Difference between revisions of "Tinctoria"

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{{stub}}{{infobox main|plant|
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{{Stub}}
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{{Infobox main|plant
 
| page verified for version = 1.3.3066
 
| page verified for version = 1.3.3066
 
| name = Tinctoria
 
| name = Tinctoria
| image = Tinctoria.png|Tinctoria
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| image = Tinctoria.png
 
| description = A genetically-engineered flower-like crop which secretes a self-altering dye. Tinctoria dye can be coaxed into different colors and used to dye apparel.
 
| description = A genetically-engineered flower-like crop which secretes a self-altering dye. Tinctoria dye can be coaxed into different colors and used to dye apparel.
 
| type = Plant
 
| type = Plant
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Since tinctoria needs only a 31% light level to actively grow (as the other "[[Plant pot|flower]]" crops do), Tinctoria will grow indoors with simple [[Standing lamp|standing light]] or even by [[Torch lamp|torch light]]. However, due to its short lifespan and the lowered growth rate from 50% light, tinctoria will rot by the time it reaches 50% growth if planted in 100% fertile soil, and 70% growth in 140% fertile rich soil. Planting it in hydroponics will allow it to reach full growth under 50% light, however.  
 
Since tinctoria needs only a 31% light level to actively grow (as the other "[[Plant pot|flower]]" crops do), Tinctoria will grow indoors with simple [[Standing lamp|standing light]] or even by [[Torch lamp|torch light]]. However, due to its short lifespan and the lowered growth rate from 50% light, tinctoria will rot by the time it reaches 50% growth if planted in 100% fertile soil, and 70% growth in 140% fertile rich soil. Planting it in hydroponics will allow it to reach full growth under 50% light, however.  
  
==Growing==
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== Growing ==
 
{{Grow Table}}
 
{{Grow Table}}
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==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Tinctoria.png|Tinctoria Variant A
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Tinctoria.png|Tinctoria variant A
TinctoriaB.png|Tinctoria Variant B
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TinctoriaB.png|Tinctoria variant B
TinctoriaC.png|Tinctoria Variant C
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TinctoriaC.png|Tinctoria variant C
TinctoriaD.png|Tinctoria Variant D
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TinctoriaD.png|Tinctoria variant D
 
</gallery>
 
</gallery>
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== Version history ==
 
== Version history ==
 
* [[Ideology DLC]] release - Added
 
* [[Ideology DLC]] release - Added
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{{nav|plant|wide}}
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{{Nav|plant|wide}}
 
[[Category:Plants]]
 
[[Category:Plants]]
 
[[Category:Domesticated plants]]
 
[[Category:Domesticated plants]]

Revision as of 15:28, 5 March 2023

Tinctoria

Tinctoria

A genetically-engineered flower-like crop which secretes a self-altering dye. Tinctoria dye can be coaxed into different colors and used to dye apparel.

Base Stats

Type
PlantDomesticated
Beauty
1 (1)
HP
100
Flammability
100%
Path Cost
14 (48%)

Plant Stats

Time to grow
2 days (3.69 days)
Lifespan
6 days
Work to Sow
540 ticks (9 secs)
Work to Harvest
200 ticks (3.33 secs)
Base Harvest Yield
1 Dye
Min Fertility
70%
Fertility Sensitivity
100%
Min light to grow
30%
Technical
sowTags
Ground, Hydroponic


Tinctoria is a plant that is used to dye the clothes and hair of a pawn to a set color, preferably the favorite color of a pawn.

Use the resulting dye to paint walls, floors, and other buildings, or to dye hair or apparel at a styling station.Content added by the Ideology DLC

Acquisition

Tinctoria may be grown in Grow Zones and has no Minimum growing skill to sow. It does not grow wild on the map. Tinctoria dye may occasionally be offered for purchase by traders.

Analysis

Since tinctoria needs only a 31% light level to actively grow (as the other "flower" crops do), Tinctoria will grow indoors with simple standing light or even by torch light. However, due to its short lifespan and the lowered growth rate from 50% light, tinctoria will rot by the time it reaches 50% growth if planted in 100% fertile soil, and 70% growth in 140% fertile rich soil. Planting it in hydroponics will allow it to reach full growth under 50% light, however.

Growing

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Fertility (%) 70 100 140 280
    Real Grow Time (days)[1] 5.27 3.69 2.64 1.32
    Base Yield/day[2] 0.19 0.27 0.38 0.76
    1. Actual days to grow, taking into account rest time.
    2. Per plant, assuming Crop Yield Multiplier of 1.0.
      Note that Difficulty settings change the Crop Yield Multiplier.
  • Gallery

    Version history