Difference between revisions of "Spelopede"
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|hungerrate = 0.25 | |hungerrate = 0.25 | ||
|movespeed = 2.5 | |movespeed = 2.5 | ||
− | | | + | |attack1dmg = 9 |
− | | | + | |attack1type = cut |
− | + | |attack1part = head claw | |
− | | | + | |attack1cool = 115 |
|manhunter = 0 | |manhunter = 0 | ||
|diet = omnivorous | |diet = omnivorous |
Revision as of 23:29, 29 July 2016
Spelopede
A medium-sized bioengineered bug the size of a sheep. The spelopede is the middle caste of a hive, taking care of most work tasks as well as fighting with its claws.
Base Stats
Pawn Stats
- Move Speed
- 2.5 c/s
- Health Scale
- 170% HP
- Body Size
- 0.8
- Mass - Baby
- 9.6 kg
- Mass - Juvenile
- 24 kg
- Mass - Adult
- 48 kg
- Carrying Capacity
- 60 kg
- Filth Rate
- 1
- Hunger Rate
- 0.4 Nutrition/Day
- Diet
- omnivorous
- Life Expectancy
- 6 years
- Manhunter Chance
- 0%
- Trainable Intelligence
- Intermediate
- Wildness
- 95%
- Minimum Handling Skill
- 9
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Gestation Period
- 10 days
Melee Combat
- Attack
- Head claw
9 dmg (Cut)
13 % AP
115 second cooldown - Average DPS
- 0.05
Taming
Spelopedes are only spawned during an Infestation. They can technically be tamed by highly-skilled colonists, though getting close enough to one to tame it without taking severe damage presents significant challenges. Spelopedes are typically referred to as 'Ants.'
Training
Spelopedes can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.