Difference between revisions of "Toxipotatoes"
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== Analysis == | == Analysis == | ||
− | Toxipotato plants ({{Q|Toxipotato plant|Harvest_Yield_Per_Day_(100)}} base yield/day) are strictly inferior in yield to both [[potato plant]]s ({{Q|Potato plant|Harvest_Yield_Per_Day_(100)}} yield/day) and [[rice plant]]s ({{Q|Rice plant|Harvest_Yield_Per_Day_(100)}} yield/day) in regular soil. While +{{%|-1+{{Q|Toxipotato plant|Harvest Yield Per Work}}/{{Q|Rice plant|Harvest Yield Per Work}} round 4}} better in yield/work than rice, toxipotatoes | + | Toxipotato plants ({{Q|Toxipotato plant|Harvest_Yield_Per_Day_(100)}} base yield/day) are strictly inferior in yield to both [[potato plant]]s ({{Q|Potato plant|Harvest_Yield_Per_Day_(100)}} yield/day) and [[rice plant]]s ({{Q|Rice plant|Harvest_Yield_Per_Day_(100)}} yield/day) in regular soil. While +{{%|-1+{{Q|Toxipotato plant|Harvest Yield Per Work}}/{{Q|Rice plant|Harvest Yield Per Work}} round 4}} better in yield/work than rice, toxipotatoes take {{%|{{Q|Toxipotato plant|Real Grow Days}} / {{Q|Rice plant|Real Grow Days}}round 3}} the time to grow, so are a less reliable crop. If work ''is'' a concern, then regular potatoes (+{{%|-1+{{Q|Potato plant|Harvest Yield Per Work}}/{{Q|Toxipotato plant|Harvest Yield Per Work}} round 4}}) or [[corn plant|corn]] (+{{%|-1+{{Q|Corn plant|Harvest Yield Per Work}}/{{Q|Toxipotato plant|Harvest Yield Per Work}} round 4}}) are much better options. |
Toxipotatoes can be grown on polluted soil, but their abysmal yield in all aspects means that it would take a heavily polluted map, where little clean soil is nearby, to make it feasible. Even then, you could clear out a field to grow more traditional plants in. Cleaning can take a while, so toxipotatoes can be used in the earlier stages of an extremely polluted colony. | Toxipotatoes can be grown on polluted soil, but their abysmal yield in all aspects means that it would take a heavily polluted map, where little clean soil is nearby, to make it feasible. Even then, you could clear out a field to grow more traditional plants in. Cleaning can take a while, so toxipotatoes can be used in the earlier stages of an extremely polluted colony. |
Revision as of 12:32, 18 December 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Toxipotatoes
Raw toxipotatoes. Once harvested, toxipotatoes are very dietarily similar to potatoes. However, when eaten raw, they have a higher chance of causing food poisoning.
Base Stats
- Stack Limit
- 75
- Mass
- 0.03 kg
- HP
- 100
- Deterioration Rate
- 6
- Flammability
- 100%
- Days To Start Rot
- 60
- Rotatable
- False
- Path Cost
- 15 (46%)
Ingestion
- Nutrition
- 0.05
- Taste
- Raw
- Ingested Direct Thought
- AteRawFood
- defName
- toxipotatoes
- Preferability
- Raw
Toxipotatoes are a vegetable raw food obtained by harvesting toxipotato plants. Toxipotato plants are one of the only plants to grow on polluted soil, but toxipotatoes have an increased chance of food poisoning when eaten raw.
Acquisition
Toxipotatoes are harvested from toxipotato plants. Each plant requires 9.05 full days at optimal light and temperature range to reach maturity in normal, 100% fertile soil and yields units per plant, before modifiers for Difficulty and Plant Harvest Yield.
Summary
As a raw food, toxipotatoes can be be eaten raw, with a chance of giving food poisoning, however this chance is double that of other raw foods at 4%. They can also be cooked into a meal with a food poisoning chance dependant on the skill of the cook and the cleanliness of the kitchen, with no additional malus when compared to other raw foods. When used in food recipes that require specific types of nutrition, such as fine meals, toxipotatoes are classified as a vegetable.
As with most raw food, eating toxipotatoes directly results in a −7 Ate raw food mood penalty. This mood penalty is negated if the pawn has the ascetic trait or the robust digestion gene.
Analysis
Toxipotato plants (0.77 base yield/day) are strictly inferior in yield to both potato plants (1.03 yield/day) and rice plants (1.08 yield/day) in regular soil. While +16.67% better in yield/work than rice, toxipotatoes take 163.4% the time to grow, so are a less reliable crop. If work is a concern, then regular potatoes (+57.14%) or corn (+214.81%) are much better options.
Toxipotatoes can be grown on polluted soil, but their abysmal yield in all aspects means that it would take a heavily polluted map, where little clean soil is nearby, to make it feasible. Even then, you could clear out a field to grow more traditional plants in. Cleaning can take a while, so toxipotatoes can be used in the earlier stages of an extremely polluted colony.
The extra food poisoning chance is negligible, as raw food should always be cooked anyways.
Version history
- Biotech DLC Release - Added.