Difference between revisions of "Elk"
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(Added Taming and Training sections. Added UC tag,) |
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|mobdamage = 12 | |mobdamage = 12 | ||
|mobdamagetype = blunt | |mobdamagetype = blunt | ||
+ | |mobdamageaverage = 12 | ||
|leathername = elkhide | |leathername = elkhide | ||
|manhunter = 0.0125 | |manhunter = 0.0125 |
Revision as of 01:51, 30 August 2015
Elk
A large member of the deer family, well-adapted to life in cold climates.
Base Stats
Pawn Stats
- Move Speed
- 4.84 c/s
- Health Scale
- 190% HP
- Body Size
- 1.9
- Mass - Baby
- 22.8 kg
- Mass - Juvenile
- 57 kg
- Mass - Adult
- 114 kg
- Carrying Capacity
- 143 kg
- Filth Rate
- 1
- Hunger Rate
- 1.52 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 18 years
- Manhunter Chance
- 1.25%
- Trainable Intelligence
- Intermediate
- Wildness
- 75%
- Minimum Handling Skill
- 7
Production
Elk are a large species of herbivore that appear in herds. They have a muffalo's tolerance to subzero temperatures so they are quite comfortable living in the cold biomes of the boreal forest and tundra. If slain, they can be butchered for 108 venison and 24 elkhide.[1]
Taming
Training
Elk can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
- ↑ Amounts given are at 100% butchery efficiency.