - "Slave sold" penalty reduced from -5 to -3.
  • 1.3.3117 - Fix: Selling prisoners doesn't trigger negative thoughts on selling to slavers.
  • 1.6.4850 - Fix: Possible enumeration error with joyous thought.

References[edit]