Difference between revisions of "Packaged survival meal"
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== Version history == | == Version history == | ||
+ | * [[Version/1.2.2719|1.2.2719]] - Fix: Incorrect calculation for [[packaged survival meal]] bulk recipe. | ||
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Packaged survival meal old 2.png|Texture from A14 | Packaged survival meal old 2.png|Texture from A14 |
Revision as of 09:26, 17 May 2023
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Packaged survival meal
A high-quality packaged meal, manufactured for use in survival situations. While it never rots, it can still deteriorate if left outside. Great for traveling.
Base Stats
- Stack Limit
- 10
- Mass
- 0.3 kg
- HP
- 50
- Deterioration Rate
- 0.25
- Flammability
- 100%
- Path Cost
- 15 (46%)
Ingestion
- Nutrition
- 0.9
- Taste
- Simple
- Maximum To Ingest
- 1
Creation
- Required Research
- Packaged survival meal
- Skill Required
- Cooking 8
- Work To Make
- 450 ticks (7.5 secs)
- defName
- MealSurvivalPack
- Preferability
- Simple
- Bulk Product Amount
Packaged survival meals are a high-tech long-lasting food option. They are the colonists' primary food source at the very start of each game (except for a tribal start). They can also be found in cargo pods or cooked (after research) by colonists with a minimum cooking skill of 8. Packaged survival meals restore 0.9 nutrition and do not spoil, meaning they do not require cold storage. Note that they can still deteriorate. They require 0.3 nutrition of vegetarian and 0.3 nutrition of meat or animal product to produce.
Producing a packaged survival meal takes 0.6 units of nutrition in ingredients and yields 0.9 units of nutrition as a result -- a 50% net nutrition gain. This is not as efficient compared to other meals such as fine meals, so it's best not to prepare these for regular colony use. Unlike most other meals, packaged survival meals can be sold to traders and friendly settlements.
Acquisition
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Crafted at a fueled stove or electric stove with 0.3 nutrition of vegetarian ingredients and 0.3 nutrition of meat. For example. 6 rice and 6 meat can create a meal.
Given at the beginning with the Crashlanded scenario.
Analysis
Packaged survival meals will always be accepted by trade caravans and orbital traders in trade. Their market value is not affected by their ingredients; insect meat and human meat can be converted into packaged survival meals to sell at full value.
Compared to pemmican:
- Packaged survival meals have slightly worse nutrition per ingredient (50% vs. 60%)
- Packaged survival meals do not have the nutritional flexibility that pemmican has, only offering a single chunk of .9 nutrition vs. the precise .05 bites of pemmican. See the Pemmican page for details.
- Packaged survival meals are slightly more efficient in terms of carry weight (3 nutrition/kg vs. 2.78 nutrition/kg, or ~8% more/kg carried).
- Packaged survival meals are drastically more efficient in storage space (9 nutrition/stack vs. 3.75 nutrition/stack).
- Packaged survival meals require 43% less work to make.
- Packaged survival meals never expire, while pemmican expires after 70 days if not refrigerated or frozen.
- Packaged survival meals are slightly less valuable in terms of wealth (0.038 nutrition/$ vs. 0.036 nutrition/$).
- Packaged survival meals are accepted by all traders; pemmican may not be.
This makes researching and producing packaged survival meals a good choice for long-term travel or emergency rations, once a colony has both the required stove and cook.
Gallery
Version history
- 1.2.2719 - Fix: Incorrect calculation for packaged survival meal bulk recipe.