Difference between revisions of "Pine tree"
PigeonGuru (talk | contribs) |
XeoNovaDan (talk | contribs) (Effective copypasta of birch, bar name changes. Gotta love functionally identical plants.) |
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− | + | {{Define|Plant | |
− | {{ | + | | category = [[Wild_Plants|Wild Plants]] |
− | | | + | | description = A large conifer. |
− | | | + | | def name = PlantTreePine |
− | | | + | | Harvested Product = wood |
− | | | + | | In Ground = true |
− | | | + | | Hydroponic = false |
− | | | + | | default color = (255,255,255) |
+ | | graphic class = Graphic_Random | ||
+ | | graphic path = Things/Plant/TreePine | ||
+ | | label = pine tree | ||
+ | | parent name = TreeBase | ||
+ | | path cost = 130 | ||
+ | | rotatable = false | ||
+ | | selectable = true | ||
+ | | use hit points = true | ||
+ | | max hit points base = 300 | ||
+ | | beauty base = 2 | ||
+ | | flammability base = 0.8 | ||
+ | | harvest yield = 30 | ||
+ | | grow days = 20 | ||
+ | | fertility min = 0.3 | ||
+ | | fertility sensitivity = 0.5 | ||
+ | | real grow days = 34.55 | ||
+ | | nutrition per day = 0 | ||
+ | | nutrition per day (70) = 0 | ||
+ | | nutrition per day (140) = 0 | ||
+ | | nutrition per day (230) = 0 | ||
+ | | market value = 1.4 | ||
}} | }} | ||
− | |||
− | |||
− | {{ | + | |
− | | | + | All information here is up-to-date as of Alpha 17b. |
− | |Fertility | + | |
− | | | + | |
− | | | + | {{Info|Pine trees are a plant that naturally occur in boreal forests and tundras. Pine trees can also be grown by the player in any biome, but can't be sown in hydroponics. A mature pine tree yields 30 [[wood]].}} |
− | | | + | ===Growing=== |
− | + | Pine trees have a base growing time of 20 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for pine trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions: | |
− | | | + | |
− | | | + | {| {{STDT| c_24 text-center}} |
− | | | + | ! Ground Type |
− | } | + | | Gravel |
+ | | Soil | ||
+ | | Rich Soil | ||
+ | | Hydroponics | ||
+ | |- | ||
+ | ! Fertility (%) | ||
+ | | 70 | ||
+ | | 100 | ||
+ | | 140 | ||
+ | | 230 | ||
+ | |- | ||
+ | ! Grow Time (days) | ||
+ | | 40.64 | ||
+ | | 34.55 | ||
+ | | 28.79 | ||
+ | | - | ||
+ | |- | ||
+ | ! Base Yield/day<ref>Per plant</ref> | ||
+ | | 0.74 | ||
+ | | 0.87 | ||
+ | | 1.04 | ||
+ | | - | ||
+ | |} | ||
+ | |||
+ | <references /> | ||
+ | |||
+ | Pine trees are functionally identical to [[birch tree]]s. Therefore, pine trees are tied with birch trees as being the second worst tree to farm for wood in the game; the worst being [[cecropia tree]]s. | ||
+ | |||
+ | |||
+ | ===Food Production=== | ||
+ | Pine trees don't yield any human-edible products. | ||
+ | |||
+ | |||
+ | ===Economy=== | ||
+ | The pine tree's raw product is wood, which has a market value of 1.4 [[silver]]. The refined product with the largest profit margin is a [[grand sculpture]], having a 51.25%<ref>110% sell price multiplier and assuming normal quality. Your mileage may vary; see [[quality]] for more information on skill level's impact on the average market value of produced goods.</ref> profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day: | ||
+ | |||
+ | {| {{STDT| c_24 text-center}} | ||
+ | ! Ground Type | ||
+ | | Gravel | ||
+ | | Soil | ||
+ | | Rich Soil | ||
+ | | Hydroponics | ||
+ | |- | ||
+ | ! Raw | ||
+ | | 0.52 | ||
+ | | 0.61 | ||
+ | | 0.73 | ||
+ | | - | ||
+ | |- | ||
+ | ! Refined | ||
+ | | 0.78 | ||
+ | | 0.92 | ||
+ | | 1.1 | ||
+ | | - | ||
+ | |} | ||
+ | |||
+ | <references /> | ||
{{nav|plant|wide}} | {{nav|plant|wide}} | ||
[[Category:Plants]] | [[Category:Plants]] | ||
[[Category:Trees]] | [[Category:Trees]] |
Revision as of 21:59, 28 September 2017
Pine tree
A large conifer covered with prickly pine cones. It grows in a distinctive conical shape.
Base Stats
Stat Modifiers
All information here is up-to-date as of Alpha 17b.
Pine trees are a plant that naturally occur in boreal forests and tundras. Pine trees can also be grown by the player in any biome, but can't be sown in hydroponics. A mature pine tree yields 30 wood.
Growing
Pine trees have a base growing time of 20 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for pine trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Fertility (%) | 70 | 100 | 140 | 230 |
Grow Time (days) | 40.64 | 34.55 | 28.79 | - |
Base Yield/day[1] | 0.74 | 0.87 | 1.04 | - |
- ↑ Per plant
Pine trees are functionally identical to birch trees. Therefore, pine trees are tied with birch trees as being the second worst tree to farm for wood in the game; the worst being cecropia trees.
Food Production
Pine trees don't yield any human-edible products.
Economy
The pine tree's raw product is wood, which has a market value of 1.4 silver. The refined product with the largest profit margin is a grand sculpture, having a 51.25%[1] profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day:
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Raw | 0.52 | 0.61 | 0.73 | - |
Refined | 0.78 | 0.92 | 1.1 | - |