Difference between revisions of "Deer"
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|mobdamage = 7 | |mobdamage = 7 | ||
|mobdamagetype = blunt | |mobdamagetype = blunt | ||
+ | |mobdamageaverage = 7 | ||
|leathername = deerhide | |leathername = deerhide | ||
|manhunter = .0125 | |manhunter = .0125 |
Revision as of 01:48, 30 August 2015
Deer
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"A medium-sized herding herbivore. Generally peaceful unless disturbed.″
Base Stats
Pawn Stats
- Move Speed
- 4.84 c/s
- Health Scale
- 90% HP
- Body Size
- 0.9
- Mass - Baby
- 10.8 kg
- Mass - Juvenile
- 27 kg
- Mass - Adult
- 54 kg
- Carrying Capacity
- 68 kg
- Filth Rate
- 1
- Hunger Rate
- 0.72 Nutrition/Day
- Diet
- omnivorous
- Life Expectancy
- 15 years
- Manhunter Chance
- 1.25%
- Trainable Intelligence
- Intermediate
- Wildness
- 75%
- Minimum Handling Skill
- 7
Production
Deer are herding herbivores that are only found in the temperate forest. If slain, they can be butchered for 81 venison and 18 deerhide.[1]
Taming
Training
Deer can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
- ↑ Amounts given are at 100% butchery efficiency.