Difference between revisions of "Monkey"
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(Added parameters and updated values. Added Taming and Training sections. Added UC tag,) |
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|mobdamage = 4 | |mobdamage = 4 | ||
|mobdamagetype = blunt | |mobdamagetype = blunt | ||
+ | |mobdamageaverage = 4 | ||
|leathername = monkeyhide | |leathername = monkeyhide | ||
|manhunter = .0125 | |manhunter = .0125 |
Revision as of 03:05, 30 August 2015
Monkey
"This monkey can use its curly tail to grab on to branches, leaving its hands free to do other things."
Base Stats
Pawn Stats
- Move Speed
- 4.84 c/s
- Health Scale
- 45% HP
- Body Size
- 0.35
- Mass - Baby
- 4.2 kg
- Mass - Juvenile
- 10.5 kg
- Mass - Adult
- 21 kg
- Carrying Capacity
- 26 kg
- Filth Rate
- 1
- Hunger Rate
- 0.4 Nutrition/Day
- Diet
- omnivorous
- Life Expectancy
- 30 years
- Manhunter Chance
- 1.25%
- Trainable Intelligence
- Advanced
- Wildness
- 60%
- Minimum Handling Skill
- 5
Production
- Leather Yield
- 21 Monkeyhide (Error: Page does not exist) monkeyhide
- Gestation Period
- 32 days
Monkeys are omnivorous primates which live in the tropical rainforest. If slain, they can be butchered for 72 monkey meat and 16 monkeyhide.[1]
Taming
Training
Monkeys can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
- ↑ Amounts given are at 100% butchery efficiency.
Health
Body part | Health |
---|---|
Head | |
Torso | 32 |
Heart[1] | 16 |
Kidney[1] (left, right) |
16 |
Lung[1] (left, right) |
16 |
Arm (left, right) |
24 |
Leg (left, right) |
|
Tail | 8 |