Difference between revisions of "Dromedary"
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|type = Animals{{!}}Animals | |type = Animals{{!}}Animals | ||
|type2 = Wild{{!}}Wild | |type2 = Wild{{!}}Wild | ||
+ | |bodysize = 1.1 | ||
|healthscale = 1.1 | |healthscale = 1.1 | ||
− | | | + | |moveSpeed = 2.9 |
− | + | |mobdamage = 8 | |
− | |mobdamage = | + | |mobdamagetype = blunt |
− | |mobdamagetype = | + | |leathername = dromedary leather |
− | </onlyinclude> | + | }}</onlyinclude> |
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{{Info|Desert-dwelling, shrub-eating quadrupeds, dromedaries are one-humped camels. They can often be found in small herds. When enraged, they can melee and can become somewhat dangerous, comparable to [[deer]]. | {{Info|Desert-dwelling, shrub-eating quadrupeds, dromedaries are one-humped camels. They can often be found in small herds. When enraged, they can melee and can become somewhat dangerous, comparable to [[deer]]. | ||
Revision as of 04:34, 14 August 2015
Dromedary
Adapted to survival in arid environments, this distant cousin of the horse can go weeks without water.
Base Stats
Pawn Stats
- Health Scale
- 110% HP
- Body Size
- 1.1
- Mass - Baby
- 13.2 kg
- Mass - Juvenile
- 33 kg
- Mass - Adult
- 66 kg
- Carrying Capacity
- 83 kg
- Filth Rate
- 1
Production
- Leather Yield
- 44 dromedary leather
Desert-dwelling, shrub-eating quadrupeds, dromedaries are one-humped camels. They can often be found in small herds. When enraged, they can melee and can become somewhat dangerous, comparable to deer.
These creatures can be hunted and butchered by colonists for a plentiful supply of meat. This is especially valuable, considering the scarcity of food in their native desert environment.
They also provide a large quantity of leather compared to other creatures that spawn in the same biomes, making them useful for a crafting-based economy. Their leather is a sandy brown color.
If slain, they can be butchered for 99 dromedary meat and 22 dromedary leather.[1]
- ↑ Amounts given are at 100% butchery efficiency.