Difference between revisions of "Grizzly bear"

From RimWorld Wiki
Jump to navigation Jump to search
m (+hungerrate)
(Converting attacks to new format)
Line 5: Line 5:
 
|name = Grizzly bear
 
|name = Grizzly bear
 
|image = GrizzlyBear.png
 
|image = GrizzlyBear.png
|description = Huge omnivorous mammals adapted for cold climates. Their thick blubber and fur keep them warm in winter. While there usual diet consists of fish, berries, honey and scavenged meat, the grizzly is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures.
+
|description = "Huge omnivorous mammals adapted for cold climates. Their thick blubber and fur keep them warm in winter. While there usual diet consists of fish, berries, honey and scavenged meat, the grizzly is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures."
 
|type = Animals
 
|type = Animals
 
|type2 = Wild
 
|type2 = Wild
Line 11: Line 11:
 
|healthscale = 1
 
|healthscale = 1
 
|movespeed = 4.30
 
|movespeed = 4.30
|mobdamage = 17
+
|attack1dmg = 17
|damagetype = scratch
+
|attack1type = scratch
<!--|mobdamagecooldown = 120-->
+
|attack1part = front left paw
|mobdamage2 = 15
+
|attack1cool = 120
|damagetype2 = bite
+
|attack1stun = 21
<!--|mobdamagecooldown2 = 100-->
+
|attack2dmg = 17
|mobdamageaverage = 14.4
+
|attack2type = scratch
 +
|attack2part = front right paw
 +
|attack2cool = 120
 +
|attack2stun = 21
 +
|attack3dmg = 15
 +
|attack3type = bite
 +
|attack3part = teeth
 +
|attack3cool = 100
 +
|attack3stun = 21
 
|leathername = bearskin
 
|leathername = bearskin
 
|diet = omnivorous and ovivorous
 
|diet = omnivorous and ovivorous

Revision as of 23:09, 29 July 2016

Grizzly bear

Grizzly bear

"Huge omnivorous mammals adapted for cold climates. Their thick blubber and fur keep them warm in winter. While there usual diet consists of fish, berries, honey and scavenged meat, the grizzly is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures."

Base Stats

Type
AnimalsWild
Market Value
700 Silver

Pawn Stats

Move Speed
4.30 c/s
Health Scale
100% HP
Body Size
1
Mass - Baby
12 kg
Mass - Juvenile
30 kg
Mass - Adult
60 kg
Carrying Capacity
75 kg
Filth Rate
1
Hunger Rate
0.56 Nutrition/Day
"omnivorous and ovivorous" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none, ...) of allowed values for the "Diet" property.
Diet
omnivorous and ovivorous
Life Expectancy
22 years
Trainable Intelligence
Advanced
Wildness
80%
Minimum Handling Skill
8
"+" can not be assigned to a declared number type with value 1.9.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.

Production

Leather Yield
40 Bearskin bearskin
Gestation Period
30 days
Offspring Per Birth
1

Melee Combat

Attack 1
Front left paw
17 dmg (Scratch)
25 % AP
120 second cooldown
Stun for 420 ticks (7 secs) on first strike
Attack 2
Front right paw
17 dmg (Scratch)
25 % AP
120 second cooldown
Stun for 420 ticks (7 secs) on first strike
Attack 3
Teeth
15 dmg (Bite)
22 % AP
100 second cooldown
Stun for 420 ticks (7 secs) on first strike
Average DPS
0.09

Taming

Grizzly bears can be tamed wild, randomly join your colony in an event, or be bought pre-tamed from a trader.

Attacks

Grizzly bears have two attacks: scratch (paw) and bite (teeth). In addition to the base damage, both attacks apply a stun for 21 ticks (0.35 secs).

Training

Grizzly bears can be trained as follows:

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Check.png
Haul:  Check.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


Template:Clr